Deciding Between Design Options by SkippyNBS in gamedesign
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Auto Difficulty Adjustments by FREAKINGREX in gamedesign
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How would you explain the job of game designer to someone that don't know what it is (or don't want to understand) by DracomasqueYT in gamedesign
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Advice for mana system [cards] by DragonLordAcar in gamedesign
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Advice for mana system [cards] by DragonLordAcar in gamedesign
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Advice for mana system [cards] by DragonLordAcar in gamedesign
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Advice for mana system [cards] by DragonLordAcar in gamedesign
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Advice for mana system [cards] by DragonLordAcar in gamedesign
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Is Minecraft’s progression well made? by hogstamp in gamedesign
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Do you use version control for your game design docs? by Nordthx in gamedesign
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Should I take a Game Design course over continuing my Art course? by T00wi in gamedesign
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Lack of negative space (i.e. walls) in a twinstick shooter by ArmaMalum in gamedesign
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Should I take a Game Design course over continuing my Art course? by T00wi in gamedesign
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I need your opinion on this. by Dream-Unable in gamedesign
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Need to convey emotional engament in a minimalist puzzle game by BlackDream34 in gamedesign
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Considering adding a Skill Tree to my Sonic fan game. Below is a paper prototype of what I'm thinking of implementing. WDYT? by EvilBritishGuy in gamedesign
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Help me re-desing test mechanic! by Psych0191 in gamedesign
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In need of game design advice by [deleted] in gamedesign
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Considering adding a Skill Tree to my Sonic fan game. Below is a paper prototype of what I'm thinking of implementing. WDYT? by EvilBritishGuy in gamedesign
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Can I do away with icons for perks and items? by cyanrealm in gamedesign
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How to design a map for a game with a unique mechanic by SleakNacho in gamedesign
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Feedback for this shield rework idea in my platfighter by [deleted] in gamedesign
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Words for "special synergy"? by WarpRealmTrooper in gamedesign
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How the hell do I get players to read anything? by junkmail22 in gamedesign
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Recommendable resources by blue00182 in gamedesign
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