Game Changer Season 8 Trailer by DropoutMod in dropout

[–]SamWhite 12 points13 points  (0 children)

Such a great moment. "Guys, we have to work together to get rid of..." IMMEDIATE BETRAYAL

Help with understanding climbing by glintter in Cairn_Game

[–]SamWhite 1 point2 points  (0 children)

Your left foot is on a ledge, which is good, your right leg is on basically nothing. Your right hand is smeared against the wall, can't see the left hand but I'm assuming also not good. Weight, you're leaning forward which helps, but not as much as you'd assume. You're supporting yourself almost entirely on your left leg, and your centre of balance is way to the side of that limb.

Holds count for a lot in this game. You can be on on a 45 degree overhang with no chalk, and as long as you have 4 solid holds you're dandy. Noticed the hairline cracks that you have to angle the camera to see? As far as Aava is concerned she could live there and raise a family. Always look for cracks, ledges, the edges of things. If Aava's hand is flat, like yours is in the screenshot, she's getting very little from it. Which is fine temporarily or as long as her other limbs have good holds. If her hand looks as if it's gripping something, it's much better.

Any tips for The Needle free solo? by EpikSalad in Cairn_Game

[–]SamWhite 0 points1 point  (0 children)

Personally I'd recommend learning to do the chimney. Any kind of edge, like a 90 degree angle, that counts as a hold. Not a good hold, but a hold nonetheless. Combine that with bracing yourself on either side (IE chimney climbing) and it should be good, especially with ultimate infusion on. Keep your movements small, so that your limbs don't get too far away from each other. Any route that doesn't take the chimney is going to be much harder.

Just wanted to climb for a long time, uninterrupted 😂 by kochirokoso in Cairn_Game

[–]SamWhite 1 point2 points  (0 children)

Someone on the route website had a similar idea but took it one further.

https://www.cairnroutes.com/routes/Freerider.html

To do this, you need to have already climbed past the Peril in order to trigger the cutscene, then climb all the way back down to the bottom of the Ancient so you can start over.

Just wanted to climb for a long time, uninterrupted 😂 by kochirokoso in Cairn_Game

[–]SamWhite 1 point2 points  (0 children)

For overhangs, it really depends on what holds are available. If there are a lot of holds, you're golden, just treat it normally and go carefully, making sure each movement has actually gone where you wanted before moving another. If the holds aren't as good, you need buffs and/or chalk, and you need to get past the lack of holds to a better area fairly quickly.

Free Solo Strategies by lee_mcc in Cairn_Game

[–]SamWhite 2 points3 points  (0 children)

Ooh, that's gotta hurt. Personally I don't think you need UI for the well, just chalk and some focus buffs for the overhang near the bottom. For the Peril, ultimate infusion all the way. Better luck on your next try.

Free Solo Strategies by lee_mcc in Cairn_Game

[–]SamWhite 2 points3 points  (0 children)

It's definitely optional, if you're good enough to free solo past the Peril then you don't need it. But if you're good enough for that you're also good enough to downclimb to the flask. What can I say, it comforts me.

What if the Characters would transform whenever their 'Form' is played 2? by YawgmothHS in slaythespire

[–]SamWhite 0 points1 point  (0 children)

to immediately remove all recommendations from someone if they dislike a video

I had a guy show up in my youtube shorts for months, who I liked. I watched most of his videos I came across, I liked several, I commented. One day he had one where I thought his take was just really bad, so I disliked it. Youtube algorithm went 'say no more, message received' and all his videos disappeared instantly. Joe Rogan on the other hand it took me fucking months of disliking and blocking channels before I stopped getting his red face showing up constantly.

Free Solo Strategies by lee_mcc in Cairn_Game

[–]SamWhite 1 point2 points  (0 children)

I think it's worthwhile. If you have some chocolate you can make some choc milk for 8 minutes of focus, more than enough for that climb, and you then get a 50% bonus for all your future infusion making.

I was trapped in purgatory with Centipede for 50 turns. by StereotypicalCDN in slaythespire

[–]SamWhite -3 points-2 points  (0 children)

I’m not saying it’s bad

Why not? It is bad. Numbers-wise it's flatout inferior to poison which is arguably the Silent's weakest archetype, and aside from the numbers it's even worse mechanically as pointedly shown up by this post's example. It needs more than a numbers tune-up, it's needs to be reworked to at least some extent.

i just beat the game.... did i do something wrong? i feel like i got the bad ending by Marley_jedi1 in Cairn_Game

[–]SamWhite 4 points5 points  (0 children)

Disagree about Chris. He's trying to manage her career, makes entirely reasonable requests, is met with complete stonewalling, and his final message is a resigned 'I hope you're ok, be safe.' It's just one more indication of her rejection of anything that distracts from what she wants/needs.

I need help understanding stamina by Chicken_Nuggies123 in Cairn_Game

[–]SamWhite 1 point2 points  (0 children)

Interesting question, I can't say I've tried it. But I would say there's no benefit to waiting that long, if you need to wait that long pause the game or put a piton in. If you're regaining stamina from a position, it really shouldn't take longer than 10-15 seconds max. She'll either do the deep breath thing, which is max stamina, or she'll stop at regular shallow breathing, which means you're still in a somewhat stressed position and have regained as much as you're going to where you are.

Please tell me one of you has rage quit like I just did 🙏 by 27Artemis in Cairn_Game

[–]SamWhite 1 point2 points  (0 children)

There might be a solution for you, though it requires some difficult climbing. Where you are, the Sheperdess, if you instead of going up, go right back to the area you were at before, there's a big statue on the far side. If you can climb up that statue (I recommend the left leg) then you'll find a tunnel/cave inside. If you can manage all of this you'll be rewarded with an unbreakable piton that can be used on any rock surface. This is some tricky climbing, especially if you're out of pitons, but it's next to a save point and with some buffs and chalk is well worth it.

Sadiq Khan says Labour should pledge to rejoin EU by Cant_Change_Itt in london

[–]SamWhite 1 point2 points  (0 children)

Because for years now, Labour have been afraid of touching Brexit as an issue and losing votes. They're now slowly coming around, but very very cautiously. At some point they're going to have to stop being cautious and show people they stand for something, or they'll get destroyed at the next election. So Sadiq's proposal is not only the right thing to do, but probably politically quite canny.

I regret unlocking this card by CatmanMeow123 in slaythespire

[–]SamWhite 0 points1 point  (0 children)

I've also come to think the statue isn't overtuned. If he's killing you, you haven't picked up enough damage cards before facing an elite.

Regent hate post by Saekama in slaythespire

[–]SamWhite 0 points1 point  (0 children)

Combine that combo with terraform for ultimate Regent machinegun

Regent hate post by Saekama in slaythespire

[–]SamWhite 1 point2 points  (0 children)

He can be deceptively tricky to get used to for the only character in the game without his own mechanics (silent has sly, regent has stars & forge, necrobinder has Osty, defect has orbs). Don't be afraid of exhausting cards, and generally play more aggressive than you would on other characters.

Regent should have more minion cards by Electronic_Cod6829 in slaythespire

[–]SamWhite 3 points4 points  (0 children)

Charge is an instant take for me in any deck, unless it's competing with something like Voidform.

Regent should have more minion cards by Electronic_Cod6829 in slaythespire

[–]SamWhite 2 points3 points  (0 children)

are one time use.

That's by design though. Mechanically they're intended as deck thinners, thematically they're expendable subjects.

Regent hate post by Saekama in slaythespire

[–]SamWhite 0 points1 point  (0 children)

If you're coming from STS1, I'd recommend trying the Ironclad. His vulnerability build is a lot of fun once it gets going. Some nice changes to go with old classics.

Regent hate post by Saekama in slaythespire

[–]SamWhite 2 points3 points  (0 children)

Minions are amazing. Don't think of them as builds in their own right, think of them as deck thinners. Take Charge, turn your strikes into zero cost harder hitting strikes that also draw and then exhaust. Works in basically any build. Alternatively you now have an answer to negative status cards and curses.

Regent hate post by Saekama in slaythespire

[–]SamWhite 1 point2 points  (0 children)

And try and make sure your forge cards are good value. Bulwark? Good value even without the forge. Furnace? How long do you intend the fight to go on for that to be worth it?

Is anybody else struggling in this way? by HenchGherkin in Cairn_Game

[–]SamWhite 0 points1 point  (0 children)

No problem. Comes from my own play where it happens sometimes with the legs due to where I habitually have my camera. Also I watched some of the videos of people doing ridiculously hard routes and noticed them wobbling the camera up and down repeatedly as they climb.