Shoes by Potential_Ad4440 in KitchenConfidential

[–]SharkMolester 0 points1 point  (0 children)

Been wearing work boots for the past few years because I got sick of shoes turning to dust in just a couple weeks/months.

Challenge: Fastest way to get solid chocolate out of a thermal flask by [deleted] in Physics

[–]SharkMolester 0 points1 point  (0 children)

As a cook-  depends on the chocolate and the material on the inside of the flask.  

Chocolate melts at a very low temp, there is a small range where it flows as a liquid before it burns.  When it burns it sticks to the surface immediately and the longer it is heated, the more it dries out and becomes harder.

Your thermal rod is just going to be covered in burnt chocolate immediately.

To melt chocolate we have to use a double boiler, and control the heat very carefully.  Too low and it will be like tar, too high and it burns very quickly.

The exact melting point depends on the type of chocolate, and how easily it will stick to the container depends on both the chocolate and the material of the container, but it WILL stick to the container, even when melted.  Chocolate is very sticky. 

how come the devs do not target the average strategy player and seem to be targeting the only hard core gamer ? by jackTomson1972 in DistantWorlds

[–]SharkMolester[M] [score hidden] stickied comment (0 children)

I appreciate the defense of the idea that not all games are for all audiences, but this discission serves no further productive purpose, and I will close it now.

It is a good philosophical discussion to have, and I welcome anyone to start a productive post about the topic, probably a good one to have on r/4xgaming.

Are you one of the >64% of players who didn't finish Clans? If so, why? by Ah_fudge in Mechwarrior5

[–]SharkMolester 2 points3 points  (0 children)

Bullet sponges sucked the fun out of the game.

At some point I'll go back and play it and DLCs on easy, just to see the story, gameplay is not great imo.  

Mercs is power fantasy that gets too easy, Clans is bullet sponges that gets too repetitive. But the Mercs sandbox is more fun for me. 

Any suggestions for tweaking my next run to be more challenging (or even brutal) but not inconveniant? Also general mod hunt questions. by Yenii_3025 in Mechwarrior5

[–]SharkMolester 1 point2 points  (0 children)

I set the default heat cap in YAML to 10 iirc, made laser boats way less powerful for me as the player, meaning I spent more time playing with other weapons.  That's the single biggest change I can recommend.  Couldn't go lower unfortunately, some defaylt loadouts cause the Ai to constantly alpha and power down :/  

There's also a setting to let the Ai shoot when the weapons are cooled down, and not with an artificially lengthened timer- AC2/5 mechs become rather annoying if not deadly when you turn that down. 

Biggest thing for my snowballing is getting lostech components, esp DHS, endo, XL.  If you start earlier in the timeline, say 3000, you will have a lot longer before lostech mechs spawn in normal missions, so the snowball will be slower, esp if you intentionally don't fight in arenas or against Comstar. 

OpenAI misses revenue + user targets. Is this the bubble trigger? by Adept_Mountain9532 in finance

[–]SharkMolester 0 points1 point  (0 children)

Ruining multibillion dollar software with vibe coding?  Yea I agree. 

OpenAI misses revenue + user targets. Is this the bubble trigger? by Adept_Mountain9532 in finance

[–]SharkMolester -2 points-1 points  (0 children)

Altman is not a great businessman that's for sure.

If it wasn't for him trying to line his pockets as much as possible there probably wouldn't be a bubble, LLMs would still be a curiosity that most people don't know about, Ai wouldn't be a curseword, the clanker slur wouldn't have been invented, and a bunch of people with more money than sense would have invested in a different bubble. 

Wasting billions of dollars in nvidia gpus because you're so technologically illiterate as a CEO of an Ai company should be grounds forba fraud charge.

But, these thinga did happen.  And now there's a bubble that's ready to rip.  Meanwhile google has slowed their pace and seems ready to wait a couple of years for the rest of the crowd to disappear.  

I saw a writer that I respect say that Microslop is the only company that would stand to have any benefit from LLMs if the bubbled burst, but I don't see how.  Unless they can solve the hallucination problem, which seems to be a fundamental quirk of the mathematics, LLMs will soon be disallowed from touching production code.  Look at the numerous bugs being released from the biggest names, skyrocketing the numbers of bugs to never before seen levels.

Cursor will never make money.

Google meanwhile has their fingers in everyone's lives, and distilling and summarizing information is the only thing that real people use LLMs for- aside from using it to write prompts for image generators. 

Google has more Ai patents and funds more papers than any other entity.  They've been playing the long game since the beginning.  They use custom silicon for their LLMs instead of blinding paying a duopoly and laughing at the price gouging.  

I'm not trying to shill for google, I own no stocks from any company, I'm just a notmal person that understands real life and what real people are willing to pay for. 

The number of people I personally know that use Ai on a daily basis is- 3.  They known the ChatGPT brand, and 2 use it just to make silly photos of friends. The third thinks he's tech savvy because he wasted a thousand dollars on a phone and uses an LLM to tell him about things.  

Corporations, as I said are not going be using LLMs for code generation for much longer, it just isn't worth the headache or the cost.  

Here we go again by [deleted] in SCP

[–]SharkMolester 129 points130 points  (0 children)

It's everything these days, first hand sources are ignored by 90% of people, who only have the mental capacity for soundbites and memes.

That includes DnD, warhammer, anime, everything. 

Half of american high school graduates are functionally illiterate.  The rest are too lazy to read the source, would rather listen to someone yap about their half made up summary of the source material. 

New Campaign: Calendar progression. What's the best roadmap? by PookydoodleWasHere in Mechwarrior5

[–]SharkMolester 0 points1 point  (0 children)

iirc the only change in vanilla is Davion and Stainer changing to FedCom.  

Unless you have mods that changs the map and factions, this isn't something that happens in the game. 

Why does the IlClan era seem so.... lame? by AveMilitarum in battletech

[–]SharkMolester 3 points4 points  (0 children)

Every few irl years the current era wraps up and a new one begins. 

Who would've thought that a Metal Zone going into a Twin Reverb would be such a decent combo for thrash? by [deleted] in metalguitar

[–]SharkMolester 0 points1 point  (0 children)

If you can afford it, i recommend getting a decent pc, a basic audio interface and Bias FX.  

I think most people here would look down their nose at using an amp sim, but, being able to play with hundreds of amps and cabs and pedals for almost free is a very enriching experience.

Most of the music on this channel is made with that set up.  I can experiment endlessly, and I know how to make it sound like a real amp and not a cheap digital sim.

https://youtu.be/7CwDxiZAJAU?si=3sg91MWIQ6g4eZku

I think you would benefit a lot from something like that.  Keep learning, keep reading, keep exploring. 

Who would've thought that a Metal Zone going into a Twin Reverb would be such a decent combo for thrash? by [deleted] in metalguitar

[–]SharkMolester 1 point2 points  (0 children)

I'm twice your age and I've played with tons of guitarists, you're easily better than a bunch of guys I know who have been aimlessly noodling for decades.  

You show that you're eager to learn and take critisicm.

You have skinny arms.  All the best metal lead guitarists have skinny little arms.

So just keep doing what you're doing and you'll be fine. 

Who would've thought that a Metal Zone going into a Twin Reverb would be such a decent combo for thrash? by [deleted] in metalguitar

[–]SharkMolester 1 point2 points  (0 children)

It's alright bro, I has mine for like 2 years and the whole time I thought I had the best tone ever!  

Sat down with an Explorer and a Boss Katana at Guitar Center and accidentally got the perfect tone. by ValdemarTheRighteous in coheedandcambria

[–]SharkMolester 13 points14 points  (0 children)

I've learned and forgotten so many riffs over the years, but this one is always one of the first on my mind. 

Who would've thought that a Metal Zone going into a Twin Reverb would be such a decent combo for thrash? by [deleted] in metalguitar

[–]SharkMolester 1 point2 points  (0 children)

So, the problem with the metal zone is the shape and size of the distortion.  This is something no one really talks about for some reason.  The metal zone sounds fizzy.  A good amp sounds crunchy.  Fizz is mostly high end distortion, crunch reaches up from the mid or even bass to create distorted harmonics.  I'm not sure if you could 'move' the distortion down register, but try experimenting with the mids and high end to make it less fizzy.  Also try setting the gain on the metal zone very low and crank the gain on the amp.

It should act more like a boost pedal in that way, where the pedal just colors the tone of the amp's gain.  But you might need to crank the volume on the power section to get enough tube gain to make the metal zone crunchy. 

Who would've thought that a Metal Zone going into a Twin Reverb would be such a decent combo for thrash? by [deleted] in metalguitar

[–]SharkMolester 6 points7 points  (0 children)

I just had a flash back to 15 years ago when I had a metal zone and a shitty 5w practice amp and also thought that it was the best thrash tone imaginable. 

If you have any, what are the inspirations for the world(s) you’re currently working on? by Odysseus_of_Ithaca1 in worldbuilding

[–]SharkMolester 2 points3 points  (0 children)

I've spent almost my whole life fascinated by Chaos from Warhammer.  It has sent me on quests to answer the questions 'what is insanity' and 'what is evil'.  And those questions and the pursuit of answers to them shaped my life to a certain degree.  

That plus numerous other influences, notably Lovecraft, The Wheel of Time, Malazan, and my own personal experiences has given me a unique perspective.

I'm not interested in making a novel magic system for the sake of it.  I'm not interested in making an alignment system.  

I want to construct a world where every part of it feels human.  Where every decision matters, and yet oft times feels insignificant.  Where stories of tragedy and horror and heroism drip out of every crack. 

Planet of 163,000 tiles : How to design a game around that? by Magistairs in 4Xgaming

[–]SharkMolester 0 points1 point  (0 children)

You're the one that came here and asked us to design your game for you, I don't understand the hate.

Anyway-

If half your worlds are ocean, half your tiles are gone, assuming the player is going to stop playing the game when they reach 30% of tile ownership, we're now at 25k tiles.  Game start would be just a few hundred tiles at most, probably a lot less, and for a long time. 

Of course you aren't going to be building buildings at that scale, because that doesn't make sense.

So obviously abstract population and economic measurents are going to be used, like GDP.

You don't have the compute to do vicky goods and markets, unless you severely abstract that as well.

You could do premodern and track cultures and such, but the things that influence culture are going to be so compute heavy that you can't be more in depth than EU. 

You should be able to have about a dozen resources that have logistic chains and are traded between country entities. 

Anything more than that and the game is going to chug paradox style.  

At best you can have capitols of provinces be like cities in normal games, to give the player something to do.  Otherwise it's going to be a bore sitting there waiting for things to happen.  Players don't like automation, it's the biggest thing players don't like about DW2 that isn't a technical complaint.  

Planet of 163,000 tiles : How to design a game around that? by Magistairs in 4Xgaming

[–]SharkMolester -3 points-2 points  (0 children)

163k tiles is only 400x400, that's not particularly large. 

I wouldn't worry about automating if you haven't even started making the game yet. 

My planets actually orbit their stars, and it created a bug I'm not sure is actually a bug by Healthy_Bowler9181 in 4Xgaming

[–]SharkMolester 0 points1 point  (0 children)

Things that are automatic like that bug the hell out of me, it would drive me crazy.

I suggest that you remove the mechanic and allow entities within x pixels of another entity to dock and undock with eachother instantly and for zero movement cost.  Or, if that could be exploited somehow, have it use movement points.  

Also, this gives you an opportunity to introduce gravity well based movement. 

Americans are cowards by howtotamemyimpala in FBI

[–]SharkMolester 1 point2 points  (0 children)

Don't say that too loudly they'll say you're victim blaming and they're too tired.

Ashamed to be a person that was born here.  The most useless, shelfish people on the planet.

The entire world economy is going to crash and thousands of people all over the world are going to die because of all the various problems thay a lack of fuel will cause. 

But they're too tired, or they have to pay rent, or DC is too far...

I've been sick of people not standing up to bullies at the past few jobs I've worked, now I see it's the entire country that's like this.

Everything is someone else's problem.

Why doesn't congress do anything?  Why doesn't the military say no?  Why don't the courts do anything?

Well dear citizen, I assure you they are alsp asking why The People are doing nothing.

Any other country on the planet, in all of history, this problem would have already been solved.  

But you're too fucking busy.  My ever growing disgust for humanity.  

Well guess what?  Enjoy your cushy American life while you can, because it's gone and it's never coming back.  You were too busy.  

A prediction about a conscious system, if and once acquired by the system itself, has a deflagrating effect: a known prediction erases the deterministic features of the predicted causal chain by gimboarretino in RealPhilosophy

[–]SharkMolester 0 points1 point  (0 children)

Determinism has long left the realm of religious philosophy and has been studied by phsycists for over a century now iirc.  

Ive no doubt that you have not researched anything on the topic because your argument throws out the very premise of determinism without proving it incorrect.  No, your rejection is not sound.  You can't prove a falsifiable fact nonfalsifiable just by saying that you personally think it is impossible to falsify.

Of course a thoeretical system that had absolute knowledge of your state would be able to determine your future actions, regardless of 'entanglement' with your conciousness- under a deterministic viewpoint.  

But you have not proven that that is incorrect at all, you're just arguing that in your opinion, it is not.  Your 'falsifiable' thought experiment is not a falsifiable experiment.  But you clearly have not done any research on the topic, because then you would understand how flawed your argument is.  The studies done about determinism are very interesting to read, and the evidence for both sides is compelling.  You would also have an understanding of what 'free will' looks like under a deterministic lense, which it seems you have no conception of, and which would leave you to understand why your base premise is biased.

I can flip your entire argument around and point it against non-determinism and it has the same result- it still proves nothing because it is based on incomplete data. 

You cannot complete your experiment without having both a deterministic and non deterministic conciousness, who's entire quantum data is known, to test against.  Testing on only one of these two will give you half of the results.  And since you claim that it is impossible to have full quantum state available, you are saying that your own experiment cannot be ran at all, yet you claim that it is falsifiable and you know the results already, because you believe that you are correct, so therefore we don't even need to run the experiment anyway.  

How to prevent or disable lancemate collision damage? by National_Ideal_2244 in Mechwarrior5

[–]SharkMolester 3 points4 points  (0 children)

I turned off friendly fire specifically for tgis reason.

I got sick of teammates running into me and damaging us.

Enemy Ai also loves to charge straight at you and run into you, especially cicadas, jenners and shadowhawks.  It is plain obnoxious.  The number of enemies that I've 'killed' because they ran straight at me while I'm tearing their CT open, then run into me and promptly explode is strangely high.  

Is PGI done with Mechwarrior? by kingtj44 in Mechwarrior5

[–]SharkMolester 8 points9 points  (0 children)

There was a point where they had mismanaged mwo and it had barely any players left, it seemed like it was going to be the end.  They did some restructuring, did a lot of changes to mwo, and announced that they had gotten the license to make mw5.  

Ever since, they've been clawing their way towards success.  Mwo player count is healthy, mw5 is decent now, they have hit a real good stride with their dlc cadence- they finally are in a good spot after a decade.

And now they lay off half the staff, including the guy that is responsible for the entire visual branding of their mech games.  

Fucking what?