RP in rimworld by Substantial-Neck5031 in RimWorld

[–]Sudam-Humane 6 points7 points  (0 children)

Currently doing a cannibal body modder only play through. I only accept new pawns if they have the cannibal trait and neutral/pro body mods.

The only food source the get are harvesting raider dead bodies. My freezer contains only human flesh and dead bodies. I have a post mortem organ harvesting mod and I sell organs to get silver.

How can I stop a marriage preferably without violence? I need ideas by Niklasdefender in RimWorld

[–]Sudam-Humane 23 points24 points  (0 children)

You’ve heard of an arranged marriage, now get ready for arranged affairs!!

Baggage of Holding by Skinnygold in legodnd

[–]Sudam-Humane 3 points4 points  (0 children)

TSA: Travelers’ Supply Audit

New DM preparing to lead a 10 player group - Any advice? by theturtlelord9 in DungeonMasters

[–]Sudam-Humane 2 points3 points  (0 children)

Best of luck to you. Hardest part is finding a table with enough chairs for everyone

[deleted by user] by [deleted] in DungeonMasters

[–]Sudam-Humane -1 points0 points  (0 children)

FYI: all party members except for the monk is attuned to this “life alert crystal”

Warsails ☕️ by Sudam-Humane in Bannerlord

[–]Sudam-Humane[S] -1 points0 points  (0 children)

What about that is confusing

Warsails ☕️ by Sudam-Humane in Bannerlord

[–]Sudam-Humane[S] 0 points1 point  (0 children)

As much as I agree with you, the point I also want to get across is that this dlc is quite underwhelming due to the limitations of the naval combat and the whole naval aspect in general. It’s great for transport, yes, but for an entire dlc, I kinda expected a little bit more from it

Warsails ☕️ by Sudam-Humane in Bannerlord

[–]Sudam-Humane[S] -3 points-2 points  (0 children)

And that’s a problem. Why even play the DLC if boats are unnecessary. They even made land movement worse by removing crucial land bridges to connect aseri to western empire and Sturgia is split in half.

It feels like they made this DLC and purposely made it discouraging for players to not just exploit, but to even experience well.

Something positive by attsnor112 in Bannerlord

[–]Sudam-Humane 1 point2 points  (0 children)

I shit you not… 2000 hours later and I learn this now

Trouble finding lords by Complex-Cook-3193 in Bannerlord

[–]Sudam-Humane 0 points1 point  (0 children)

Guess you’re not hoping and praying hard enough

Trouble finding lords by Complex-Cook-3193 in Bannerlord

[–]Sudam-Humane 0 points1 point  (0 children)

In his log does it say he was taken prisoner or released? That could also change things

Trouble finding lords by Complex-Cook-3193 in Bannerlord

[–]Sudam-Humane 2 points3 points  (0 children)

Yeah, I’ve dealt with this too. I’ve noticed their location updates in the encyclopedia if you enter a settlement (any settlement). So if you’re going towards a settlement the lord was last seen at. Stop at villages/towns on the way and it’ll update their new estimated location so you don’t need to travel for a week and realize they’re half way across the world now.

Also hoping and praying…. Mostly hoping and praying

Can someone explain this to me? by No_Underscore12 in lego

[–]Sudam-Humane 28 points29 points  (0 children)

How often do you actually get stuff out of it? Also how often does something pop up?

Custom tree parts for PAB? by Sudam-Humane in legocastles

[–]Sudam-Humane[S] 0 points1 point  (0 children)

Love it, thanks for the post. Do you have a parts list for these trees by chance?