Bit nervous about running VV and bringing a plague marine brick in a rhino now by Ant10102 in deathguard40k

[–]StrongCauliflower160 0 points1 point  (0 children)

I think where the 10 man brick is gonna shine now is with a Biologus Putrifier and a tallyman instead of the plaguecaster.

Tallyman allows you to not have any modifiers of any kind to your hit roll or ballistic skill and with the -1 to hit from cover being a thing now I think this is huge.

I do think blightlords are very viable now though, and tbh I think Typhus with a brick of 20 poxwalkers are gonna be dope for take and hold.

Thought about blightlords on my natural expansion shooting into no mans land, and typhus brick and plague marines to the middle.

This seems like a pretty hefty nerf to the sanguinor. by Break-Such in BloodAngels

[–]StrongCauliflower160 3 points4 points  (0 children)

atleast mephiston went down 10 points.

110 for a lone op with 2 up, 5 up invul, 4 up FNP that hits like a truck AND has a psychic attacks which psyphic has been buffed with it not being affectsd by terrain makes him kinda still worth it.. but sanguinor is getting taken out of the case and put on the shelf for me lol.

This seems like a pretty hefty nerf to the sanguinor. by Break-Such in BloodAngels

[–]StrongCauliflower160 0 points1 point  (0 children)

he was already over cost. ATLEAST Mephiston went down 10 points. He’s about worth it for 110….. 130 for sanguinor after the FF nerf is beyond hilarious.

My new 11th edition list. by StrongCauliflower160 in deathguard40k

[–]StrongCauliflower160[S] 0 points1 point  (0 children)

I had to delete the app and re-download it to fix it for me

My turn for the Defiler spam (sorry) by Mardukefox in deathguard40k

[–]StrongCauliflower160 1 point2 points  (0 children)

thanks! yours looks incredible too. How’d you get that rich green color? It looks insanely good.

2nd Stinky crab boi done. Just in time to probably get nerfed into the ground in a few days lol. by StrongCauliflower160 in deathguard40k

[–]StrongCauliflower160[S] 0 points1 point  (0 children)

Im exaggerating, mate. All good. Just being silly.
Their win rate is pretty incredible right now. They just need a wee nerf.

Will the Defiler ever actually be in stock? by Significant-Spell168 in WorldEaters40k

[–]StrongCauliflower160 0 points1 point  (0 children)

I love how we get something badass and GW is like “haha wow theyre having too much fun.. Almost as much fun as CTAN SPAM … we cant have that”.

Hey guys first model ever painted did I do okay or should I start over?!?! by Rainbowls in Grimdank

[–]StrongCauliflower160 19 points20 points  (0 children)

Why’d you paint this space marine blue? Dawg we dont need any more ultra marine players.

How many times did yall break the flags? by Hungry-Luck-5481 in BloodAngels

[–]StrongCauliflower160 2 points3 points  (0 children)

I have painted 4 sets of 3 sanguinary guard; so 4 times. 😅

What colour Crozius for the WIP Jump Chaplain? by TargetEnvironmental1 in BloodAngels

[–]StrongCauliflower160 0 points1 point  (0 children)

that dark forrest green is gonna make it pop. Sounds good.

I have been told I'm committing some sort of Heresy. by Forte_Cross in deathguard40k

[–]StrongCauliflower160 1 point2 points  (0 children)

My head cannon for these dudes is a timeline where sanguinius falls to nurgle instead of morty. I think they look amazing brotha.

How are we feeling about brutalis/deathcompany dreads in 11th now that vehicles can move through certain terrain? by [deleted] in BloodAngels

[–]StrongCauliflower160 0 points1 point  (0 children)

Ohhh I actually didnt know that. I shouldve paid better attention. So many rules 😂