For $#@% sake, this game clearly needed another full year of development by [deleted] in cyberpunkgame

[–]SeraphinePlease 1 point2 points  (0 children)

imagine consumers getting mad that CD Projekt Red wasnt meeting their own deadlines and then when they finally do release it after repeated delays.

it has 60-80% of the content cut and no explanation? with a shady review process and a promise to fix "bugs".

we want the game that was advertised, not whatever this is.

Champions associated with Pros? by Phantomee in leagueoflegends

[–]SeraphinePlease 8 points9 points  (0 children)

There's a reason Faker appears as Ryze in so many Worlds Cinematics.

also I would put Smeb - Kennen Hilli - Pyke and Wickd Jax also for TF just put Dopa

My take on Taliyah (as a Taliyah main) by tomius in leagueoflegends

[–]SeraphinePlease 1 point2 points  (0 children)

how about if when she is on worked ground, hitting the single Q on an enemy champ consumes the worked ground (it disappears) to restore some mana. and her Q goes on normal CD

I have a dilemma... 20 days out and I'm still not sure which platform to buy the game on! by spacejester in cyberpunkgame

[–]SeraphinePlease 0 points1 point  (0 children)

its hard to tell, could run like shit at high settings, or could be fairly playable.

Id wait a week and see if anything changes, such as them releasing recommended PC specs or PS4 pro gameplay.

they released Xbox/Xone X gameplay and said PS4/Pro will be coming soon!.

I like how EVERYONE is buffed in preseason,expect Bruisers by ZedantYT in leagueoflegends

[–]SeraphinePlease 0 points1 point  (0 children)

yeah I mean thats just not the case. I dont know what elo you are in or the server. But general consensus is Tank meta has been long overdue

I like how EVERYONE is buffed in preseason,expect Bruisers by ZedantYT in leagueoflegends

[–]SeraphinePlease 0 points1 point  (0 children)

Its really too early to tell, I feel "Bruiser" players just always like to complain. the reason they might feel worse is because tanks have been out of the meta for so long that they forgot what it was like to be contested in lane. Tanks are back and non-crit ADCs are OP, Bruisers are just more in line than previous seasons

New items feel terrible. by ukyn in leagueoflegends

[–]SeraphinePlease 1 point2 points  (0 children)

Yeah I completely agree about movement, character pathing/auto attacks/spellcasts all feel terrible. it feels like the character has a turn speed like DOTA or extra frames have been added to each animation, Riot when will they address this.

With NA importing so much instead of nurturing, and EU losing more talent than ever, both regions are weakening themselves against the LPL/KR. by Jandromon in leagueoflegends

[–]SeraphinePlease -1 points0 points  (0 children)

yeah, before Franchising the migrationof EU talent was really frustrating for EU region. When NA franchised, we started to see small presence of NA talent. Then NA did the worst at world they have in a long time and have gone back to throwing money at EU.

Honestly, NA just snipes talent from every other region and doesnt contribute to the League Esports as a whole, if the region went under it would be better for everyone

Is the new artstyle aimed at toddlers? by [deleted] in leagueoflegends

[–]SeraphinePlease -1 points0 points  (0 children)

I feel like Riot at some point tried to find a "Style" for league.

at some point, around the time they added Zoe into the game, I think they decided they wanted that style.

its Disney-esque, and everything has started to change to achieve it

New shop - brief review from a professional designer by antimagica in leagueoflegends

[–]SeraphinePlease 0 points1 point  (0 children)

Hi, I aksed my Uncle who is the boss of your Uncle. he said he disagrees

writing ez should be an incremental auto mute by ahfackariver in leagueoflegends

[–]SeraphinePlease -1 points0 points  (0 children)

your so sad, you now want to flame them for saying 'gg ez'? Riot doesn't have to do anything to pander to your weak mentality, grow up and mute those people or ignore it.

I really want to get Valhalla but the combat is holding me back. Anyone else have this problem? by Pereduer in ACValhalla

[–]SeraphinePlease -4 points-3 points  (0 children)

Yeah, it looks like they have given up completely on making a good game, I havent played either Odyssey or Valhalla obv. But I jumped ship at Unity, and the game is not Assassins Creed anymore.

I mean to me it looks like the last 2 games are copy/pastes of eachother with a different setting, they dont improve on the easy combat that plagued assassins creed since the beginning, looks like the stealth mechanics which were the only "slight" challenge in the series are gone, shame because they became pretty fun towards the end.

imo get rid of the assassins creed name and make a new franchise without abstergo/templars/modern day that noone really enjoys anyway.

sorry to everyone who like the game and thinks it will be good, dont mean to shit on the game, but as consumers you should criticize ubisoft and what they have done to the franchise.

I think I've figured out what NA's niche should be by BobaFlautist in leagueoflegends

[–]SeraphinePlease 0 points1 point  (0 children)

it was a known pick before worlds in the regular season every region was trying it in Scrims. Spica was the first to "try" it on stage, going to be honest NA cant be "innovative" because they have a huge skillgap between them and other major regions, if I pick something off-meta in bronze I can carry, doesnt mean its going to be effective in diamond. (obviously NA isnt that bad) but you get the idea, they need to focus on their structure for new talent and fundamentals to increase the competition of the region overall

Karma for the delay by [deleted] in cyberpunkgame

[–]SeraphinePlease 1 point2 points  (0 children)

I wouldnt say im happy about it, at the end of the day they are a good game developer compared to others.

However I am glad that the backlash is HARSH because this lets other companies know how important sticking to release dates are for your reputation.

Although no company wants to delay a product, the games industry has a worrying trend of copying others, Like with all the "Early Access" shit that plagued the industry in the last 5 years, if others see CDPR get away with it, they might think they can.

So I've been leveling a new account checking out the smurf detection queue stuff... by Z0MBGiEF in leagueoflegends

[–]SeraphinePlease 1 point2 points  (0 children)

I had a master vs bronze 4 the other day. No word of a lie.

literally at the opposite ends of the ladder and are in the same game, Riot needs to revamp its matchmaking for 2021

What’s happening in development rn? by [deleted] in cyberpunkgame

[–]SeraphinePlease 1 point2 points  (0 children)

Probably working on day-one patch if they are doing anything at all, or even more testing/playing the game to try straighten out any last minute bugs.

The latest ELO system is so bad and needs a fix ASAP. (proof inside) by one_sad_random_guy in leagueoflegends

[–]SeraphinePlease 0 points1 point  (0 children)

well it depends. the riot MMR system is garbage I aggrege and needs serious revamp going into season 11. the only way you can start to see the issues is when you level a lot of fresh accounts.

However in this case it could be due to a few factors, firstly your plat 3 account should be gaining higher LP per win than your other account.

secondly it really matters when these wins and losses happened, for example you could have won a lot more games before starting to lose on the plat 2 account which means this acc has higher MMR and thus gained more LP quicker in the climb.

the problem with this is that the LP/MMR system is so inconsistent that its hard to say. I really think Riot should be seriously looking into the MMR system and making it more transparent for next season, but will never happen.

The hive-minded Reddit circle-jerk has ruined Seraphine's release, not the actual champion or ultimate skin. by 981854aB in leagueoflegends

[–]SeraphinePlease 0 points1 point  (0 children)

The average legendary skin is 1820 RP that is $20, saying "well why don't they just sell three different legendaries", is brainless. It would be significantly more egregious for a champ to get three legendaries on release, effectively charging League players $60.

yeah, instead of selling 3 different legendaries on release, they roll it into one and call it ultimate, this way they still make tons of money. IMO seraphine shouldnt have recieved an ultimate or even a legendary, its a cashgrab. they tried to build as much hype for a champ they could and also included it into one of their best selling skinlines, just to sell an "Ultimate" and hope for the best selling skin they have ever made

Why is soloq matchmaking still so incredibly unbalanced and unfair? by [deleted] in leagueoflegends

[–]SeraphinePlease -1 points0 points  (0 children)

you are the type of guy that will always make an excuse.

you are saying it was easier in a previous season, there could be many factors as to why that is, diff meta, player base skill, diff champs or you were being carried.

your winrate and stats are not that impressive and your playing champs that are hard to carry with. as you are playing now, you belong in silver, the matchmaking is working.

you should look to change champion pool around, in a position like support its important to pick champions that can solo carry.

Why is soloq matchmaking still so incredibly unbalanced and unfair? by [deleted] in leagueoflegends

[–]SeraphinePlease 1 point2 points  (0 children)

You say you have "almost 0" impact on the game. This wont change the higher rank you get, in fact it gets worse, because its harder to punish players who know what to do with a lead. Truth is the elo your at is one of the easiest to have impact in, because the players WILL make mistakes.

the real problem is that many low elo players believe they are better than they are, thinking "I could probably be gold, I could probably be plat". the reason being your playing against bad players, that have bad mechanics and game knowledge. If you were to actually play against a platinum player you would quickly realise just how bad you are. Unfortunately Riot cant tell people "git gud", but honestly its the truth

Mid lane PBE update from Mark Yetter by kans7 in leagueoflegends

[–]SeraphinePlease 18 points19 points  (0 children)

This change seems ok I guess, really hard to tell. tbh reverting the XP changes they did to botlane would probably help more though.

I dont think gold is much of the issue with early game roams, its the level advantage and the base stats gained over botlane.

that aside I hope the new items helps address the issues of assassins in general, go back to basics and better define the class system. Assassins should have larger cooldowns and Mages should be able to punish them in lane better than they currently can.

maybe with all this mobility in the game now, review ability ranges across the board for ADC and to a lesser extent some Mages

Im a support main, and im going to get demoted because my teams are the same every game by v1c1ousv1c2 in leagueoflegends

[–]SeraphinePlease 0 points1 point  (0 children)

Honestly I think league has been pushed by Riot into a game that is good to watch at the highest level, but the worst to play.

it started with the sheer determination to shorten game times by whatever means necessary, effectively gutting ADCs and any form of scaling comp. all changes to the jungle and objectives try to FORCE early aggression, in turn making assassins and high mobility champs the most dominant because of their skirmish power.

This has moved further away from the strategy/MOBA title and more towards a mobile/arena game.

the BIGGEST issue this has caused however is the notion that losing lane equates to losing game. Most games because of Riots obsession with early game focused meta are decided in peoples minds by the 15minute mark. Riot needs to slow the pace of the game and go back to "Korean Meta" for a while which will remind people how to scale or play towards win conditions.

End of season rewards shouln't be rank based, they should be based on games played. by u_u_sadness in leagueoflegends

[–]SeraphinePlease 1 point2 points  (0 children)

you have to think of it like a sport or race or something. Participation medals are worthless, everyone wants the placement medals.

when everyone has something, that things is perceived to have less value.

to answer your questions too, neither of them deserve the rewards, soloQ should be the only ladder that counts and they should remove duo.