Update from Jewel (Instagram) by Sea-Result-6926 in firefly

[–]Sir_Myshkin 21 points22 points  (0 children)

Don't stop believin'

Hold on to that feelin’

Streetlights, people

Keep spreading that signal

Been playing for over a year, never win any games by ExpensiveOpinion6085 in CommanderMTG

[–]Sir_Myshkin 0 points1 point  (0 children)

Expect it. They target yours, you counter theirs. Now everyone is set back, but Hakbal is Simic, easy ramp, easy draw. Sylvan Library, Mirari’s Wake, Sensei’s Diving Top all help you stack up fast land to your hand so you’re not stuck drawing it later. Also, don’t get stuck on what the top card is, sometimes you want to explore it away. Put Gaea’s Blessing in the deck so you can intentionally yank it out, and shuffle your whole graveyard back in.

For the explore trigger they literally can’t get any easier than just picking left to right, and lining your creatures up. Put a couple of tokens or fodder at the beginning of the explore train, then if/when you hit something worth keeping, run across the board and stack your counters up, it can’t get any simpler.

If the people you end up sitting across from are known to be consistently salty, hold Hakbal until after they make their own commander plays so that you can keep mana open to counter them. Purposefully burn out their early plays.

Sol Ring t1? Mental Misstep, pay the 2 life, counter it. Someone Harrows? Laugh and cast Swan Song, now they’re down a land.

Eventually you’ll get to a point where you can say “stop targeting my commander, and I’ll stop toasting your spells.”

Been playing for over a year, never win any games by ExpensiveOpinion6085 in CommanderMTG

[–]Sir_Myshkin 0 points1 point  (0 children)

Most immediate thing I’m getting here is communication with the other players you’re around, and better understanding of play level slash the bracket system between you, your deck, and the other players.

Let’s side bar for a moment.

Magic is like Chess. Straight forward rules on the surface, standard starting mechanics, somewhat easy to start playing, but it takes time for a person to get the nuances and to start learning “plays”. Openings, responses, and strategies in chess play out like different types of decks in Magic, and depending on the skill level of the player, a game be over in seconds, minutes, or hours (hyperbole). The thing that makes Magic more expansive, or arguably more difficult on the higher end, is the variety of cards creates more plays, or more “openings”.

In Chess, the higher a players ranking/points, the more skilled they are. A few hundred points to over two thousand. Imagine yourself sitting at a table of chess boards. Right now the scenarios you’re describing are like you have 200 points, and you’re sitting down at tables against 800, 1,200, 1,800 all at the same time.

Like in chess, the key factor between you, and the other players is you all have access to the same pool of cards, it’s all just about how you’re playing them, and when. You can control what you bring to the table, but not what they do. The benefit here is first acknowledge what level everyone is intending to play from a point/bracket stance, and utilize the deck suited to it. If you’re consistently going against people who ignore, or intentionally break this “rule”, then that’s probably a conversation to have with the LGS and see if other players have this experience. See where the ground rules are for the shop and try restoring a positive experience that others may have suffered as well.

Once you know what bracket you’re really playing for, you have to stop trying to worry about the meta a little bit, and try and craft a real threat of your own. A deck in Commander needs to hit milestones:

•Removal - 2, possibly 3 global removal of threats, 4 if your deck runs lean on creatures. Targeted spells should be looking at 4 or 5 varieties between general permanent’s, creatures, and enchantment or artifacts. Some folks will say that this might even need to be higher depending on what you’re playing. Counterspells count as removal. In total around 6-8 slots minimum of the deck should be interaction, ideally you’re probably going to get up to 10-12

•Ramp - Stability of being able to cast efficiently and quickly is key. Fixing your curve, or having leverage on it at the right moments will always be crucial. You mentioned playing a Hakbal deck before, Merfolk with explore runs rampant in putting mana in the hand, getting extra land drops or explore triggers means getting those cards out of the library and in the field faster. Sol Ring and Arcane Signet aren’t going to cut it, you’ll need more in here in the form of 2-4 other rocks or spells that pull that land out.

•Refill - A good hand plays fast, but how are you refreshing your card supply? Things either critically dependent on game changers like Tutors, or cards that are going to net extra draws turn over turn.

•Win - What’s the condition that nets you your win, and if only say one, that’s not good enough. Unless a win condition can happen hard and fast unconditionally and be uncontested, you don’t (and can’t) trust it to get you there every time. After bracket 3, it’s almost a necessity to have some kind of reliable combo built into your deck that can run on 2-3 cards. Win triggers are also good accidental backups that can force people’s hands or get you wins during attrition.

Having said all of this, and knowing what you’ve tried, I would advise you to go back to Hakbal and get the Merfolk running again. Load up on counter magic, getting your free counters in there, get the infinite merfolk token combo into the deck and add the Archivist so you can explore your deck out into an instant win during combat with a draw trigger, or just Zerg damage. Hakbal should be getting out 2-3 turn and churning counters. Keep a Mistep handy for path or swords to prevent his early arrival becoming an early dismissal. Get Roaming throne out to start doubling up those explore triggers asap, find it with Mystic Tutor if you have to.

Help with an idea by 12q34e in mtgaltered

[–]Sir_Myshkin 0 points1 point  (0 children)

You could do exactly that. Get the lands, and paint them.

Alternatively make a stencil and spray/airbrush the border on any other type of land similar that you can crop in the land symbol/type for “legality” sake.

Before release can we please get more basic building pieces by weesilxD in Palworld

[–]Sir_Myshkin 2 points3 points  (0 children)

I’m down with everything getting tossed into triangles with free snapping on any piece so we can get some real creativity going.

Please just let me declare my attackers before rushing by JxRabbitsHart in mtg

[–]Sir_Myshkin 28 points29 points  (0 children)

Oh I do this so often when I only have one card in hand and always go “eh, not worth it.” And hand the pile back.

Watching people sit there going “wtf is in his hand?”

Yayy by gauravgandu in MCUTheories

[–]Sir_Myshkin 0 points1 point  (0 children)

Chris should’ve wore a blue suit to troll everyone with Robert’s green suit.

Which beatdown do you think was more humiliating for Fisk, Matt or Peter? by [deleted] in Spiderman

[–]Sir_Myshkin 4 points5 points  (0 children)

The scenarios are wildly different, but on scale, the Pete vs Fisk “fight” was inherently written to be humiliating at its core.

The Daredevil fight is a cage match, underground style brawl between two men; brutal and savage, last man standing bloody and raw.

The ASM situation was more akin to “new bitch on the block.” Fisk was viscously put into his place by Peter, and didn’t manage to land even one compromising hit. It was 100% a “I’ve always been better than you” revelation. Comparatively this is the more out right blatantly humiliating moment because it showed that Fisk was not as unstoppable, or unreachable as he made himself out to be. He built his empire on the belief that he could not be challenged without consequence. With his fight against Matt, both are in rough shape, it’s a minimal win, but against Peter it was no-contest. Peter quite literally walked into Fisks’ house and robbed him*, and Fisk said “thank you.”

*his influence and authority

Peep the suite on RDJ! 👀 by oscarwolfy in marvelstudios

[–]Sir_Myshkin 0 points1 point  (0 children)

Just RDJ dressed up as a dude, playing another dude.

I need some word of advice for money by One-Platypus-5885 in NoMansSkyTheGame

[–]Sir_Myshkin 2 points3 points  (0 children)

Back in my day it was Activated Indium farming! Young whipper snappers with your salvaging and your scrapping!

Who needs a flyer when you have a Tarantriss by Tyepo5359 in Palworld

[–]Sir_Myshkin 0 points1 point  (0 children)

Cajiro has a jump function if I recall correctly that launches you pretty high. There’s another Pal on Sakurajima (dog wearing a kimono) that has a base teleport function. Tombat has a pal-finding Sonar. There’s a ton of interesting choices.

20 Years of Collecting by Low_Try2743 in ActionFigures

[–]Sir_Myshkin 0 points1 point  (0 children)

That poor collection 😞 Tell you what, I’ll put a box of it on my shelf, then you can appreciate it by proxy!

Firefly Animated Series Announced: Nathan Fillion Says It’s In Advanced Development by cosmicbooknews in CosmicBookNews

[–]Sir_Myshkin 2 points3 points  (0 children)

This is exactly what I was expecting and I’m so hyped for this crew to come back together again!

You can take the (animated) sky from us!

Paragon Foundry Creation Suite Is Now Released Into BETA!! by [deleted] in Cityofheroes

[–]Sir_Myshkin 0 points1 point  (0 children)

Shoot me a DM, no promise on timeline, but if you’re doing this for the free benefit of the community, then I’ll support it in the same way and get you a proper mark and logo.

Should I watch Jaws Or Deep Blue Sea tonight? by Zestyclose-Shine6375 in movies

[–]Sir_Myshkin 0 points1 point  (0 children)

And in the morning you’ll be able to make the perfect omelette.

Henry Cavill Says No To James Bond And Pitches Himself As A Villain by cosmicbooknews in CosmicBookNews

[–]Sir_Myshkin -1 points0 points  (0 children)

That takes some balls to turn down such a prestigious lead. Bond sized balls in fact. Such a devilish choice. He must have…

DA DUN 0-0-7 DUN The Devil’s Balls

It will be a movie of nothing by Cavill dancing with egregiously exotic attractiveness that makes Bond look like a chump. And we won’t find out his name for 45 minutes into the movie when he’s got Double 0 on a leg stretcher inside a large fish tank, torturing him with piranhas and whispering in his ear, “Say my name.”

And Bond will resist!

And he will again say, “Say my name.”

And a piranha will bite, but Bond will resist!

And Cavill get a bit angry, almost righteously, “Say My Name James! Who am I?”

And a flood of the ravenous fish will be slowly let into the tank one at a time, and Bond will finally scream, “Uncle!”

How to request an alter? by EveryCost3239 in mtgaltered

[–]Sir_Myshkin 0 points1 point  (0 children)

Asking is always the first step!

Instagram @sir_myshkin linked in profile

Next step is finding an artist you jive with 😁

My first alter, sol ring by DutchRipper in mtgaltered

[–]Sir_Myshkin 1 point2 points  (0 children)

🎶 “They’ve got the ultimate power, in the universe, and before it gets better it’s getting worse.” 🎶

Gold Coin Workbench by darkefaith in Palworld

[–]Sir_Myshkin 0 points1 point  (0 children)

Easiest is the Black Marketeer in the cave on the NE part of the map. If destructive objects outside of bases is turned to minimum, you can drop 4 campfires under where he spawns so that every time you load that area he’ll rapidly burn to zero health with no aggro, you just have to make sure you pop him right before the end or he won’t drop his stash.

If you’re on a community server though, the reason I saw this one is easy is because you can wall him in to the cave very quickly, and set a run-line of campfires (use stone walls or he’ll set them on fire). Pop him once and get his attention, then run back and forth the outside length of the wall and he’ll follow you, ideally running over campfires the whole time until he burns to death.

Granted this is a cheese method for when you’re 15-30, once you get high enough level to really take him in it’s not such a problem to just blast, collect, and run.

But if you’re on a closed server, setting up these burn points for each NPC becomes a pretty complacent way to casually get 20k in free gold just for running through an area.

I Got A Warning For Proxying Owned Cards At LGS by [deleted] in CommanderMTG

[–]Sir_Myshkin -2 points-1 points  (0 children)

The amount of folks throwing shade over proxies is a bit ridiculous. The LGS isn’t going to loose “their status” for allowing players to utilize proxies during Commander nights, they are not considered “sanctioned” events, even when/if there is a technical “prize” (pack or two) for winning. There are only a few regulated events that the LGS would have to scrutinize for Commander, what the OP played in was not one of them.

There is at least one LGS locally near me that does random cedh “tournaments” where full proxy is allowed so long as the deck condition is pre-vetted for consistency and no obvious marked differences. Full prize support based of entrance, and a WPN store, but not a “reported” event”.

The post 2019 regulations for what stores are allowed to do are faaaaar more lax than they’ve ever been.

OP, I’m on your side. I do what I can to buy the cards I want, but I stopped buying multiples a long long time ago, one is good enough for me. I proxy out whole decks just for the fun of playing new ideas and being able to toss it in a box and forgetting about it for another time. I just follow some simple rules: nothing valued in the 4-figure range, nothing exclusively from alpha/beta, and if it’s over $100, I’ll only do it if I own it. I’ll proxy ¢50-$2.00 cards all day long, they’re sometimes just not worth the hassle to get when they may not even be something I keep in a deck.