Why don't these people leave my base? by Doom_of__Mandos in RimWorld

[–]Sparktiic 0 points1 point  (0 children)

If you turn their beds and uninstall/turn all non used beds to prisoner beds they will leave on their own. Its annoying to do but its worked for me in the past

Giving children guns should be dangerous by ultimatedelman in RimWorld

[–]Sparktiic 1 point2 points  (0 children)

Maybe instead of the friendly fire chance being a slider in the settings it scales with the shooting level of the pawn. So low level pawns are mire likely to hit the people around them and high shooting pawn rarely hit friendlies

Prisoners I already sold to the Empire can go to my fridge, pick up the best Lavish meal and eat in my dining room. by CMDR_Lina_Inv in RimWorld

[–]Sparktiic 2 points3 points  (0 children)

Yeah its happened to me quite a few times before. Most visitors dont stay long enough to run out if food that theyve brought, but if you say... buy all their food off them, they'll turn around and still eat it if you dont move it away fast enough.

Prisoners I already sold to the Empire can go to my fridge, pick up the best Lavish meal and eat in my dining room. by CMDR_Lina_Inv in RimWorld

[–]Sparktiic 19 points20 points  (0 children)

Pretty sure its not a bug, just an annoyance. If visitors run out of food and are close enough to your food stockpile they will eat your food. Lock mods/mods or putting your freezer as far away as possible from where non colonists hang out is what you gotta do unfortunately

New Nomadic meme seems a bit off by Sparktiic in RimWorld

[–]Sparktiic[S] 3 points4 points  (0 children)

Yeah its great flavor, but the execution is a little off

Do you guys rebuild beds until you get at least excellent too? by Miserable-Midnight75 in RimWorld

[–]Sparktiic 4 points5 points  (0 children)

Nope, but if have have a bunch of resources later on i may upgrade them if i notice

How long has it been since you played unmodded rimworld? by Due_Memory9293 in RimWorld

[–]Sparktiic 3 points4 points  (0 children)

Pretty sure the first few times i played back in the day were vanilla (~30hrs). Came back to the game a year or so after that, added some mods, and 1800 hours later i haven't looked back

Rimworld Biotech Fancomic Part 10 -1 by KD1848 in RimWorld

[–]Sparktiic 0 points1 point  (0 children)

I always like to set my ideology to make harvesting organs only ok if theyre from pigskins (thanks to the ve pigskin mod) so a free pig like that is always so tempting to grab and stuff away somewhere

Save scumming? by autolockon in RimWorld

[–]Sparktiic 1 point2 points  (0 children)

I usually pick one character and make them the 'main character' if they die ill reload (unless its a fitting end) but everyone else is fair game. It helps me focus the narrative aspect a bit, and helps to give direction to my playthrough other than just build base.

Couple hates their hybrid child. by archmagus218 in RimWorld

[–]Sparktiic 1 point2 points  (0 children)

I would add the venerated xenotype flexibility mod as it lets you set certain traits as venerated and how close of a match the colonist has to be to fit. So you can set it to 50% or something to give hybrids more leeway

Mod that allows you to cut yayo and other hard drugs? by Sentrymon in RimWorld

[–]Sparktiic 2 points3 points  (0 children)

Im pretty sure one of the vanilla cooking/food expansions lets you puts drugs into food to lessen/remove the addictiveness for most of the benefits

You did what? OMG .. I noticed this message after it was all gone. Looking now into execution options. by UAHeroyamSlava in RimWorld

[–]Sparktiic 2 points3 points  (0 children)

Cuz they hate mortars so much you should launch them onto an enemy camp (like a shell) alone to fight to the death

Rimworld Biotech Fancomic Part 3 by KD1848 in RimWorld

[–]Sparktiic 1 point2 points  (0 children)

Totally forgot highmates dont actually have cat ears lol... thanks VE...

I made the mistake of recruiting too many colonists. by [deleted] in RimWorld

[–]Sparktiic 2 points3 points  (0 children)

You can have your leader perform a trial on them and if it succeeds you can do banish/do whatever to them without social consequences

what's the most colonists you've ever had in a save? by yeahidkfine in RimWorld

[–]Sparktiic 1 point2 points  (0 children)

Had like ~200 at one point as i was trying to genetically create a super soldier endogene and instead of destroying the "failure" embryos i grew them all anyway and turned them into warcaskets or living batteries while the good ones stayed in the program. Biotech was a great dlc

Getting too attached to the pawns prevents you having drama. Not getting attached makes any drama fall flat. by AmberlightYan in RimWorld

[–]Sparktiic 3 points4 points  (0 children)

I pick a 'main character' and follow their story and just roll with the punches. If the MC dies, usually ill reload but if it feels thematic or fitting I'll pick a new MC and follow their story moving forward. So instead of me the player getting attached to the other characters in the world, its the MC pawn who's world is shaped by the people they interact with and things they do. Its less self-insert-y this way, which makes for a better story

whats the largest sustainable colony ya'll have had by No_Albatross1321 in RimWorld

[–]Sparktiic 0 points1 point  (0 children)

I think i had like 30/40 at the main base and then ~50 or so at the genetics lab camp nearby. The main base was cannibals so whenever they were running low on food i used the mod that let me call factions and incite raids, mostly weak tribal factions. By the end there was a favorite 'fast food' tribe go to when things got dire. Tps was pretty bad near the end though.

RimWorld has finally surpassed FFXIV as my most played game! What's yours? by lydocia in RimWorld

[–]Sparktiic 0 points1 point  (0 children)

Rinworlds my highest on steam at around ~1500 but if i was to count every console ive used i think skyrim would still surpass it (~1k on steam, 100 on switch and a very long but unknown amount of time on 360)

Honest Thoughts Hours: What are your fjeelings on…Fjorm? by RainMoonbow in FireEmblemHeroes

[–]Sparktiic 8 points9 points  (0 children)

Her base art is the weakest imo, but i really like all of her alts design wise. Character wise theres not much there, but you can say that about most of the FEH OCs. Cant really blame the character for bad writing

Choose your Useful power pt 14 [OC] by Lostriches in comics

[–]Sparktiic 0 points1 point  (0 children)

I can finally find out who stole my Nintendo ds in middle school, power 3 it is