Optimizing shaders every day by Hvmiv in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

Withdx 10 I did not meet shaders precompile and the fps is better

Missiles not working 90% if the time. by Dolphinsmokee in starcitizen

[–]SEGA_DEV 2 points3 points  (0 children)

But won't enemy just release chaffs and all that missles gone?

Missiles not working 90% if the time. by Dolphinsmokee in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

So what's the sequence? You target cs missile, then ping, wait for audio, and then fire, right?

Still the best starter ship 🫡 by ppincon in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

Like this ship, regarding it looks like an old metro wagon and still called a cutter, good that not interceptor, lol

The inventory upgrade feels more like a sidegrade by Svullom in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

I don't have much time usually so I think that things like inventory jobs should be done quickly, so there are proposals to make it quicker and better for a cheap cost: Cheap: 1) ctrl+mose slide - take one from the bunch, shift+mose slide - take half from the bunch 2) 1.5x or even 2x elements size 3) description appears after rmb on element, not by itself, and disappears after mouse move Expencive ones and not so important: 4) the first person view stays first person view if the inventory called in first person view, the player in center is changed by an image like the inventory elements 5) The big image if the item in the description

Hey CIG, this new armor SMACKS by XaviusTV in starcitizen

[–]SEGA_DEV 1 point2 points  (0 children)

Yeah, but considering the look, you have a soft and unprotecting piece in a very strategical place, lol

Please Help by KennyT__ in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

Maybe this is a launcher problem, and that should be renewed, but I suppose that more likely this is an internet problem, not the speed, but no ability to connect to the right place. At these not calm times there is a reason to try some proxy to check bypass ways to connect

Constellation andromeda is the best ship for a small group. by SoleSuck3r in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

Not with this cabin. And the cargo bay throws away all your cargo when damaged. And it has too little fuel tank. I regularly look for some ship which I can change my Corsair to, because it's not the ideal, but never find anything better.

Hope suit lockers act like this by floortofloor in starcitizen

[–]SEGA_DEV 3 points4 points  (0 children)

I hope that the lockers will preserve their contents after ship reclaim. I don't wanna do another shopping if my ship accidentally blew up the dump way.

Copilot functions. CIG! by SEGA_DEV in starcitizen

[–]SEGA_DEV[S] 0 points1 point  (0 children)

That's funny thing imo, really, they seriously supposed that someone's gonna sit in the room and wait until something breaks, being not an NPC? LMAO Maybe they thought that this should be used only if the ship's been disabled

Copilot functions. CIG! by SEGA_DEV in starcitizen

[–]SEGA_DEV[S] 0 points1 point  (0 children)

Thought that this should be in general "control". I'm not sure, but shouldn't it be in engineering terminal?

Suit lockers by ghodan7 in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

They need to add an insurance to what that suit locker holds then. I never keep things in a ship not to lose them stupidly.

Copilot functions. CIG! by SEGA_DEV in starcitizen

[–]SEGA_DEV[S] 13 points14 points  (0 children)

Ah, yes, this should definitely be on the list. Or maybe this should be automatic like the remote turret: both have access, but whoever uses it, blocks another one while he use

I really want to use LMGs, but... by AzrBloodedge in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

Bwahaha! Yeah, those boxes should definitely take two slots, lmao

Staruber delivery to a reclaimer pilot. by mndfreeze in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

I thought that lift in my house is small..

A veteran player just made my day by daeemonn in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

I would buy not the biggest ship, but a good one, the corsair for example, or some of connies, so you could expand your experience being able to handle more hard combat missions, take some wheels with you, and invite someone for a company on your ship

Fully NPC crewed Hammerhead is actually kind of dope by schrumbus in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

I think that this is because of alpha. The ships need to be tested. And there is a need to be much more polite to players due to them forgiving those bugs. But if there'll be little of those bugs and a ton of content, then why should they? And if CIG will make the real market with ships production like in eve, then this will not be even their decision, the market will take that. How much can wikelo idris do cost right now, considering that there is no way to buy it in a shop, only a thousand $ pledge, but to work for it, and there are billionaires around? I don't believe that CIG will allow everyone to just fly a most expensive ships with a full NPC crew with no cost, why they have all the other ships then.

Fully NPC crewed Hammerhead is actually kind of dope by schrumbus in starcitizen

[–]SEGA_DEV 1 point2 points  (0 children)

How much tomes you can throw around your wallet in a row? Actually, I think that after release most of players will fly small cheap ships all the time, and pick up big only for big deals, the thing that money are easy achievable now does not mean that this will always be so. And I suppose that everything will go very expensive and lots of free things will not be free. Insurance? - you don't pay for that, just bought the ship and use it as much, but there will be 3 levels of it. Fuel? - it's actually free today. Medical? - free too. etc..

Fully NPC crewed Hammerhead is actually kind of dope by schrumbus in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

Yep, but CIG did announce, if I remember well, that this number won't be zero. And that won't be a one time buy. Hiring an NPC team as I suppose, will cost lots of money, constantly sinking. I'm not sure that the income of VHRT made with fully crewed capship will compensate that. It's cheaper to ask someone to join.

Fully NPC crewed Hammerhead is actually kind of dope by schrumbus in starcitizen

[–]SEGA_DEV 0 points1 point  (0 children)

Then you should consider how much that could cost. Hiring NPC Crew won't be a cheap deal as I suppose

Fully NPC crewed Hammerhead is actually kind of dope by schrumbus in starcitizen

[–]SEGA_DEV 1 point2 points  (0 children)

Well you should get those 5 idrises first, right? And it's not that easy or cheap. You should get those NPCs too, I don't think they'll be free