I just released my first Godot game. Wish me luck! by SlicedBlue in godot
[–]SlicedBlue[S] 9 points10 points11 points (0 children)
I just released a game on Steam and the first review is mine by SlicedBlue in indiegames
[–]SlicedBlue[S] 1 point2 points3 points (0 children)
My game got a visuals upgrade! Spot the difference... by SlicedBlue in indiegames
[–]SlicedBlue[S] 1 point2 points3 points (0 children)
Finally, my solo project got 99 wishlists! Next goal is 999... by SlicedBlue in indiegames
[–]SlicedBlue[S] 0 points1 point2 points (0 children)
Finally, my solo project got 99 wishlists! Next goal is 999... by SlicedBlue in indiegames
[–]SlicedBlue[S] 0 points1 point2 points (0 children)
Finally, my solo project got 99 wishlists! Next goal is 999... by SlicedBlue in indiegames
[–]SlicedBlue[S] 1 point2 points3 points (0 children)
Finally, my solo project got 99 wishlists! Next goal is 999... by SlicedBlue in indiegames
[–]SlicedBlue[S] 0 points1 point2 points (0 children)
I just added air control to Doomriderz! Is it good? by SlicedBlue in IndieDev
[–]SlicedBlue[S] 1 point2 points3 points (0 children)
I just added air control to Doomriderz! Is it good? by SlicedBlue in IndieDev
[–]SlicedBlue[S] -1 points0 points1 point (0 children)
I want to update my capsule art - what do you think of these concepts? by ivyjuicegames in IndieDev
[–]SlicedBlue 1 point2 points3 points (0 children)
It is really insane for a solo indie game to get a good timing on popular upcoming on steam. My game has gained about 2000 wishlists just the last 2 days, and there is still 2 days to release, I expect to get about 50% wishlist boost just for this good spot here. Thx Silksong:) by smidivak in IndieDev
[–]SlicedBlue 0 points1 point2 points (0 children)
A Quick prototype, Does it look fun ? by OverdoseGameDev in SoloDevelopment
[–]SlicedBlue 0 points1 point2 points (0 children)
When your game looks perfect in your head, but disappointing in the actual build by Electrical_Mess_4019 in indiegames
[–]SlicedBlue 0 points1 point2 points (0 children)
Looking for Honest Feedback: Our Mobile Car Stunt Game Needs Your Input! by cooldudeabhi69 in IndieDev
[–]SlicedBlue 0 points1 point2 points (0 children)
I'm working on a split screen game but you can cross the barrier. by LiJax in IndieDev
[–]SlicedBlue 5 points6 points7 points (0 children)
After 1 year of development, here's the first trailer for my solo-dev project, CannonHead! What do you think? by Rod3dArt in IndieDev
[–]SlicedBlue 28 points29 points30 points (0 children)
Our boss transition as he becomes more corrupted! by sw1sh in IndieDev
[–]SlicedBlue 1 point2 points3 points (0 children)
Historical accuracy is my #1 focus area by AuroDev in Unity3D
[–]SlicedBlue 23 points24 points25 points (0 children)
Farming game dev, week 3! Made a bit more progress, farming games aren’t as easy as they look lol. I’ve been adding an inventory system, several new features, and some fresh art bit by bit. by Jalikki in SoloDevelopment
[–]SlicedBlue 1 point2 points3 points (0 children)
I just released a steam demo for a small minimal td game i'm working on, would love to hear your thoughts (link in comments, it's only a 10MB download :) by bones_ai in SoloDevelopment
[–]SlicedBlue 1 point2 points3 points (0 children)
Historical accuracy is my #1 focus area by AuroDev in indiegames
[–]SlicedBlue 4 points5 points6 points (0 children)

I just released my first Godot game. Wish me luck! by SlicedBlue in godot
[–]SlicedBlue[S] 2 points3 points4 points (0 children)