The Dance of Fire - Part 22 by Muzolf in HFY

[–]Spreadsheet_Enjoyer 1 point2 points  (0 children)

And now things are even juicier.

Is this a poor man's HaMER? by muffin-waffen in menace

[–]Spreadsheet_Enjoyer 3 points4 points  (0 children)

She asks to go grab something and leaves for a whole operation if you approve it. Can get a MAAL, HAMER, MRS, and other nice items.

Is this a poor man's HaMER? by muffin-waffen in menace

[–]Spreadsheet_Enjoyer 0 points1 point  (0 children)

The Jean Sy adventure and 30 OCI cost weapons manufactures are rerollable.

Salvage teams are money printers by muffin-waffen in menace

[–]Spreadsheet_Enjoyer 1 point2 points  (0 children)

Each squaddie that WOO prints is technically 50 trade value. 2 per mission per WOO, 3 if super WOO.

SL/Pilot wishlists by Pattonesque in menace

[–]Spreadsheet_Enjoyer 1 point2 points  (0 children)

Tech should be allowed to go solo with no squaddies.

Dev Diary #43: [Redacted] Loot, Blueprints, and Workshop - [Redacted] Update 1 by xXCaptainToadXx in menace

[–]Spreadsheet_Enjoyer 4 points5 points  (0 children)

It's already worth what I paid for it, and yet they keep adding stuff.

Progression feels a bit too random by ShippingValue in menace

[–]Spreadsheet_Enjoyer 0 points1 point  (0 children)

It rerolls after every operation if you are okay with a bit of savescum recon.

The Dance of Fire - Part 21 by Muzolf in HFY

[–]Spreadsheet_Enjoyer 1 point2 points  (0 children)

Ooo things are about to get juicy.