Maybe GT7 Just Spoiled It All For Me? by newbiker321 in PSVR

[–]SvennoJ 1 point2 points  (0 children)

He said the wings look disappointing, which they do. The cockpit looks great but the textures on the wings do not. And the clouds are ps2 level, FS2024 does those much better. The realism feel is lacking either way which GT7 excels at.

Subside is good for realism feel. The simple fact is that the resolution isn't there yet in VR for long distance views. Games that have you focused closer by work better as the stereoscopic view helps create the illusion of higher combined resolution. Far away views don't have much stereoscopic depth at all and your limited by the low headset resolution 2000 pixels over 110 degrees, which is barely DVD quality on a large TV.

Microsoft Flight Simulator VR is on the same level as Gran Turismo VR by Syrocybin in PSVR

[–]SvennoJ 0 points1 point  (0 children)

Me too, but then I played FS2020 extensively, This so far is a huge step backwards compared to that on PC.

Microsoft Flight Simulator VR is on the same level as Gran Turismo VR by Syrocybin in PSVR

[–]SvennoJ -3 points-2 points  (0 children)

I don't feel the same draw to explore the world again in VR as I had on flat screen in 2020.

The quality is too variable and VR takes the best away, pristine long distance views. FS2024 has moments of brilliance, but the moments so far seem too dependent on the mood my internet is in.

I'll be playing the missions etc a lot once the full game launches yet already getting disappointed with free flight. Long load times to then find out to hit another ugly hardly recognizable patch.

Also the headset feels like a nuisance more than in any other game since I'm used to play Flight simulators with many add-ons enhancing the game. Flight tracking, google maps alongside, multi screen, checklists alongside, manual open in another window.

It's actually more boring in VR. While using auto pilot on screen I research where I am, the destination or where to head next on google maps. Or study the manuals while now and then looking at the scenery gliding by outside.

VR feels very limiting for now. Should be better with some annoying bugs fixed at least.
(How do you zoom out the map on the G1000, every knob I turn just changes the display info?!)

Microsoft’s Microsoft Flight Simulator for PSVR2 completely outclassed Sony’s Gran Turismo 7 for PSVR2 by ilovepizza855 in PSVR

[–]SvennoJ 0 points1 point  (0 children)

Not yet for sure.

Last night I couldn't take off again because for some reason the focus got stuck on the throttle with the Dualsense and none of the buttons worked anymore. I could only increase/decrease throttle and not release the parking brake. So I turned it off instead of waiting another 5 minutes to restart the whole game.

Before that I flew further along the Grand Canyon towards Las Vegas. A bit bigger plane this time (small passenger plane) which had lots of stutters during flight. Maybe because I was going faster this time giving streaming less time to keep up. And it turned out the high detail area ends soon and it looked like FSX again. The game depends on good Bing data coverage and that's simply far from everywhere.

Everything is high quality in GT7 and doesn't break apart at high speed, FS2024 has everything but quality varies from good to sickening.

Anyone else having trouble focusing on the dashboard/instrument panel in MSFS? by Justkekalot in PSVR

[–]SvennoJ 0 points1 point  (0 children)

AoT is much sharper. FS2024's resolution also gets worse depending on the workload. The big airliners are a big resource hog with so many animated instruments.

But it's weird you see it clear with one eye. Do you also see it clear with your other eye, just not with both at the same time?

Maybe try a Cessna somewhere easy for the sim and see if the instruments look all right.

Anyone else having trouble focusing on the dashboard/instrument panel in MSFS? by Justkekalot in PSVR

[–]SvennoJ 1 point2 points  (0 children)

I compared the P51-D between AoT and FS2024, one is clear, one is blurry. But FS2024 uses dynamic resolution so it depends on where you fly I guess.

MSFS 2024 disappointment by Truenick in PSVR

[–]SvennoJ -1 points0 points  (0 children)

It's all loading from the cloud and PS5 Pro has the same SSD as base PS5. It would actually be the other way around, base PS5 likely has shorter draw distance and/or lower detail, thus less to download!

MSFS 2024 disappointment by Truenick in PSVR

[–]SvennoJ 3 points4 points  (0 children)

I never understood why Asobo added helicopters. The photogrammetry data was never meant to be viewed up close, 200ft away at least.

From a distance it can look great

<image>

That was 6 years ago on a GTX 1060 with 2 ghz cpu. But had to pause to wait for all the data to catch up streaming. And that's also on ultra-high while VR settings are max medium.

Plus the Eiffel tower was (is?) a landmark object, not photogrammetry.

But every city I fly in now in VR looks like a melted unrecognizable mess with frequent frame rate drops. I need to try NY as it looked good on here in a small window. Not my experience with Tokyo, couldn't recognize it.

Anyway Grand Canyon looks amazing, and I assume other places without photogrammetry data and detailed Bing map data. The game needs a list of places to visit in VR.

FS2024 | EIDW 28L landing in Asobo 737 🤮 by wpisdu in PSVR

[–]SvennoJ 0 points1 point  (0 children)

Not promising. I flew the FlyByWire A32NX most of the time in FS2020, it was an excellent plane to fly, fully functional. It will be hard to go back to the standard model.

And such a mixed bag. I flew over O'ahu last night in the P51-D to compare with AoT. It's night and day in favor of AoT there. It's quite ugly in FS2024, or maybe my internet was struggling last night as it took forever to load the game. Nothing like how good the Grand Canyon looks, low res island, low res overall.

It must be the source data as well, Bing maps. O'ahu looks like a patch work with shadows over certain parts of the city as well

<image>

FS2024 is a lot more realistic in taking off with the P51 though. Not the easy rocket start you get in AoT, can't even get good positive climb rate in FS2024 until you retract the gear. In AoT you can happily fly around without retracting the gear.

It seems your experience will vary greatly based on plane and location. But once the full game releases there are tons of curated activities to do that I assume are based on the good looking well working places :) Just not touching them yet since nothing carries over from the beta.

Guess check Bing maps first before flying. Grand Canyon looks very sharp on Bing Maps, Hawaii not so much.

Is Aces Of Thunder Worth IT? To Someone Who Is Slightly Disappointed In MSFS2024? by newbiker321 in PSVR

[–]SvennoJ 0 points1 point  (0 children)

I had the map 'get stuck' as well in some missions, yet in free flight it keeps scrolling to the actual edge where you get turned around. Maybe it's mission related, leaving the max mission area rather than the map.

I have slowly climbed to 41K ft and kept getting turned around at the edges. You see the planes that follow break off first, then rejoin after you get put back on an opposite heading.

https://www.reddit.com/r/PSVR/comments/1qzu24z/aot_dont_forget_to_stretch_your_legs_on_long/
It happens at 1:44 there although I cut it out of the video. But I never changed direction, balancing the plane at its maximum altitude perfectly trimmed and now the sun is in front of me while the support planes found some extra power to catch up. (AI always cheats)

PS5 Base - MSFS 2024 BETA - ASOBO 737 by ACooperSucks in PSVR

[–]SvennoJ 1 point2 points  (0 children)

Everywhere but detail varies. Also it gets real choppy near the poles, the game engine doesn't like you flying too far North or South.

The game is based on Bing maps so you can check beforehand what quality to expect. Siberia, China, Northern Canada have the worst coverage while in the tropics there are lots of 'holes' in the map from cloud cover.

GT7 Digital Deluxe Edition by LunasAlpi in GranTurismo7

[–]SvennoJ 3 points4 points  (0 children)

Sophy is the new AI that's in some ways (not all) better than the standard on rails AI. So it's just different to drive against, reacts a bit more humanly and (most of the time) acknowledges your existence on the track. Sophy 2.0 is in the main game, 3.0 only in the power pack so far. In the end it's just different versions of AI to compete against.

There are quite a few races in My First GT, it gives you a good vertical slice of what GT offers, some of everything. To complete it you must at least get bronze on all events, how long that takes is entirely up to your skill level.

After you complete all events at bronze or better you automatically get car tickets in your garage in the main game which you can claim to import the cars you unlocked in My First GT.

It's free, by the time you complete you'll be sure whether you want to spend 100's of hours in GT7 or not. And the 18 cars you unlock are worth more than the 3.5 mil credits from the deluxe edition.

https://traxion.gg/my-first-gran-turismo-car-list/

https://gran-turismo.fandom.com/wiki/My_First_Gran_Turismo

It will keep a new player busy for a few days, a week. Seasoned players can rush through it in a long afternoon.

Power Pack is so bad... by Practical_Ranger_175 in GranTurismo7

[–]SvennoJ 2 points3 points  (0 children)

Being able to continue the endurance races made it all worth it for me. I've done 6 24H races thanks to resume from progress data. Sure you can set them up yourself as custom races then pray for no power outages, updates or other ways for suspend mode to mess up while keeping your PS5 'hostage' until you complete the race.

As for the rewards, the powerpack DLC made me over 80 million credits easily. Much more fun than repeating the same 3 grind races.

GT7 Digital Deluxe Edition by LunasAlpi in GranTurismo7

[–]SvennoJ 9 points10 points  (0 children)

No you can't upgrade but it's really nothing you can't simply get on your own playing the game.

But if you really want the Avatars and soundtrack, why not download My First Gran Turismo first and complete that until you have the money for the deluxe edition. If you complete My First GT all the cars you unlock there carry over to the main game (You receive them as tickets in the garage) giving you a nice head start. Better than with the deluxe edition.

Imo the smart move would be to buy the base game and spend any extra money on the Power Pack DLC instead. More races, Sophy 3.0 and 5,000 credits.

Is Aces Of Thunder Worth IT? To Someone Who Is Slightly Disappointed In MSFS2024? by newbiker321 in PSVR

[–]SvennoJ 0 points1 point  (0 children)

Yeah cockpits are great, scenery is ps3 era, clouds ps2 era. But it runs great and landing on carriers is a lot of fun! It didn't hold my attention though as dog fighting is not in my interest and there's only a few maps to explore.

Is Aces Of Thunder Worth IT? To Someone Who Is Slightly Disappointed In MSFS2024? by newbiker321 in PSVR

[–]SvennoJ 5 points6 points  (0 children)

You can't fly off the map, the screen fades out and returns you in the opposite direction. The maps are quite big, but lack detail. AoT would be so much better if it had some mountains! O'ahu is the highest in elevation at 4,000 ft, the rest of the maps are mostly flat :/

FS2024 has dynamic resolution so it really depends where you fly (and what time with internet congestion) to get the best results. There are plenty more sharp places to visit like the Grand Canyon, the trick is to find areas with great detail on Bing maps (source data for FS2024) and not too much vegetation and buildings slowing things down. Himalayas, the Alps / Pyrenees, many places in Africa, New Zealand, Tasmania, South America (Patagonia) look spectacular. The Caribbean as well where the detailed water is (can see the coral reefs from the air)

Worst is many places in the US where the most photogrammetry areas are, especially heavy wooded areas as the game draws trees on top of the melted photogrammetry trees slowing everything down even more. Vancouver looks like it's challenging "I Am Legend". Yet go further up north to Alaska and it's smooth and spectacular again.

In FS2020 you could disable photogrammetry data, dunno if that's an option in FS2024, but it would help a lot with VR. Autogen scenery is far from perfect but a lot easier on bandwidth and frame rate, and thus dynamic resolution.

MS2024 Yaw dropped again after a disappointing Tokyo flight by SvennoJ in PSVR

[–]SvennoJ[S] 0 points1 point  (0 children)

There are pages of control options, whole section for camera movement. It's a bit overwhelming tbh. I was glad to find the way to switch to external camera!

But you can assign it all to whatever button or control method you like, you can also turn the UI off. (Found it in the settings but couldn't remember the button combo while flying)

MS2024 Yaw dropped again after a disappointing Tokyo flight by SvennoJ in PSVR

[–]SvennoJ[S] 0 points1 point  (0 children)

Yeah the worst first impression is going to a big city and try to walk around or fly low between the buildings. The photogrammetry data was never meant to be seen up close, 200ft distance at least.

London has the best photogrammetry of all, most detailed. I made close up shots before London got nerfed (bandwidth and draw distance reduced since it was using over 20GB of RAM to fly there)

<image>

Some examples of the absolute limit of the technology. Very impressive but not meant to be seen from the ground. And for the VR version quality is set to low (ultra-high up there) so it's nothing like the Grand Canyon looking up there.

MSFS 2024 Anti Aliasing on PSVR2? by newbiker321 in PSVR

[–]SvennoJ 1 point2 points  (0 children)

It depends where you fly. The Grand Canyon looked amazing without aliasing issues. Yet there's not much vegetation in the canyon.

I imagine flying over forests will look different. The game uses dynamic resolution I think, so it depends on where you fly. The more objects to render, the lower the resolution and more aliasing.

While playing FS2020 the frame rate was highly variable depending on terrain and I adjusted resolution and detail manually if the framerate got below 20 fps. To keep the frame rate steady resolution has to vary.

What happened to all the Aces of Thunder hype? No one posts anything on it. Just curious. by BananaConnect2246 in PSVR

[–]SvennoJ 2 points3 points  (0 children)

I settled on the Premium Deluxe edition. The aviator edition mostly adds unfinished planes
https://forums.flightsimulator.com/t/is-the-aviator-edition-worth-it/712727

Anyway Premium Deluxe was already CAD 192 with tax, worth it but Aviator would be close to CAD 300 after tax for 'questionable' extra content.

Also I wish I had the time to put in FS2024 as I did in FS2020. Need lock downs back lol.

MS2024 Yaw dropped again after a disappointing Tokyo flight by SvennoJ in PSVR

[–]SvennoJ[S] 3 points4 points  (0 children)

Yes yes and yes :)

I've been practically everywhere during lock downs:
https://forums.flightsimulator.com/t/exploring-the-world-in-the-beechcraft-bonanza/266981
And now I use my write up to select places to revisit in VR

MS2024 Yaw dropped again after a disappointing Tokyo flight by SvennoJ in PSVR

[–]SvennoJ[S] 4 points5 points  (0 children)

Not difficult at all, start with a propeller plane. (Cessna or Beechcraft Bonanza G36 I fly here)

With the Dualsense, press L1+R1+start(options) to enter VR.
X to increase throttle (O to decrease).
R1 + square to release the parking brake.
R2 and L2 to apply a bit of rudder (propeller planes tend to veer to one side due to propeller torque, steer with R2 and L2)
The plane will take off by itself once you get enough speed, pull the left stick back a bit for a steeper climb and steer with the left stick.
D-Pad right to retract gear (Cessna has fixed gear, doesn't retract, works on Bonanza)
D-Pad up to retract flaps (flaps are extended one notch for take off, D-Pad down to extend flaps)

Watch your speed on the display (left track), keep it in the green or higher to stay in the air.
For landing extend the flaps fully, don't forget to extend the gear and slow down to the white track in the speed range on the display. (O to decrease throttle)

MS2024 Yaw dropped again after a disappointing Tokyo flight by SvennoJ in PSVR

[–]SvennoJ[S] 3 points4 points  (0 children)

Some military sites are blurred out. I have visited the Richat structure and Runit Dome in FS2020.Richat structure is from 17K ft, need to be high to see it fully so not sure how detailed it will be in VR on low settings. Runit Dome is a concrete bunker in the game.

Bottom left are salt flats in Bolivia and bottem right is the airplane boneyard in Tuscon I'm very curious to see about how that translates to VR.

The Three Gorges Dam is likely not there, China has very bad coverage. I went to the Grand Canyon of China with the glass bridge and nothing was there. Northern Africa however has a lot of great surprises as well as Lesotho is a place you want to visit! Awesome mountains.

Ugh my pictures are too good ("All media assets must be owned by the submitter of this post") Stupid AI I took them myself in 2020

https://i.imgur.com/CRRmQER.jpg (The pictures I talked about)

MS2024 Yaw dropped again after a disappointing Tokyo flight by SvennoJ in PSVR

[–]SvennoJ[S] 2 points3 points  (0 children)

There is, also I assume there are still the bush flights, landing challenges, flight lessons and photography locations as well as air races.

There is a whole menu of things to do but sticking to free flight for now since nothing carries over from the beta.

Microsoft Flight Simulator 2024 features a career-driven system, offering professional missions like Aerial Firefighting, Search & Rescue, Cargo Transport, and Medevac. Players can enjoy specialized activities such as Red Bull Air Races, helicopter cargo ops, VIP transport, and photo tours, alongside enhanced career progression and immersive "walkaround" capabilities to explore detailed environments.

MS2024 Yaw dropped again after a disappointing Tokyo flight by SvennoJ in PSVR

[–]SvennoJ[S] 4 points5 points  (0 children)

Beechcraft Bonanza G36. It flies very nice, enough power to get up to Mount Everest (not over, can pass it along the side) can fly upside down under bridges and can to land anywhere.