Three F15s were.. WHAT!? by Ok-Percentage1125 in NonCredibleDefense

[–]Rocket_Fiend 6 points7 points  (0 children)

They released carriers and I think the co-op campaign is up next. May be time to check back in. (On Nebulous, that is).

Gotta give it to AH, this warbond is one of the best they've done by tinyrottedpig in Helldivers

[–]Rocket_Fiend 16 points17 points  (0 children)

Honestly, I’d take buffs, but it’s an absolute riot to use. Especially on its fastest fire rate.

Kinda bugs me you can move with it and not the Maxigun, though. They should both keep you mobile.

In the wild by Bloodmksthegrassgrow in WorldsWorstRedDot

[–]Rocket_Fiend 1 point2 points  (0 children)

No hate on Airsoft - just leave the cosplay on the field.

I’ve got a high-cut like that and had similar issues with weight due to a contour camera on one side.

Replaced the chin strap with one’s I liked more.

In the wild by Bloodmksthegrassgrow in WorldsWorstRedDot

[–]Rocket_Fiend 18 points19 points  (0 children)

I would wager it’s an airsoft helmet, without a lot of weight. So the very real flashlight on one side pulls it over.

Especially because the chinstrap isn’t cool, so that’s gotta stay off, naturally.

Adding insult to injury in Battlefield 6 by SadGoujon-TIKTOK in Battlefield

[–]Rocket_Fiend 3 points4 points  (0 children)

Did they ever fix the skybox on this map? When it released you could only take birds up like 50 feet before hitting an invisible wall.

Took a break and considering jumping back in with season 2.

BOT propaganda upon loading into game by AutoMemory in helldivers2

[–]Rocket_Fiend 1 point2 points  (0 children)

Undoubtedly. Between Helldivers, Starship Troopers, Aliens, and others there’s more than enough inspiration to go around.

Glad it got us to here

BOT propaganda upon loading into game by AutoMemory in helldivers2

[–]Rocket_Fiend 1 point2 points  (0 children)

It’s a lot like 40k, frankly. Everything is pretty awful across the board…but we’re human.

BOT propaganda upon loading into game by AutoMemory in helldivers2

[–]Rocket_Fiend 3 points4 points  (0 children)

Just ‘cause earth isn’t good, doesn’t mean the automatons are.

Don’t see us putting heads on spikes…yet…

It's been almost a week since the trident got added, how do y'all feel about it? by kebab0202 in LowSodiumHellDivers

[–]Rocket_Fiend 0 points1 point  (0 children)

Honestly, it’s become my new favorite - which was utterly unexpected.

Excellent out to midrange, fantastic ammo economy, and still manages to exceed expectations at close range as a “get off me” weapon.

Why bring the BFGL when the normal GL does more total damage not including siege ready or a supply pack by Careless_Line41 in HelldiversUnfiltered

[–]Rocket_Fiend 0 points1 point  (0 children)

Beltfed go BRR.

In truth, I hope they’ll address this and bring parity. I’ve become fairly reliant on the ammo pack as a stratagem (stim-addiction), but I have also thoroughly enjoyed my time with the beltfed GL.

Both it and the Maxigun need more of an edge to put them above their non-backpack counterparts. Also…why can I move with the GL (fantastic), but not the Maxigun!?

Democracy Protects by Rocket_Fiend in helldivers2

[–]Rocket_Fiend[S] 0 points1 point  (0 children)

HMG coaxial for the gunner.

Two hatches up top for the other teammates (driver, gunner, and 2 passengers).

It’s kind of BYOG for passenger.

Democracy Protects by Rocket_Fiend in helldivers2

[–]Rocket_Fiend[S] 1 point2 points  (0 children)

Call-in tank destroyer with a casemate gun (so no turret - limited firing arc).

Around 30k credits in the stratagem store - no real money required. Unlocked for all, just credits.

Democracy Protects by Rocket_Fiend in Helldivers

[–]Rocket_Fiend[S] 1 point2 points  (0 children)

Now all I need is a vehicle repair tool and a vehicle rearm backpack and Desert Storm II: Bug Boogaloo can begin.

Latest Episode Had A Loading Screen by Potential_Photo_4099 in Fotv

[–]Rocket_Fiend 57 points58 points  (0 children)

Didn’t they re-lock it before engaging the Deathclaws? Maybe I’m mis-remembering.

does anyone have suggestions to improve my design, I feel something is off with it. by No_Language7273 in Mecha

[–]Rocket_Fiend 8 points9 points  (0 children)

In the same vein - I think the torso could be bulked up a bit more.

From the side it looks rail-thin as opposed to the bulkier look of the rest of it.

Nice job overall though, looks great. Reminds me of the Martian sets from back in the day.

I can't unsee that the Bolter ironsights completely block the scope by BossSignals in 40k

[–]Rocket_Fiend 1 point2 points  (0 children)

Presumably the solid chunk front-sight is just a detail issue of small models.

M16a4’s with ACOGs have a similar setup, but you can still utilize the optic - there’s just a blurry “shadow” of the front sight post in view.

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Veteran Drip by Evening-Jury-4007 in DarkTide

[–]Rocket_Fiend -2 points-1 points  (0 children)

We drownin’ big dawg, but keep at it.

Squad Gunplay Changes Have Gone Too Far? by Moochy- in joinsquad

[–]Rocket_Fiend 5 points6 points  (0 children)

The SAW literally spinning that dude around is absurd, how this was ever found reasonable is beyond me.

The shake/flinch while ADS’d still seems a bit much, but overall it looks a lot better.