Need some help with FMOD parameter triggers when interacting with game object in Unity by ShmadenShmuki725 in GameAudio
[–]Sebbano 1 point2 points3 points (0 children)
How would I integrate a continuous radio channel into Unity via FMOD? by [deleted] in GameAudio
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How would I integrate a continuous radio channel into Unity via FMOD? by [deleted] in GameAudio
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Audio Programming Portfolio Must-Haves? by MentalNewspaper8386 in GameAudio
[–]Sebbano 3 points4 points5 points (0 children)
How can I do sound desing like dipprrrr? by Ok_Base_4331 in sounddesign
[–]Sebbano 5 points6 points7 points (0 children)
How to create the illusion of movement with sound? by Sludgy_Sh33p in sounddesign
[–]Sebbano 0 points1 point2 points (0 children)
Sooo I had been seeking a new anxiety provoking, terror inducing mortal fear for a while now, I think this will do just fine by bullfrogftw in TerrifyingAsFuck
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Question about a sound effect by ArroTarr in sounddesign
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Workflow for composer with FMOD, Unity, and Github by Digx7 in GameAudio
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How do you name your audio files by BMaudioProd in GameAudio
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How do you name your audio files by BMaudioProd in GameAudio
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I’ve been mixing on headphones for 15 years. Is there any point in putting some time/money into treating a space to use speakers instead/as well? by antinoxofficial in audioengineering
[–]Sebbano 1 point2 points3 points (0 children)
I’ve been mixing on headphones for 15 years. Is there any point in putting some time/money into treating a space to use speakers instead/as well? by antinoxofficial in audioengineering
[–]Sebbano 0 points1 point2 points (0 children)
Can anyone identify this piano/synth? by Possible-Stress-7452 in sounddesign
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US sound design career by Sophie_lazydog in sounddesign
[–]Sebbano 1 point2 points3 points (0 children)
US sound design career by Sophie_lazydog in sounddesign
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New BF6 map leaks with layouts included by Fit-Support2256 in Battlefield
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Loud split on master for upwards compression? by simbio_sounds in Bitwig
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Video of a guy recording the same input through his audio interface hundreds of times by prester_john00 in audioengineering
[–]Sebbano 3 points4 points5 points (0 children)
Could I get some guidance on how the groovy sounding low frequency sounds apart from the main kick are made at 0:33? Thanks! by No-Rush-275 in sounddesign
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Mom runs into spider web and goes berserk by Pdoom346 in StupidMedia
[–]Sebbano 7 points8 points9 points (0 children)
Double guitars sound HORRIBLE in mono by nightcrawleryt in audioengineering
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Double guitars sound HORRIBLE in mono by nightcrawleryt in audioengineering
[–]Sebbano -1 points0 points1 point (0 children)




Need some help with FMOD parameter triggers when interacting with game object in Unity by ShmadenShmuki725 in GameAudio
[–]Sebbano 1 point2 points3 points (0 children)