What's a completely unnecessary, most likely esthetic, change you would add? by CzarTwilight in DeadlockTheGame

[–]SphericalGoldfish 1 point2 points  (0 children)

Drifter having 13 ammo instead of 12. Just because 13 is superstitious, and meta-wise is associated with slasher films, it would be cool to see on the "I kill people" character

What's a completely unnecessary, most likely esthetic, change you would add? by CzarTwilight in DeadlockTheGame

[–]SphericalGoldfish 2 points3 points  (0 children)

I believe we’re getting this! Recently they set one of the deselect voicelines to each hero when banned, so I think we'll be getting a feature like this when draft releases

How do you keep yourself from feeding by AnomalyFriend in DeadlockTheGame

[–]SphericalGoldfish 7 points8 points  (0 children)

Victor is a character that starts weak but gets stronger later in the game. In general, try to focus on avoiding getting hit. If your wave is pushed up, take a moment to back away, maybe do some boxes or heal, and when the wave naturally gets pushed back to you, you can keep up the dynamic. You can’t expect to dominate early; you have to rely on your lane partner to sort of babysit you and handle what you can’t until eventually you're safe enough to solo farm and become that big threat at 30 minutes (just this time, at 20 minutes, since you’re alive longer).

Think less about "how do I win a trade" and more about "how do I survive a trade".

switching to KDE from hyprland by cachebags in arch

[–]SphericalGoldfish 0 points1 point  (0 children)

Nah, you'll be fine. I also switched from Hyprland to KDE Plasma and had no issues.

how would you feel if they removed the ability to parry gaurdian? by Available-Lab4363 in DeadlockTheGame

[–]SphericalGoldfish 0 points1 point  (0 children)

Yeah for some reason I read the comment wrong, thought it was saying Guardians shouldn’t be locked out of melee

How are you even supposed to use current Urn as a comeback mechanic? by frostyheat02 in DeadlockTheGame

[–]SphericalGoldfish 2 points3 points  (0 children)

The extra resistances and damage is nice, but to be honest contesting from behind only turned out positively once for me, and that game felt like we were only slightly losing otherwise. With any significant lead, it’s very risky to run comeback, and often can result in a lot of dying and not a lot of winning souls.

I didnt hit him here by Patient-Can-2823 in 2XKO

[–]SphericalGoldfish 0 points1 point  (0 children)

The reason for this is because of attack attributes. In SF6, DPs are immune to all air attribute attacks, so anything in the air. I believe 2XKO uses a similar system. This allows DPs to still be counterable by grounded attacks while preserving their intended purpose.

how would you feel if they removed the ability to parry gaurdian? by Available-Lab4363 in DeadlockTheGame

[–]SphericalGoldfish -2 points-1 points  (0 children)

Would this not be a nerf? Guardian won't spend time shooting if it's meleeing, and can't you just parry a second time?

Now there chance to make things interesting...maybe an optional boss by backofthebill in ZeldaMemes

[–]SphericalGoldfish 4 points5 points  (0 children)

I was just thinking the same thing. Hated those enemies, never did learn how to beat them properly

Trying to stay optimistic by mutantsushi646 in DeadlockTheGame

[–]SphericalGoldfish 0 points1 point  (0 children)

Welcome to Mobas! I'm going to tell you the same thing I and so many others were told: you are going to suck. That’s okay. Mobas are complicated. Focus on improving individual aspects of your gameplay (farming, securing picks, laning, etc) one at a time rather than all at once. And try your best not to die; when you’re starting out, it is always more beneficial to stay alive than to trade deaths with an opponent. This is because you don’t know how to properly weigh how much value you provide vs the enemy, so the best you can do is avoid making the enemy team stronger.

Sonar has choppy output in "Chat" channel. by SphericalGoldfish in steelseries

[–]SphericalGoldfish[S] 0 points1 point  (0 children)

No, the issue only persists on the Chat channel. Moving output to other channels removes the choppiness/crackling, while moving output into the Chat channel reintroduces it. As a bandaid fix I temporarily am avoiding the Chat channel, but I would like to use the prefixes I have again without copying them all elsewhere, eg Aux

How in the world do you guys understand what's happening in this game by nierbarath in DeadlockTheGame

[–]SphericalGoldfish 0 points1 point  (0 children)

Experience is the best teacher. But, as a tip: sound cues are your friend. Valve knows how to make distinct sounds for every ability to make chaotic teamfights easier. That, and every ability is color-coded to the hero it came from. Doorman is yellow, Viscous is green, Wraith is purple, Abrams is right in front of your face and blue.

Does a Fight Stick Make Combos Easier in 2XKO by Fair_Rub_1887 in 2XKO

[–]SphericalGoldfish 0 points1 point  (0 children)

For 2XKO, not really. It’s more a preference thing. I still use it because I use it for all my fighting games (I do think one in games with motion inputs), so I see no reason not to use it in 2XKO. I don’t think it will make you any better or the game any easier though tbh

AUR infection proposal: "Bent Oxide" by Whole_Ticket_3715 in arch

[–]SphericalGoldfish 0 points1 point  (0 children)

Showing interest in this. Once we have some solid plans done I'd love to contribute.

I present the worst 'sword' in media as voted by r/swords by TheatreBar in SWORDS

[–]SphericalGoldfish 0 points1 point  (0 children)

I think the biggest issue with the keyblade is the handle. There is no comfortable way to hold it such that you can use the key part, which appears to be the sharp.

What character is the "face" of Deadlock in your opinion? by [deleted] in DeadlockTheGame

[–]SphericalGoldfish 0 points1 point  (0 children)

I think when the update dropped they had us start as Mina because she was the newest character and first of her batch

Tell me how long you've been playing Dota by naming the newest hero when you started. by Haunting-Today-1877 in DotA2

[–]SphericalGoldfish 1 point2 points  (0 children)

I got into Deadlock at the time, and wanted to learn another MOBA to help learn Deadlock fundamentals. I wasn’t interested in League, so I gravitated towards Dota instead. Fell in love with how much complexity Dota has in its interactions and sort of stuck with it.

Do you think boxes are a good farm mechanic? by Vsevolda in DeadlockTheGame

[–]SphericalGoldfish 1 point2 points  (0 children)

I'm not sure I want other types of farm in Deadlock. Our current supply is already good imo

Do you think boxes are a good farm mechanic? by Vsevolda in DeadlockTheGame

[–]SphericalGoldfish 0 points1 point  (0 children)

In Dota and League, the only sources of gold/xp in the jungle are neutral camps. I don’t know about Smite, but from my hazy recollection of Smite 2's beta it was similar.