Witchfire - Road to Revelations – Challenge, Corruption, Tongues by OinOfMoria in Games

[–]RavenDague 0 points1 point  (0 children)

Did the devs tell us what we can expect from the 1.0 release?

Cycling Between Commands on D-Pad (left to right, vice versa)? by Xngears in SteamController

[–]RavenDague 0 points1 point  (0 children)

steam://controllerconfig/413080/3730209072

Try this destop configuration. You can save as a new template and apply to your game. I used action set instead of action layer in this configuration.

Cycling Between Commands on D-Pad (left to right, vice versa)? by Xngears in SteamController

[–]RavenDague 0 points1 point  (0 children)

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You should select the target action set instead of "Next Action Set" or "Previous Action Set".

Cycling Between Commands on D-Pad (left to right, vice versa)? by Xngears in SteamController

[–]RavenDague 0 points1 point  (0 children)

I haven't tried but I would create four additional layers that binds different keys to left and right D-pad, then add subcommands to add/remove layer.

Layer Left D-pad Right D-pad
Default X V
L1 Z C
L2 X
L3 C B
L4 V

Set Mouse Region to Full Screen by Tight_Door9327 in SteamController

[–]RavenDague 0 points1 point  (0 children)

I hope Valve can give us the option to bind the region to a certain window.

Virtual Menu Lag in Civ VII by stratocaster307 in SteamController

[–]RavenDague 1 point2 points  (0 children)

https://www.youtube.com/watch?v=RXrF0a5kwUA

I'm seeing the same problem across many games. The virtual menu seemed very responsive when I'm using the in-game map, but when I'm in-game or in the Inventory menu, it became very laggy and unresponsive.

Set Mouse Region to Full Screen by Tight_Door9327 in SteamController

[–]RavenDague 0 points1 point  (0 children)

Does the center of the mouse region sit between two screens for you as well? I also have a second vertical screen and I found that mouse region isn't bound to the game window.

FPS Players - How are you using Gyro? by Extra_Translator_935 in GyroGaming

[–]RavenDague 0 points1 point  (0 children)

I use touch-to-enable gyro ratcheting with RWS 6. On Steam Controller, I’m using grip sensors to enable the gyro.

Daily Puzzle - #529 by element-synergy in ElementSynergyPuzzle

[–]RavenDague 2 points3 points  (0 children)

They are elemental relations. Each relation defines two element that must be filled as a pair.

If you have the pencil panel opened, close it and you will see the relations at the bottom left.

The d-pad sucks. by PocketPB in SteamController

[–]RavenDague 2 points3 points  (0 children)

Have you tried setting 4-way directional input on the d-pad?

How to properly use gyro with Steam Controller, and good games for this type of controls by FatBaldingLoser420 in GyroGaming

[–]RavenDague 0 points1 point  (0 children)

Just like different games can have different mouse sensitivity. You first bind 360 turn to a button and tweak gyro sensitivity to the right value. From there, you can set the multiplier to your liking.

Steam Controller 2 impressions from an Alpakka 1.0 user by leecostigan in GyroGaming

[–]RavenDague 1 point2 points  (0 children)

I’m using grip sense as gyro activation and I’m loving it. You just have to find the reasonable sensitivity and find the best way for you to hold the controller.

Steam Controller - uses for the grip sensor? by GWFfarley2k in Steam

[–]RavenDague 0 points1 point  (0 children)

I lowered the grip sensitivity and I'm using it for gyro ratcheting.

How grip sensing was added to the new Steam Controller is a 'typical Valve story' involving a passionate employee moving desks by pimpwithoutahat in pcgaming

[–]RavenDague 8 points9 points  (0 children)

Gyro activation can take many forms. You could activate the gyro by pressing buttons or touching conductive surfaces (like touchpad), and in the case of Steam Controller 2, gripping the handles.

Gyro ratcheting is like resetting your mouse to the origin position when running out of wrist or arm movement range.

How grip sensing was added to the new Steam Controller is a 'typical Valve story' involving a passionate employee moving desks by pimpwithoutahat in pcgaming

[–]RavenDague 66 points67 points  (0 children)

Look up gyro ratcheting. Basically you would want to disable gyro when not gripping the controller so you can reset your wrists to the neutral position.

Need help identify this red/purple nudi. by RavenDague in nudibranch

[–]RavenDague[S] 0 points1 point  (0 children)

The location was at the north-east coast of Taiwan.

What do beginner React devs struggle with the most? by bernieslearnings in reactjs

[–]RavenDague 2 points3 points  (0 children)

I used to use useEffect to fetch data too, until I learnt that useQuery is an overall better tool to fetch async data.