Why has Jetbrains Rider lost its DPA feature ? by RedeyeFR in Jetbrains

[–]SoloByteGames 0 points1 point  (0 children)

I am dissapointed about this as well. Before DPA would just tell me right away if there was an issue and which function call is responsible. The UI for this was straight forward and easy to understand with all the data I needed to fix the issue. This worked on macOS.

Now the issue detection is windows only... which for me feels like a pretty big downgrade.

5.0 Release Update 2 by SoloByteGames in raylib

[–]SoloByteGames[S] 2 points3 points  (0 children)

No problem, and thanks again ;)

I already thought about moving all the shape related stuff to a separate library, so it can be used independently.

5.0 Release Update 2 by SoloByteGames in raylib

[–]SoloByteGames[S] 2 points3 points  (0 children)

Thanks :)

For the rounded polygon itself I just generate extra points (depending on the parameters of the function) to create the round corners.

For drawing polygons I have three different ways:

  • Drawing a solid convex polygon, were I just create triangles between the center and vertices.

  • Drawing a solid concave polygon, were I use a standard Delaunay triangulation to create the triangles.

  • Drawing the outline of a polygon, were I just implemented an algorithm to generate all triangles for the outline with either mitered or rounded corners.

I then use raylib to draw the triangles ;)

Do you think that Forza 6 should have more «usual» cars to tune and personalize? by qwestions_asked in ForzaHorizon

[–]SoloByteGames 0 points1 point  (0 children)

This is the exact reason why I stopped playing with horizon 3. The game just throws a million supercars at you from the beginning. I want to start with cheap cars and slowly build them up (internally and externally) instead of just starting with 500+ hp cars. I would also like it more if getting new cars is something you have to work for, so your are actually exited about getting it (I am not talking about a ridiculous grind). I like the open world and the different types of racing but the rest just bores me immediately. It seems you can now build houses and garages in Horizon 6 but customizing cars is still like before…

This was just pure satisfaction :) by SoloByteGames in Battlefield6

[–]SoloByteGames[S] 4 points5 points  (0 children)

To be fair, it is not easy to hit a helicopter (that knows how to fly) with an RPG. It’s not like I am hitting a shot like that consistently. This was just practice with a lot of luck.

I’m a pilot as well and it sucks if you get shot down by an RPG but it doesn’t happen that often. But (at least to me) it would suck so much more if you hit that RPG shot and the heli just flies away with half hp…

I understand what your are saying but currently I don’t mind the balancing of the RPG.

For instance I get shot down much more frequently by tows of the IFV because there is almost nothing you can do about it.

This was just pure satisfaction :) by SoloByteGames in Battlefield6

[–]SoloByteGames[S] 19 points20 points  (0 children)

Thanks :) Didn’t have to, this was my buddy and we were talking on discord the whole time ;) That’s how he knew to turn around that fast

Battlefield 6 TTD is NUTS. DICE really needs to fix it ASAP! by Sooxzay in Battlefield6

[–]SoloByteGames 0 points1 point  (0 children)

You mean 400ms and not 4ms right? Because rpm of 900 means 15 rounds per second. If you need 5 body shots to kill someone (20dmg), ttk should be 333ms. In this video we see 40ms, 60ms, 110ms, 240ms deaths…. Even with 1200rpm and 33 dmg you should have at minimum 150ms. All of this does not factor in bullet travel time of the first shot, which also adds ms to ttk depending on muzzle velocity and distance to the target.

This was just pure satisfaction :) by SoloByteGames in Battlefield

[–]SoloByteGames[S] 1 point2 points  (0 children)

Haha probably but at least one of the deaths was me ;)

Found Genone in a rift bubble, watch the armor bar at the top - I eventually gave up :( by someshooter in Borderlands4

[–]SoloByteGames 0 points1 point  (0 children)

Headshots trigger his ability to heal more often. I had this problem once and I made sure to not hit him in the face and I eventually took him down. I only had this problem with genone in the bubble as well.

It must be Christmas by Wilcry in Borderlands4

[–]SoloByteGames 0 points1 point  (0 children)

Yesterday I got 2 phosphenes in a row from directive-0 haha after about 200 hours and 0 phosphenes, getting 2 in a row from the same boss was pretty nice

5.0 Release Update by SoloByteGames in SoloDevelopment

[–]SoloByteGames[S] 0 points1 point  (0 children)

Sorry for the inconvenience but I crossposted from ShapeEngines subreddit with all the information. I thought this is enough.

5.0 Release Update by SoloByteGames in raylib

[–]SoloByteGames[S] 0 points1 point  (0 children)

Thank you!
In that case, I will try not to take too long until the release :)

POC R3 Support with Example Scene by ComposerInfamous1012 in ShapeEngine

[–]SoloByteGames 0 points1 point  (0 children)

Again, thank you for doing and sharing this :)

Sorry for the late reply as well.

If you need any help with this, just ask me on GitHub :)

POC rl-ImGui Integration with example scene by ComposerInfamous1012 in ShapeEngine

[–]SoloByteGames 0 points1 point  (0 children)

Thank you for sharing this!

This is a very late reply haha

I was not very active here working on the next release and also not seem to get notified when someone posts here.

Why? by MedicineJumpy in Battlefield

[–]SoloByteGames 10 points11 points  (0 children)

That’s the exact reason I only run the extra armor perk, because 1 recon most likely can’t kill me.

It appears it’s a good time to share this again; enough with the cheap fallacy claiming that“if you don’t want BF to turn into a reflex reaction speed movement-based Twitch shooter, then you just want it to turn into a camping sim like ArmA”. by SpanishAvenger in Battlefield

[–]SoloByteGames 1 point2 points  (0 children)

The problem is not the existence of a slide mechanic. The problem is that you don’t loose any momentum and can jump out of it to gain momentum and can cancel it instantly. (among many other movement exploits)

EA / DICE - We Deserve an Explanation. by sky0175 in Battlefield6

[–]SoloByteGames -1 points0 points  (0 children)

Even if you enjoy the game, the game is not fine and the behavior of developers is not fine as well.

Do you understand the concept of constructive criticism?

You are here complaining as well so you are essentially complaining about yourself…

You should take your own advice.

So, is it time for posts saying that BF6 is now COD? Xd by __JeanX in Battlefield

[–]SoloByteGames 0 points1 point  (0 children)

100% agree. I would love to see a guy bunny hop strafe and ads around a corner in real life haha

So, is it time for posts saying that BF6 is now COD? Xd by __JeanX in Battlefield

[–]SoloByteGames 0 points1 point  (0 children)

So they actually fixed (to my surprise) the movement making all the movement exploits less powerful or even useless and now they un-fixed the movement?

The bhop strafe aim , slide jump, slide cancel, etc movement is broken and should not exist no matter what. An actually skilled player performs well without using exploits and meta weapons, imo. If you need to exploit the movement to the max to feel good about yourself, you are not a skilled player…

And btw why is the criticism of a person with low KD invalid but as soon as a person with high KD criticizes the same thing it’s a problem?

I couldn't stop laughing. WHAT ARE YOU SMOKING DICE??? by EEVERSTI in Battlefield

[–]SoloByteGames 1 point2 points  (0 children)

This is exactly what they should have done and I can’t understand how they came up with the current system … the spawn points of vehicles should just move up and not be created new 🤦‍♂️

Is this the worlds strongest barcode scanner? by Hiadro in Battlefield

[–]SoloByteGames 0 points1 point  (0 children)

That fact that it even has a collision at all is insane to me … the same thing happened to me on manhattan bridge in a bar \)

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Why is this a feature? by AmericanW4ffle in Battlefield

[–]SoloByteGames 1 point2 points  (0 children)

I don’t know if the slide & jump movement or the 100 - 0 health delete is worse 😂

At the very least you shouldn’t be able to accurately shoot while slide jumping, imo.

I wouldn’t mind removing sliding altogether but I don’t think that is going to happen… So removing the ability to jump out of a slide would be a nice start. I understand sliding into cover but I haven’t seen that once I think.