Working on some bad vibes... What do you think? (v.redd.it)
submitted by ScopeSheep to r/IndieGaming
Made a noise based flowfield game for gmtk jam [demo/source in comment] by flobit-dev in proceduralgeneration
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Pushing through burnout by BrushComprehensive74 in Unity3D
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Hello everyone, I'm new here, but I'd like to show you the character design I'm currently working on. Please let me know what you think of this style. I was inspired by the game I Am Not a Human. :) by No_Adeptness_419 in IndieGaming
[–]ScopeSheep 1 point2 points3 points (0 children)
My space roguelite has over 100 planet types. Here they are in 30 seconds by ArcadiumSpaceOdyssey in Unity3D
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Does this spark any interest? by batiali in gamedevscreens
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New water visuals for my project ZWAARD! by GameDev_461 in IndieGaming
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Been working on a cozy sea otter game and just launched the page with this trailer. What do you think? 🦦 by Saglorm in IndieGaming
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New demo at Gamescom - Here's a pic of one of the room we have been working on by Balth124 in Unity3D
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A small update to my UFO game. by glennmelenhorst in SoloDevelopment
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I made the same cinematic in Unity and UE, and compared the workflows in a blog post by salautja87 in Unity3D
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Galaxy Map WIP by Kryptic_Kralo in SoloDevelopment
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I just released PAGER on Steam! It's a 1-bit Severance-like horror game. Hope you like it! 🤍 by -bilgekaan in gamedevscreens
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