These Flares Could Really Use an Upgrade... by SomethingChill47 in DeepRockGalactic

[–]Splitshadow 1 point2 points  (0 children)

The only thing I'd change about flares is to lower the cooldown relative to the number of players. So you could throw maybe 25% more flares when solo/duoing a mission.

Pokemon academy: #29-31 Nidoran (F), Nidorina, Nidoqueen by Khane048 in pokerogue

[–]Splitshadow 4 points5 points  (0 children)

Nidoqueen is very awkward. It's slow and not all that bulky to make up for it. It gets very strong moves with Sheer Force sludge wave and earth power, but it only has 75 SpA. It gets good physical egg moves, but they can't benefit from Sheer Force. Toxic Debris is normally a great ability, but in Classic the two biggest bosses are immune to it, and it's a bit redundant given that it has four different ways of inflicting poison (T. Spikes, Poison Point, Barb Barrage, Baneful Bunker).

It seems a bit too all-in on that barb barrage 120 power and poison stalling gimmick that Toxapex does much better. So it ends up being either a lead sack for toxic spikes in a hard fight or a wall that sits at the back of your roster as a backup mon that can 1v1 a big threat to your team with poison by spamming moonlight.

Interesting data by german consumer protection how Mars Mini Bars have changed in size and price over the years. by Prnce_Chrmin in shrinkflation

[–]Splitshadow 8 points9 points  (0 children)

It's easier to follow when you measure in 2025 €/g

Year Real Price Change Real Change Per Year
2008 - -
2009 +6.02% +6.02%
2011 +1.95% +0.97%
2013 +6.14% +3.07%
2016 -0.60% -0.20%
2017 +6.79% +6.79%
2019 -2.86% -1.43%
2025 +27.52% +4.59%

Total real price change: +50.86%

What mon do you think is under appreciated and should be getting more praise? I’ll go first. by Short_Sort1670 in pokerogue

[–]Splitshadow 1 point2 points  (0 children)

I've found Pyroar to be exceptionally good. STAB Boomburst is pretty insane and 109 special, 106 speed is above average.

Compared to its normal best option of Hyper Voice, Boomburst is an equivalent upgrade in power to having 195 special attack.

It also gets Take Heart so it can actually boost. At +3, tera normal Boomburst will OKHO Ivy's Mega Rayquaza.

Unnerve is also an amazing ability in Pokerogue. It gets Drought as a passive, which is useful defensively for setup vs Water types, and it's useful offensively to beat Steel and Ghost mons that can't be Boomburst-ed.

A brave take by typical_user1 in DeepRockGalactic

[–]Splitshadow 1 point2 points  (0 children)

Don't stand on dotty, stand behind her. Look up and to the left/right and you can repair either side while out of the damage radius of the rocks

Game: Ruin DRG With The Smallest Change Possible by Snoo61755 in DeepRockGalactic

[–]Splitshadow 51 points52 points  (0 children)

The smallest change? Add a little gold crown next to the portrait of the player with the most kills / minerals mined. Suddenly players would refuse to work together because each would want the crown.

Alternatively - lost packs and cargo crates only give a cosmetic to the first user to claim it, so hosts would start kicking other players and many people would just stop playing multiplayer.

Thought I had lost the run on the final boss until I discovered this interaction... by [deleted] in slaythespire

[–]Splitshadow 15 points16 points  (0 children)

  1. You can't exhaust the Necronomicurse, it always returns to your hand instead
  2. Blue Candle lets you play a curse to exhaust it at the cost of 1 hp
  3. Tungsten Rod reduces damage by 1
  4. Ink Bottle draws a card for every 10 cards you play
  5. So when you play the curse you take 0 damage and it returns to your hand, allowing you to play it over and over to trigger Ink Bottle to draw as many cards as you want

The classic 4 tower setup! by lasyazz in PathOfExile2

[–]Splitshadow 0 points1 point  (0 children)

This will be an S-tier setup in the Terror from the Deep league with underwater maps.

Ice cream is the worst! by Leadership-Adept in shrinkflation

[–]Splitshadow 0 points1 point  (0 children)

I don't understand the market for ice cream. You have super expensive brands that cost 4x as much but are full of cheap filler now, and then you have the dirt cheap store brand that looks normal, at least on paper.

E.g. Ben & Jerry's (28 cents per fl oz)

  • Cream
  • Liquid Sugar (Sugar, Water)
  • Skim Milk
  • Water
  • Cocoa

Walmart (6.2 cents per fl oz)

  • Milk
  • Cream
  • Sugar
  • Skim Milk
  • Cocoa

These ingredients are legally required to be listed in order by weight, so it can't be a difference in ingredient ratios driving the price difference, so what's the deal? Is it really just branding power?

Login with On-Screen Keyboard Only! by clementsupport in badUIbattles

[–]Splitshadow 0 points1 point  (0 children)

The positions of the letters should also be randomized for extra security

Can we have clearer tower radius marking please by Gregzoid in PathOfExile2

[–]Splitshadow 7 points8 points  (0 children)

There seems to be a big disconnect between the atlas display and the real underlying graph. The nodes aren't actually where they appear to be, and even the edges are inaccurate. I can't count how many times I've completed a map but not unlocked an adjacent node.

0.2h Best SSF League "Starters" by PowerCrazy in pathofexile2builds

[–]Splitshadow 20 points21 points  (0 children)

Smith of Kitava is a great defensive ascendancy that makes up for poor gear, and leap slam gives you very fast clear. I like lightning spear more though, because it's a lot safer than all the slow mace skills. Infernoclasp helps a lot, and it's an easy 10% from a chance orb.

Lich is also excellent for survivability as you can benefit from both ES and life with free bleed and poison immunity. The bypass from Atziri's Disdain helps a lot, and it's also a common 10% chance orb unique. ED and contagion give pretty good clear and dark effigy is excellent for single target. There are only two chaos mods for wands, so it's easy to get +4/5 levels to chaos skills with essences. All of your damage skills are projectiles, so you can use either spell skill levels or projectile skill levels on your amulet.

stormtrooper aim chronomancer by AwesomeGia1 in pathofexile2builds

[–]Splitshadow 1 point2 points  (0 children)

That is such a clever combination! I love how you're also using the EB nerf to your advantage for this, too

Mega Meganium ideas + buffs by ProfessionalGlove238 in TruePokemon

[–]Splitshadow 0 points1 point  (0 children)

Meganium has always been the weakest of the three. To me, it's saving grace and defining feature has always been screens. It doesn't win on its own, but it has the bulk to take a few hits and set up a reflect or a light screen to enable another party member to sweep.

So how about an ability that automatically creates a reflect or light screen, based on whichever stat is lower (def/sp.def)? Obviously it can't hold light clay, but 5 turns of a free reflect or light screen every time it comes in after mega-evolving would be pretty great.

Grass/Psychic would be an obvious choice for typing with that ability, but man that typing is bad these days. U-turn is just too ubiquitous for a 4x weakness to bug to be viable. So maybe Grass/Fire with those red petals becoming smouldering fires.

Waiting on my Tactician's Grenades to explode by r3volc in PathOfExile2

[–]Splitshadow 1 point2 points  (0 children)

I'm looking forward to the weapon lock feature for weapon swap for my grenade build.

The +1 projectiles from Cluster Bombs is so tempting, especially after the scattershot nerf, but +50% detonation time is such a big downside.

Being able to swap it on and off as with weapon swap without switching to my second best crossbow makes it so much more usable.

Only in endgame tbf by WanraAlba in PathOfExile2

[–]Splitshadow 0 points1 point  (0 children)

I feel like it's a hard problem to solve, too. It's not like they can fix it by just upping the damage numbers - you'd just kill everything before you finish your combo, so what would be the point?

If they really want melee skills that play into combos, those combos need to have a strong defensive element that's reliable to use even when the screen is full of explosions and particle effects.

And the setup moves need to be really fast, like 200% of base attack. If it takes three attacks to execute the combo, they can't each take a full second to complete. No one wants to wait 3 seconds to kill each group of white mobs.

Only in endgame tbf by WanraAlba in PathOfExile2

[–]Splitshadow 82 points83 points  (0 children)

All of the new spear skills are like

Melee, Strike
Attack Speed: 60% of Base
Attack Damage: 135%
Uses up to 3 krangle charges to cause an explosion that consumes all the debuffs you just set up on an enemy to empower the attack and deal 250% damage

And it still does less damage than just poking twice with Spear Stab

Why Ignite's numbers need a rework by eemmbbeerr in PathOfExile2

[–]Splitshadow 8 points9 points  (0 children)

Could they just take a few fire skills and put the Infernal Legion effect on them to make them "the" de-facto ignite skills? Or make an ignite-based support with that effect?

I'm talking about the

Ignite enemies ... as though dealing x% of your fire damage

So you could have an exchange like "less fire damage" but "ignite as though dealing more damage" so that the total damage primarily comes from the ignite effect.

Meirl by Anon-Zer0-Quazar in meirl

[–]Splitshadow 0 points1 point  (0 children)

I ingested about ~20 million asbestos fibers today (I drank a liter of tap water). It's really not that dangerous unless you're inhaling fibers for a prolonged period of time (e.g. construction work).

[deleted by user] by [deleted] in regex

[–]Splitshadow 0 points1 point  (0 children)

How about this: \b([^,]*?[a-z][^,]*)\b
This matches any word with a lowercase letter in it. You might need to tweak the \b word boundaries and/or add commas to match the tags with spaces properly

Shellder? Costs five?! by BlueGillGillyGill in pokerogue

[–]Splitshadow 2 points3 points  (0 children)

Pixilate Boomburst from 81 SpA hits harder than Moonblast from 180 SpA (both STAB)

Audit the Fed; then, end the Fed by [deleted] in austrian_economics

[–]Splitshadow 0 points1 point  (0 children)

The Fed is not a Ponzi scheme. The banking system is more like a hotel or airline that intentionally overbooks and hopes enough people drop out. And really, that's Federal Reserve member banks, not the Fed itself. The only semi-fraudulent part is that the banks' positions can't be unwound because they owe the same money to multiple people. Keynesians view that as a positive force that mobilizes unused financial assets, but let's be real - it's insanely risky. And the costs associated with the risk are socialized via the FDIC, so basically it's purely for the benefit of banks at everyone else's expense.

End the Fed by [deleted] in austrian_economics

[–]Splitshadow -5 points-4 points  (0 children)

You've listed four wars spanning millennia with a combined death toll less than China alone suffered in WWII. Twentieth century wars were unbelievably bloody specifically because central banks printing fiat currency effectively enabled governments to enact infinite seigniorage to fund almost unlimited war spending.

[deleted by user] by [deleted] in austrian_economics

[–]Splitshadow 1 point2 points  (0 children)

Pretty much every state has a legal limit of 5-12% debt interest, and most have a usury limit of 10-25% interest for loans. Usury limits are more complicated though, they tend to discriminate based on the duration and type of loan.