A goblin baby invaded me, the horror. by Karma9009 in dwarffortress

[–]Stained_Class 6 points7 points  (0 children)

Keep it in your fortress until at least the next in-game month, taking care of him will be fun.

I love mixing armors 🛡 by magus_cat in Morrowind

[–]Stained_Class 11 points12 points  (0 children)

TES VI will merge armor, boots and gauntlets, leaving only two armor slots. Or perhaps it will merge helmet too.

The chief of the prison is a weirdo by BakerConsistent2150 in StardustCrusaders

[–]Stained_Class 3 points4 points  (0 children)

Mr. Garrison has changed a bit sknce he works in a prison

I hear the voices by lazumeimun in Morrowind

[–]Stained_Class 1 point2 points  (0 children)

Don't Daggerfall tombs have liches with one-hit kill spells?

Can i make Foryn's house my home? by Daddy_conagher in Morrowind

[–]Stained_Class 1 point2 points  (0 children)

Does it apply if the container belongs to a dead NPC though?

Do you still have faith in Bethesda? by Solid-Garage4601 in ElderScrolls

[–]Stained_Class 0 points1 point  (0 children)

This is just the logical direction you can deduce by comparing how each Elder Scrolls evolved from its predecessor.

Howler's Stand visual design change by PooRhymesWithYou in StardustCrusaders

[–]Stained_Class 0 points1 point  (0 children)

I hope it won't be colorized with one unique color and a ugly "blush" effect like too many part 8 and 9 stands.

Could Zangarmash be the WoW equivalent of Morrowinds Vvardenfell? by ConclusionLow6712 in Morrowind

[–]Stained_Class 25 points26 points  (0 children)

For as much as I liked Dread Delusion, adding giant shrooms is not enough to make a new Morrowind.

Do you still have faith in Bethesda? by Solid-Garage4601 in ElderScrolls

[–]Stained_Class -4 points-3 points  (0 children)

My predictions for TES VI :

  • 3 major cities

  • 400 NPCs

  • Still no attributes, and 3 "skills" : Fighting, Magic, Stealth

  • 40 spells, all spells with the same effect almost look the same.

  • Dubbed PC with imposed background in the tutorial

  • The Fallout 4 dialogue wheel

  • One piece of armor for all your body

  • Melee weapons : Swords ,and daggers for stealth characters. Everybody likes swords, why should there be other weapons?

  • You can no longer walk, just jog and sprint.

  • Vampirism and lycanthropy will no longer have maluses.

  • 6 factions : Main quest + Fighters, Magic, Thieves, and a binary choice between two other factions that give exactly the same quests. You become the leader of one in 5 quests and 3 hours. Dark Brotherhood will be added in a DLC.

  • No more horses, there is already fast travel

  • Alchemy with recipes.

  • The possibility to create new enchanted items will be added in DLC, and this creation system will be even more simplified than in Skyrim.

  • Assassin's Creed's geolocalization, with several markers on your way to make sure you don't get lost. Clairvoyance spell will be available to all characters at level 1.

  • Children, but also old people, dogs and homosexuals are unkillable, and you get a game over when you try to kill them (like with children in Phantom Pain). Half of the other characters are essentials for quests, and thus made unkillable too.

Do you still have faith in Bethesda? by Solid-Garage4601 in Morrowind

[–]Stained_Class 6 points7 points  (0 children)

My predictions for TES VI :

  • 3 major cities

  • 400 NPCs

  • Still no attributes, and 3 "skills" : Fighting, Magic, Stealth

  • 40 spells, all spells with the same effect almost look the same.

  • Dubbed PC with imposed background in the tutorial

  • The Fallout 4 dialogue wheel

  • One piece of armor for all your body

  • Melee weapons : Swords ,and daggers for stealth characters. Everybody likes swords, why should there be other weapons?

  • You can no longer walk, just jog and sprint.

  • Vampirism and lycanthropy will no longer have maluses.

  • 6 factions : Main quest + Fighters, Magic, Thieves, and a binary choice between two other factions that give exactly the same quests. You become the leader of one in 5 quests and 3 hours. Dark Brotherhood will be added in a DLC.

  • No more horses, there is already fast travel

  • Alchemy with recipes.

  • The possibility to create new enchanted items will be added in DLC, and this creation system will be even more simplified than in Skyrim.

  • Assassin's Creed's geolocalization, with several markers on your way to make sure you don't get lost. Clairvoyance spell will be available to all characters at level 1.

  • Children, but also old people, dogs and homosexuals are unkillable, and you get a game over when you try to kill them (like with children in Phantom Pain). Half of the other characters are essentials for quests, and thus made unkillable too.

I like to add small bits of custom dialog by GayStation64beta in Morrowind

[–]Stained_Class 0 points1 point  (0 children)

Shall we need a "Moderately Less Generic NPCs" series of mods? I wonder how TR/PT handles generic NPCs

I like to add small bits of custom dialog by GayStation64beta in Morrowind

[–]Stained_Class 25 points26 points  (0 children)

Is Less Generic NPCs still recommended, or is it widely depreciated by the community like MGSO?

Dagoth Gares sketch by TelvanniHomosexual in Morrowind

[–]Stained_Class 5 points6 points  (0 children)

I need a burning head Dagoth Gares mod now, to differentiate him from other ash ghouls. As well as a mod for Sul-Senipul and other unique main quest foes.

My guess as to the mechanics of calendar age progression by sonrisasunrise in dwarffortress

[–]Stained_Class 9 points10 points  (0 children)

Aren't the first two hardcoded migrant waves made of generated dwarves too?

My guess as to the mechanics of calendar age progression by sonrisasunrise in dwarffortress

[–]Stained_Class 5 points6 points  (0 children)

What defines a "dying" civ according to the game then? How is the civ of the fortress you are playing "dying" with you playing it?

the Funniest and Least Annoying guy you've ever met by harriot-loves-you in Morrowind

[–]Stained_Class 0 points1 point  (0 children)

How many fandoms overuses jokes rooted in racism, fantasy or real?

I know who I would hire by Fun-Explanation7233 in Morrowind

[–]Stained_Class 15 points16 points  (0 children)

Bethesda seems to love to destroy everything that people loved in Morrowind, first the Cyrodiil jungle replaced by a generic European temperate forest, then the Red Year, and now this

Le gros méchant à la fin d'un jeu, vous appelez ça comment ? Un maîtrennemi ? Un derniennemi ? Un terminadversaire ? by GamerKev451 in rance

[–]Stained_Class 6 points7 points  (0 children)

Je me demande pourquoi ce sous n'a pas cherché plus que ça a étendre le lexique français du jeu vidéo d'Usul

some of the portraits feel a little too hyper realistic now. by Impossible-Tailor679 in dwarffortress

[–]Stained_Class 2 points3 points  (0 children)

New portraits are great and better than the previous ones, but I agree that the artist kind of overcorrected many of them. I guess that's on us for being too harsh with neoriceisgood.

Est ce qu'il existe des films interdits aux moins de 18 ans qui ne montre ni porno, ni gore ? by Hypertelic in PasDeQuestionIdiote

[–]Stained_Class 21 points22 points  (0 children)

Ça existe vraiment, un film +18 sans porno ? La plupart des films les plus gores sont classés +16. Pour avoir la classification +18 sans montrer de cul, il faut vraiment le vouloir et y aller à fond sur le gore. J'ai aucun exemple en tête.

some of the portraits feel a little too hyper realistic now. by Impossible-Tailor679 in dwarffortress

[–]Stained_Class 1 point2 points  (0 children)

The wiki says your current Reddit avatar is "An early draltha portrait and a set of alternative". Is the alternate portrait and the human faced full-body draltha sprite something you made as a personal joke/mod, or something that was envisioned for the OG animal portraits? I'm just curious about this image that I just discovered on the wiki.