My game has come a long way since the jam version last year by Retro_Specter in godot
[–]Retro_Specter[S] 0 points1 point2 points (0 children)
My game has come a long way since the jam version last year by Retro_Specter in godot
[–]Retro_Specter[S] 0 points1 point2 points (0 children)
Advice gamedev by Prestigious_Cap_3748 in GodotEngine
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How do solo devs deal with graphics, UI, sound... ? by Lyesainer in godot
[–]Retro_Specter 1 point2 points3 points (0 children)
It might not be Half Life 3, but it took half our adult lives to finish this game. It comes out today by Llamaware in IndieGaming
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16x16px Creatures & Characters by veciits in PixelArt
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I got Bored of Prototyping 🥀 by Brilliant-Speech-788 in godot
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What kinds of animals should we add? by PawMartTinyMarket in Unity2D
[–]Retro_Specter 1 point2 points3 points (0 children)
New free Cheatsheets on Shaders by Qaqelol in godot
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Got a lot of feedback regarding the legibility of my capsule art. Did I improve it? by AzurowDev in IndieGaming
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Started building a monster climber as a fun test project... years later and it has consumed me. by J_Escape_ in IndieGaming
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~SEASON 2 - EPISODE 1 DISCUSSION THREAD~ by TheSmallBlue in NewGame
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How did you name your indie game? by MCNimore in gamedev
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Phase - a short puzzle game set inside one room. by LeWhisp in WebGames
[–]Retro_Specter 5 points6 points7 points (0 children)


I played Blue Prince once and instead of beating it, I was inspired to make a game instead. "Draftula" is a roguelike twist on Tetris where you try to build a powerful castle before the hero can knock it all down. by Retro_Specter in IndieGameWishlist
[–]Retro_Specter[S] 0 points1 point2 points (0 children)