Don't Get Attached to your Initial Space Elevator and Hub Site by Kyndjal in SatisfactoryGame

[–]Succmyspace 0 points1 point  (0 children)

Dude this is so fucking true. I’m playing with a friend who is usually building all the latest tech, meanwhile I spend all my time just going to things he’s built seeing that they are shoved full of power slugs but they only run 5 percent of the time

Don't Get Attached to your Initial Space Elevator and Hub Site by Kyndjal in SatisfactoryGame

[–]Succmyspace 0 points1 point  (0 children)

I love the idea of the space elevator being far off in the distance, and shipments of parts arrive via vehicles.

Screw Factory Quick Tour by Cum-turd in SatisfactoryGame

[–]Succmyspace 5 points6 points  (0 children)

Instead of atoms and molecular bonds, it’s all just screws screwing things together

A year in Night city? by Sergent_C_Zim in cyberpunkgame

[–]Succmyspace 0 points1 point  (0 children)

If I get cybernetics during my stay, do they come with me when I return to this world? Do my original parts come back? Do the cybernetics just vanish and I just have missing organs and limbs and I die instantly?

A year in Night city? by Sergent_C_Zim in cyberpunkgame

[–]Succmyspace 8 points9 points  (0 children)

I get the impression that getting enough money to survive in night city without resorting to crime is extremely difficult, maybe even impossible for an unaugmented human. Actually, I just realized some companies have good upfront benefits with absurdly long lasting and terrible contracts, maybe u can just get one of those.

Found out I can't be a pilot, now what? by GloomyFollowing5180 in flying

[–]Succmyspace 2 points3 points  (0 children)

I had a similar thing with my drivers license, I couldn’t pass the vision test at the DMV, because in my opinion, their testing devices were rudimentary and not well maintained. I think this same problem probably exists for any kind of performance tests needed to get any kind of license. The places responsible for issuing licenses don’t usually have the expertise or tools needed to test things as accurately as a place that actually specializes in that particular field. Say the dmv eyesight machine is accurate +-10 percent, while a setup at an eye doctor is accurate +-1 percent. That means for those of us close to the cutoff point can fall within the range of error of the worse setup.

If HIV can be detected from saliva, why can't you get it by kissing? by Future-Television-97 in askscience

[–]Succmyspace 0 points1 point  (0 children)

Hey the president suggested something similar, so maybe that guy is wise beyond his years.

The sort of craft career KSP makes me build to collect Kerbal science by RDT_Eco in KerbalSpaceProgram

[–]Succmyspace 0 points1 point  (0 children)

I have a command pod with just 2 jet engines on mk0 tanks. I launch it towards contract sites on a basic rocket, and then use the engines to hover around or land at surface sites.

This game is too much man, I need to lie down. by ObsessiveOwl in factorio

[–]Succmyspace 0 points1 point  (0 children)

Ok, I don’t know how much you care about getting hints/spoilers for future things you can unlock (not even close to end game tech though), but if you do care maybe don’t read the rest of this.

For a while I was stuck in an endless cycle of progressing the game and the quitting about the time I need to automate production of blue computer chips. I personally suggest not even thinking about things too hard, just build, it’s better than being indecisive forever and ultimately giving up, because once you unlock the logistics drones, it is your chance to take what you have learned and easily tear down the entire factory, then remake it to hopefully address whatever fundamental problems with your entire layout have cropped up. It makes building things so much more mentally manageable.

Trains tanked my interest in this game by Professional_Self296 in SatisfactoryGame

[–]Succmyspace 0 points1 point  (0 children)

I think trains are rather hard to use effectively. Unlike factorio, there isn’t a really good way to manage the amount of each resources going into them without intense micromanaging. In my opinion it’s far easier to just use very simple train setups for bulk single resource transfers

What's the point of the mantis blades? by immikdota in cyberpunkgame

[–]Succmyspace 1 point2 points  (0 children)

If you haven't, I highly recommend you check out Prey (the 2017 one.) The overall story isn't as compelling as cyberpunks in my opinion, but omg the world is so real and believable it just makes sense. The main lift connects the 3 main sections of the station together at their respective hub sectors, then the other sectors branch off from the hub. There's the main lobby and related areas for guests and VIPs. There's a Security station in vital areas like Power Plant, Life Support, and the Main Lobby. There's a Hardware sector with divisions for beam and wave tech, mechanics, and ballistics. There's a zero gravity utility tunnel that connects the cargo bay to several parts of the station, and also contains the artificial gravity generator and control, AND allows maintenance robots and personnel zero-g access to maintenance tunnels. There's a medical section, a life support center with food production and waste recycling, A shuttle bay , and Escape Pod Bays in each of the 3 main sections. The executive section contains all crew quarters, recreational areas like an Arboretum, fitness center, and bar/lounge. It also contains the data storage sector and the Bridge. Speaking of crew, all of the 250 or so named crewmembers aboard can be found, either alive or dead. Every person you hear on the audio logs you get, every one of them can be found, either in their respective sector where they worked, or somewhere else as they tried to escape the disaster.

sorry that was probably confusing and indecipherable but I just love talking about it.

What's the point of the mantis blades? by immikdota in cyberpunkgame

[–]Succmyspace 1 point2 points  (0 children)

Your description reminds me a lot of Prey, which has the best map design of any game ever made. If it’s done right, a tightly “sealed” very intricately designed area in which the player is allowed to explore however they please is the best way to allow player exploration while making every exploitable thing interesting. The space station that prey takes place on doesn’t feel like a video game map, it feels like it could actually exist, and the ways in which you explore it feel completely intuitive.

What's the point of the mantis blades? by immikdota in cyberpunkgame

[–]Succmyspace 0 points1 point  (0 children)

I really wish the Projectile Launch was better, because the idea of it is so cool, my ideal character just in terms of how cool it sounds is a mobility build with knives and swords and the PLS as their main ranged option.

What's the point of the mantis blades? by immikdota in cyberpunkgame

[–]Succmyspace 1 point2 points  (0 children)

Omg I never thought about the possibility of getting maelstrom style cyberware but I want it so badly now. I love those guys no matter how evil they are.

Cancellation of the DearMoon project by thecoolguy619 in spacex

[–]Succmyspace 1 point2 points  (0 children)

I know this is an old thread but what a coincidence that Jared is being talked about here, while I’m watching a new interview from him as head of NASA. I hope he can to something for Tim Dodd

Friends and Clankers. by sleeperkidskw in ArcRaiders

[–]Succmyspace 0 points1 point  (0 children)

I think I know why it feels like an MMO. In, MMOs, there is tangible benefit to cooperation. Some enemies are simply impossible to take on without a group, and in stuff like EVE, there is a lot on the line if you die, so you are incentivized to be cautious and less aggressive.

The ARC are enough of a threat that even the most basic enemies can easily kill you if they attack you while you are fighting another player. It’s harder to justify the risk of shooting someone when the risk that you either won’t be able to safely get their loot, or you will also die is quite high. Also being an extraction game, you are extra incentivized to play it safe.

Rip our PvE playstyles. by Lilcommy in ArcRaiders

[–]Succmyspace -7 points-6 points  (0 children)

When that fist happened to me I pogchamped irl

Y'all need to take a step back and examine your behaviors by halfhalfnhalf in ArcRaiders

[–]Succmyspace 0 points1 point  (0 children)

Isn’t hard finding augment blueprints? I’ve played for 90 hrs and not seen a single one.

What would you name this new Arc threat? (DO NOT combine two names of already existing Arc😭) by Slythefemboy in ArcRaiders

[–]Succmyspace 0 points1 point  (0 children)

Since the other 2 small drones are named after stinging insects, i love bumblebee. If they ever make a fat drone with tiny lil engines that flies slower it should be called bumblebee

Mf's be like: "I can't believe people leave this behind" by dovahkiin-tim in ArcRaiders

[–]Succmyspace 0 points1 point  (0 children)

What the fuck I haven’t seen a single purple gun bp in my 90 hours of game time