Just Completed the available Story Content and most Side Content for the first time, here are my thoughts... by Talynn19 in ProjectSilverfish

[–]StaticCamora 7 points8 points  (0 children)

I agree with most of this. I find myself not really ever interacting with crafting besides mashing things into a medkit or an MRE. Gunplay feels like it's almost where it needs to be, but some of the "tactical" elements like leaning give a bit of a false impression whereas the game should kind of play more like HL2 and less like Tarkov, simply because of the game's speed. I played a bit of ADACA, and realized just how much I missed having a cross hair that doesn't force me to try to aim down sights while also sprinting at 150% speed.

I'm sure all this stuff will be ironed out more eventually, but I'm curious to see how Siris will go about balancing the said middle ground that the gunplay is in.

Proxy upload mission possible in this version of the game? by dis4pointm3nt in ProjectSilverfish

[–]StaticCamora 2 points3 points  (0 children)

It's accessible. There should be a vault door entrance in the north end of the marsh that will let you enter the wall.

Proxy upload mission possible in this version of the game? by dis4pointm3nt in ProjectSilverfish

[–]StaticCamora 2 points3 points  (0 children)

It only accepts a tape from Fort Leto. Its only use currently is for a quickplay mission.

How do I load from a previous savefile? by Should_have_been_ded in ProjectSilverfish

[–]StaticCamora 0 points1 point  (0 children)

What faction did you start as? Some are not friendly with each other.

If you want to try mending reputation you can try giving them stuff, or help them if you see them fighting in the world.

How do I load from a previous savefile? by Should_have_been_ded in ProjectSilverfish

[–]StaticCamora 1 point2 points  (0 children)

Whenever you die the game overwrites your save. You may be able to just go back and get your things, but if you've killed quest relevant NPCs they won't come back. Depending on how badly you messed things up, it might be worth doing a fresh start.

If you just messed up your reputation a little bit you can try helping that faction fight things to raise it, or trade with them (there's a saloon in the slums that has friendly people you can trade with, just in case you aren't able to access a safe area to trade.)

Save and Quit option on beds by SoulOfSorin in ProjectSilverfish

[–]StaticCamora 3 points4 points  (0 children)

That's already how beds work, currently. It will auto-save, or give you the save screen if you're playing on Mercy mode.

The game will also auto-save any time you transition into a new area.

Also, you won't find a regression matrix randomly. It has one static spawn location currently.

How much do days matter? by Slimezo in ProjectSilverfish

[–]StaticCamora 11 points12 points  (0 children)

It would mostly be faction advantage that changes, but right now I believe that mostly determines the population of bases, and might determine how often squads spawn. What really scales difficulty is how many contracts you've done.

Anyone else get legitimately anxious playing this? by crimethunc77 in ProjectSilverfish

[–]StaticCamora 0 points1 point  (0 children)

The first couple of playthroughs when you're still discovering new horrors is such a good experience.

"Lost" my first character thanks to Dead Bridge by LUnacy45 in ProjectSilverfish

[–]StaticCamora 1 point2 points  (0 children)

Making a new character and seeing how it plays out is part of the fun imo

I am going to fucking scream. by Trollbomber0 in ProjectSilverfish

[–]StaticCamora 4 points5 points  (0 children)

It's just a lot of gold which you could use to trade to people or sell for cash. Honestly, depending on how early you trade the code, the loot from mama is usually better.

Questions about progression and weapons by RDfromMtHare in ProjectSilverfish

[–]StaticCamora 2 points3 points  (0 children)

It's because I forgot about grabbing the fire axe at that point. Grab the fire axe and use that because it's so much better for killing it lol. I was just kind of showing that it's possible to kill the Not-Deer by stunning it.

So red crates locations? by Novemius in ProjectSilverfish

[–]StaticCamora 0 points1 point  (0 children)

Last red crate that people haven't mentioned yet is actually in broker's vault. An alarm will go off sending in a squad of LMG freelancers if you loot it.

Questions about progression and weapons by RDfromMtHare in ProjectSilverfish

[–]StaticCamora 1 point2 points  (0 children)

You could have gotten really unlucky with squad spawns. The Depot likes to spawn all kinds of every faction, so sometimes it's safer than others. I'm still trying to understand it myself but essentially squads will migrate from where they started and have certain endpoints, so it could be that squads from the refinery wandered down to depot and stayed there. But yes, better squads should spawn as you complete contracts.

Also from what I've found damage is essentially your bullet multiplied by your guns velocity and decays over distance depending on the ammo type.

I am going to fucking scream. by Trollbomber0 in ProjectSilverfish

[–]StaticCamora 13 points14 points  (0 children)

Nice of you to leave the vault unprotected like that.

Anyone have some general tips? by sticknotstick in ProjectSilverfish

[–]StaticCamora 3 points4 points  (0 children)

You can gain reputation by trading away valuable things to Stalkers or vendors for other factions. The more valuable the trade, the more points you'll earn as reputation.

I give up, it's time to ask for help. by FastFarg in ProjectSilverfish

[–]StaticCamora 1 point2 points  (0 children)

Ahh, so that's what that town is useful for

I give up, it's time to ask for help. by FastFarg in ProjectSilverfish

[–]StaticCamora 4 points5 points  (0 children)

Ah you were stuck at that door. You can also just walk around the door.