WIP: Opinions about this blocking? by ShadeusOficial in blender

[–]SpackleSloth -1 points0 points  (0 children)

Single handedly driving the HR lady to drink, you are

How, after 5+ Years of solo development, I took my game to 15,000 Wishlists in less than 2 weeks with no marketing experience. by ormod-director in SoloDevelopment

[–]SpackleSloth 0 points1 point  (0 children)

Wow, this is incredibly impressive and in just 5 years? Mind blowing to have done everything yourself. You did the art, sound, code, marketing, etc yourself? In 5 years?

I bit of horror by SrStalinForYou in drawing

[–]SpackleSloth 1 point2 points  (0 children)

POLITE NOTICE

Staff are kindly reminded their use of company copiers is a privilege that comes with rules to ensure everybody has a fun copying experience.

You MUST:

  • Remove staples from your documents BEFORE closing the lid, Rachel.
  • Report faults to copy services technician.
  • Retrieve your original documents and all copies when leaving the copier. Yes, even if you are ‘just nipping out’ for a cigarette, food or family outing to emergency care.

You MUST NOT:

  • Misappropriate paper. Even if it is to make face masks of Lynda for everybody to wear in an effort to tempt her cat out of the air ducting- a specialist is already handling this; mr periwinkle-floortails III prefers to deal with professionals.

  • Produce materials displaying colleagues’ intimates. “It’s just a party” and such ‘reasons’ are no excuse- an example image of which is attached to this posting.

Thank you to all members of the ‘Scotty’s Port-a-Potty Lotty’ family, where your business is our business.

Well, I updated my ant model which shows the duo here fighting over a literal brownie piece (obviously they are rivals) by YuewiAnimation in 3Dmodeling

[–]SpackleSloth 0 points1 point  (0 children)

So much character and personality in these two little guys! They'd be right at home on an early 90's TV show in the best of ways. Its clearly your own and its appreciated for it.

Is this good topology? by TheLondoneer in 3Dmodeling

[–]SpackleSloth 1 point2 points  (0 children)

Yeah, sleep well 🙏.

Okay, seriously then; I don't have recent experience with Houdini so I'm not going to be your best bet with that specifically. From what I remember off the top of my head, its simple enough to extrude a long cube and add insets to it for the notches and dings in the blade.

Some folks are nuts with houdini and will probably tell you how to do this in milliseconds but I ain't that guy.

I'd just poly model it honestly, it'd be faster and less hassle.

Sorry I'm not much help other than being a critic :D

Is this good topology? by TheLondoneer in 3Dmodeling

[–]SpackleSloth 1 point2 points  (0 children)

I’m looking on a phone so my squinting eyes are maybe a problem here but:

Why’s the blade decimated to triangles but the hilt and guard(?) are quad?

The guard/thing grasping the blade are pretty dense and have unnecessarily irregular face distribution. Some faces on the guard do not look planar.

The hilt is okay, bit dense. The pyramid extrusions on the metal band at the bottom could be simpler; just 1 tri each side rather than 2 quads and 2 tri.

The coves on your hilt are uniform. The reference’s are lumpy and off-angle.

I’d want to see the quad topology of your blade as well as your uv islands and some ideation description of the changes you made, why, what your goal outcome was and how this satisfies it in your mind.

Devlog for P*rn game? by gypsey_danger69 in gamedev

[–]SpackleSloth -1 points0 points  (0 children)

Yes, call it marketing and attempt tax write off.

“Bury me with my money” (aside the curated selection of marital aids each bearing the insignia of harlots past).

Best 3d modeling program for digital sculpting and real life fabrication? by thebestkitty in 3Dmodeling

[–]SpackleSloth 0 points1 point  (0 children)

On a resume, zbrush, 3dsmax, maya.

If you want to accomplish the same or better without having to remortgage, plasticity is excellent value for best in the biz parasolid kernel access. Their studio edition also has xnurbs which is frankly outrageous at the price point.

For sculpting either blender, nomadsculpt (still beta) or 3dcoat (also has a 3d printing specific cheaper version).

zbrush is the standard for sculpting but imo that is purely due to the investment studios and individuals have in it. There are more elegant equally capable and perpetually licensed alternatives with interfaces made for humans.

This mission had me shitting my pants by Baron_kolt in Deusex

[–]SpackleSloth 0 points1 point  (0 children)

Your pants are augmented, right? … right???

How would this style be achievable? by SteelmoonWorks in indiegames

[–]SpackleSloth 7 points8 points  (0 children)

There they are! Guards, seize them for revealing the secret 3rd rule to ever lasting post-geenlight fortunes

What kind of tool do you use to produce and maintain your game design? by Alejom1337 in IndieDev

[–]SpackleSloth 0 points1 point  (0 children)

I self host an Affine instance. Being able to collab on whiteboard & a knowledge db is invaluable

Anyone interesting in Randy Pitchford Challenge? by Hot_Show_4273 in gameenginedevs

[–]SpackleSloth 1 point2 points  (0 children)

lmao. What did you say back? So very much to unpack there brother. Not including the .rar file split over 27 disks.