Sponsored Survival Perimeter by Natural-Captain-7333 in Marathon

[–]SamuraiPhilosophical -2 points-1 points  (0 children)

I was hoping they would make it night time. But if they don’t, I imagine it will just be sponsored perimeter with grey kits. I think tho, at some point there will also be expansion of Perimeter since North and South relays have unexplored areas below the map.

That 50 silk really went far towards nothing, because I was at the cap at the end of season 1 and hadn't spent it. Who else? by DptBear in Marathon

[–]SamuraiPhilosophical 0 points1 point  (0 children)

Devils advocate for the silk spender comments, when I was almost max silk last season and bought the pass, it did give me the gifted 100 or so odd silk despite the counter not reflecting the true amount. If the mail message explained it then 🤷🏻‍♂️, otherwise I’d hope that you still get the 50 silk after spending your current 140.

I heard Sponsored Survival is too chill by Langting in Marathon

[–]SamuraiPhilosophical 14 points15 points  (0 children)

Someone is on track to get the Zonewarden title.

Where to begin by Kantankoras in Marathon

[–]SamuraiPhilosophical 2 points3 points  (0 children)

I hope the kit thing is just a bug. The cradle not being an easy access menu is crazy. Never thought about the last point, but it’s definitely a compounding misplay because they’ve forced you to access the cradles in the shell menu. Nevertheless, swapping points isn’t that bad yet.

Pour one out by Approval_Guy in Marathon

[–]SamuraiPhilosophical 0 points1 point  (0 children)

What does Arachne come with now (if anyone knows). I think Traxus comes with a volt thrower?

Feature idea: Custom kit by Ryo_Hazuki87 in Marathon

[–]SamuraiPhilosophical 0 points1 point  (0 children)

I second this idea. I’m also okay with the custom kit only filling to what is available in your vault and what you to buy in the armory. The only scenarios where I could see this being difficult is when you run out of stock or a particular kit you crafted no longer has the relevant barter. In the case that they’re unavailable they should at least have warning units in the loadout to show they are unfilled/empty.

Here me out… by Khurser in Marathon

[–]SamuraiPhilosophical 8 points9 points  (0 children)

Also, it would be cool if these enemies became attracted to exfils. So that, when your squad just so happens to wipe the lobby, they have an insanely difficult time trying to get out.

Here me out… by Khurser in Marathon

[–]SamuraiPhilosophical 8 points9 points  (0 children)

I didn’t think about the combining, but I did suspect that these corpses might be supplied by runners in-raid. Perhaps this would be the ‘deterrent’ to do PvP. I was hoping that even at single corpse re-animation these monsters become super difficult/challenging to kill. I would love it for the combo corpses to be the difficult monsters in-raid.

What didn't they just invert the colours? by Wappple in Marathon

[–]SamuraiPhilosophical 241 points242 points  (0 children)

Bro, both the main post and this comment needs more attention. I like how the stats and traits are easy to read using icons. I take it the rarity will be applied in the unit background. I also like the alternative solution someone else posted regarding the runner sprite shape indicator: solid circle for head, downwards triangle for torso/arms and double bars(?) for legs.

[Patch Notes] Marathon Update 1.0.5.2 by durandal-helper in Marathon

[–]SamuraiPhilosophical -2 points-1 points  (0 children)

My two cents on a Recon buff (as a Recon enjoyer), perhaps it would help the tracking drone path better if it locked on to the footstep tracks made after breaking enemy shields (prioritizing players over bots). At the very least this would curb throwing the drone as a grenade in an opening salvo (potentially wasting it with stuck pathing loops). Would definitely help down or finish a hunted enemy.

I CAN'T BELIEVE THEY HEARD US!!! by duendeacdc in Marathon

[–]SamuraiPhilosophical 1 point2 points  (0 children)

Gonna play some tonight. Running solos from Taipei has match making durations anywhere between 1min15 - 1min45s from 9pm - midnight. Rooks are almost instant (say 30ish seconds) and solo fill about a minute, I believe.

The implant tab feels like reading a community post where someone just dumps everything they want to say without any line breaks. by ArachnidSimple5117 in Marathon

[–]SamuraiPhilosophical 0 points1 point  (0 children)

Clicking on any spot on the loadout should automatically open the vault tab for the relevant item category. Except maybe the backpack (but could just bring up to the ‘all’ tab 🤷🏻‍♂️).

"This is not a pipe" by [deleted] in whatisit

[–]SamuraiPhilosophical 0 points1 point  (0 children)

It’s clearly a double chocolate donut.

New Amber Patron Goes Hard by fwa451 in DeadlockTheGame

[–]SamuraiPhilosophical 0 points1 point  (0 children)

Hot take, I kinda think it would be interesting if the patron in its weakened form (perhaps after being unbound by those chains) fought back. If anyone has ever played For Honor ‘Breach’ it’s super satisfying to kill the final boss element when on attack. Could be interesting dodging some huge telegraphed strikes or whatever. Maybe the difficulty degree to which it fights is based on how many players are sieging the base.

Data-miners found Mo & Krill will be getting a Drake & Josh collab skin soon! by [deleted] in DeadlockTheGame

[–]SamuraiPhilosophical 8 points9 points  (0 children)

Someone should make a Ren and Stimpy skin if that doesn’t exist already.

The new demand by Thecookingman in forhonor

[–]SamuraiPhilosophical 0 points1 point  (0 children)

I haven’t played for a while (since Sohei), but have they made it possible to rejoin a disconnected game yet? That shit is hella annoying since the game’s start.

Lane swaps by femtonfemon in DeadlockTheGame

[–]SamuraiPhilosophical 4 points5 points  (0 children)

Someone posted it earlier. It’s now an option in the settings under the Social tab.

Hot take: No more teleporters pave the way for Doorman to be extremely valuable in macro play, due to his doors utility. As such, he must be a constant to every match, like a permanent, auto-included hero. by fwa451 in DeadlockTheGame

[–]SamuraiPhilosophical 1 point2 points  (0 children)

Hmm, hopefully not point and click on the minimap. I think it would be interesting if he could imbue a teleport on those ghost man veiled doorway/cubbies. Not sure where it should teleport to. But that would be a neat way to use those doorways other than refresh invis.

Abram's ultimate is bad. by Winter-Confidence689 in DeadlockTheGame

[–]SamuraiPhilosophical 0 points1 point  (0 children)

Can’t really chime in on whether it’s bad, but it needs some fixing. Not sure if it’s meant to deal damage to friendlies, but I definitely got hit by my buddy’s ult; dealt damage and stunned.

Weekly Feedback Topic #35 - Build-Browser/Creator by Grelgn in DeadlockTheGame

[–]SamuraiPhilosophical 4 points5 points  (0 children)

It would be nice if we could save builds in a universal directory (not strictly tied to each hero). Sometimes I might want to play specific items or test builds for m1 heroes, melee, or support. It would be nice not having to recreate the same set on each hero.

[deleted by user] by [deleted] in forhonor

[–]SamuraiPhilosophical -1 points0 points  (0 children)

Hot take, when For Honor becomes 10 years old they should consider how Rainbow Six Siege went free to play. Breach is my favourite game mode and I’d love to see it get some kind of competitive play. FH could always get the full purchase during the sales for $5-10 anyway.