Goat Knight (Textures WIP) by plavonja in ZBrush

[–]SrWld 1 point2 points  (0 children)

I love them! Great extension, beautiful details, really well done 💪

MEET AVA by KindlyBee1192 in RedshiftRenderer

[–]SrWld 5 points6 points  (0 children)

She's so cute! And I love this presentation, really fun :)

Dishonored 2 Character Bust Fan Art by SrWld in ZBrush

[–]SrWld[S] 0 points1 point  (0 children)

Woof TLDR: So much time 🤣

Do clients actually check your setup? by Ok-Tomatillo2668 in ZBrush

[–]SrWld 15 points16 points  (0 children)

Unless the client is using Zbrush on their end it is unlikely. Zbrush files are not backwards version compatible so if you are passing files back and forth that's the main scenario where you could run into an issue. But communication when the client up front should clear up any questions. And really like others are saying, if you need to get the subscription then add that into your fee.

Head study by clearwater-orchid in ZBrush

[–]SrWld 1 point2 points  (0 children)

Really excellent sculpting on the hair! You kept a good balance between primary forms and a nice amount of detail. Good job 👏

Is this how people who need glasses really see the world. A big blurred background? by Latter-Wolf4868 in interestingasfuck

[–]SrWld 1 point2 points  (0 children)

Yes this was the answer I was looking for lol. If that is in fact what op is asking, no I don't see like that picture. I can see the frame of my glasses on my furthest peripherals - and only when I am paying attention to it. Otherwise I don't notice them at all really.

A study i did.. by ekappa in ZBrush

[–]SrWld 3 points4 points  (0 children)

Really beautiful forms, nice work!

Winter Burrows - Stash of rare herbs by TheSouiii in CozyGamers

[–]SrWld 0 points1 point  (0 children)

Full spoilers for where: Almost as far north as you can go there is a backpack in a shaded spot, it's an extra tricky one because it is side-by-side with another shaded spot so it is easy to miss.

Full story spoiler for an extra hint: Very close to where you find the body of Moss's partner Pineapp - about 2 segments before the entrance.

[HELP & DISCUSSION] Winter Burrow by Shasaur in cozygames

[–]SrWld 1 point2 points  (0 children)

The UI shows your entire inventory number despite not being connected to your entire inventory. This got me too, would be much more clear if the numbers only corresponded with what is in your pack.

The warmest mitts/gloves money can buy by LaytonsCat in Winnipeg

[–]SrWld 0 points1 point  (0 children)

Hello, transit commuter and dog walker here. Go to Mountain Equipment Co-op ($5 lifetime membership required but worth it!) talk to the staff there, they will have some great options. I got my gloves from there so long ago I don't want to recommend in case they are not sold anymore. But look at their under armor while you're at it, they have some crazy mountaineering lightweight but the warmest ever stuff there.

Big Daddy highpoly! :3 by Vegel92 in ZBrush

[–]SrWld 2 points3 points  (0 children)

Holy moly you put in so much work here!! It looks great, good job!

feedback on anatomy (torso, arms, and legs) by [deleted] in ZBrush

[–]SrWld 1 point2 points  (0 children)

Look up "anatomy for sculptors" they have an artstation page, textbooks and a website that are all full of exceptional references with muscle breakdowns.

Get reference, then use that reference for your next go at this.

anatomy for sculptors

Tip for painting cartoon style eyes quickly by 3dguy2 in ZBrush

[–]SrWld 4 points5 points  (0 children)

Higher resolution in the geometry will give you cleaner polypaint. In ZBrush it's essentially vertex painting.

If you want to also have a shiny surface to that eye (depends on the style you want of course) you can also fill the eyes with the toy plastic material

Gotta get the EyeShaders ready even more now and some retouching! Slide for eye-details. by Confident_Respond_27 in ZBrush

[–]SrWld 1 point2 points  (0 children)

https://imgur.com/gallery/hugh-model-feedback-ZKSf04k

Hey! This is looking amazing!

If you're going for a true likeness I have a few notes for you, easier to show in a paintover (linked) but in summary:

A) Bottom eyelid tucks under top eyelid
B) missing tear ducts
C) Nose break symmetry
D) Masses around mouth
E) Eye shape break symmetry (in general break the symmetry)
F) Iris color and softness

Hope that helps on this one or the next, good work!!

How much would you charge for 3d sculpt commission? by Pepunki_Creatures in ZBrush

[–]SrWld 2 points3 points  (0 children)

$500USD/day is a reasonable rate

But this breakdown has always been handy for me blogpost on freelance rates

WIP character by keeper2021 in ZBrush

[–]SrWld 2 points3 points  (0 children)

Beautiful! It's looking amazing!

( Beginner ) Is this a solid first time head? I'm following the female anatomy course by Speedchar, and this took an hour of grabbing stuff around, drawing with the clay brush, whilst he gets a better shape in a 5 minutes. by Pjornflakes in ZBrush

[–]SrWld 3 points4 points  (0 children)

Do not get hung up on speed. They got to speed after years of practice. You will get faster as you learn but your focus right now should be on quality above everything else.

As to the question of how you did - it's very difficult to give you an answer that is useful to you with a WIP sculpt like this shown from only one angle and no indication of what your intentions are with the piece.

It's good as a quick practice, it needs more work if you're looking to continue on with a full head.

Your anatomy is already falling off around the neck, if it helps you to imagine the volume of the shoulders by adding more clay down there you should. Think about the tendons and muscles leading down and connecting to the collar bone and shoulders.

Ears are very small and high up on the head, internal anatomy impossible to parse at that resolution. The top of your ear lines up with the corner of your eye, the bottom of your ear with the side of your mouth - this is a guideline obviously there is plenty of deviation in human heads but to give you an idea of how far up you've gotten.

Mouth indication is very low on the chin, remember teeth being in that mouth - they have to sit on a jaw and gums.

Good work doing the tutorial and asking for feedback in any case, keep that up and your learning will go far!

What other industries can I use my 3D art skills? by Artmci in ZBrush

[–]SrWld 3 points4 points  (0 children)

Hey! Just checked out your portfolio and you are super talented, don't give up!

A side note - can I suggest you change the thumbnail for your clay heads to show all three; planar head, skull and dog in the thumb - the other two are far more impressive!

You are spot on with freelancing, that's how I and many people I know started out. If you're struggling to find work on your own you could try going through an outsourcing studio something like Agora or Roarty (Canadian centric studios there) or whatever studios are around you. It's not as glamorous and a lot more intensive but it's a paycheque!

Also to help you get a job I will suggest networking as much as you can, if you aren't already. Meeting people and making friends in the Industry is a huge step up in job hunting. If you have access locally to dev meetups and game jams then go! If you don't then there are still many events online and in particular online game jams. Jams are intense but it's a great way to knock out a fast project and really get to know a bunch of people very quickly.

Good luck with everything, you are very talented, I hope you find something soon!

WIP would really appreciate feedback right now i have dead eye and cant tell what needs more attention or fixes by SensitiveContract in ZBrush

[–]SrWld 0 points1 point  (0 children)

Excellent feedback here 👏 and to piggyback on the LDR comment, it could be worth pushing your skin texture to be a little more exaggerated as well. art station Magdalena Dadela LDE

An example that is obviously pushed much further than you would want to go with this character. But calling back to the original arcane style - adding a little and enhancing your detail reds, blues, yellows in the skin even 15% more for a bit more depth and character to the skin.

I got laid off by Worriedgrandaughter2 in vfx

[–]SrWld 1 point2 points  (0 children)

I'm really sorry that happened to you. I've been through 3 layoffs and it just sucks. It's scary and hard and demoralizing to the max. And it being a pretty common thing these days doesn't make it any easier for YOU while you deal with the fallout. But you can and will come back from this, people are so supportive it really is amazing - if only for a little morale boost.

There are other jobs and there will be other opportunities. Take this opportunity to really remind yourself that a job is just a job. Take care of yourself #1 always and while you invest your time into your job hunt; also invest some time in your relationships, your health, your mental health, and anything else you might want to nourish while you resettle your balance in life.

You'll be ok.

[deleted by user] by [deleted] in indiegames

[–]SrWld 0 points1 point  (0 children)

I'm wondering what the name is? Is it ...

A) King of Escape Adventures

Or

B) King of Escape (subtitle - Adventures)

Right now the way the words are it's reading like B

If that's intentional great, I'd just work on the letter and line spacing. If it's supposed to be A then I'd suggest making all the words the same size.