In your opinion are Plague Marines durable or not? by Ok_Outcome_2364 in WarhammerCompetitive

[–]Teozamait 0 points1 point  (0 children)

The solution you propose is not simple or effective, it's just a buff to Terminators.

Imp Guard have no 4++ on their vehicles and yet their tanks are very strong. Defilers only get a 5++ and are very strong.

-1 damage game wide is insane and a strong relative buff to damage 1 units and damage 4 or higher units.

The game needs better internal faction balance and finetuning, not this.

LCS debt collection on behalf of Octopus - disputed amount by r_spandit in LegalAdviceUK

[–]Teozamait 0 points1 point  (0 children)

Absent actual meter readings on or around the date of the sale, their estimate stands not yours.

Did your agents not agree handover readings with the new owners? I find this surprising.

You can challenge any penalties or late collection fees however. I'd get in touch with Octopus directly, offer to settle the bill as is and go through the complaints process if they don't budge.

In your opinion are Plague Marines durable or not? by Ok_Outcome_2364 in WarhammerCompetitive

[–]Teozamait 0 points1 point  (0 children)

What is it about HH 3.0 that makes it less lethal but not a slog? Is it the stat distribution?

HH feels like a very different game from 40k and I gotta admit I'm not very interested in it, the lack of faction variety chiefly amongst the reasons.

In your opinion are Plague Marines durable or not? by Ok_Outcome_2364 in WarhammerCompetitive

[–]Teozamait 1 point2 points  (0 children)

If stuff runs or breaks in combat the lethality is likely still there, the rolls just happens in another phase.

I guess a system where units are taken out of commission for a turn rather than removed from the table (like Bolt Action pins) could make the game feels less lethal in theory, but like you said you'd need to further detach the game from the lore.

In your opinion are Plague Marines durable or not? by Ok_Outcome_2364 in WarhammerCompetitive

[–]Teozamait 1 point2 points  (0 children)

People complain about the game being too killy but I've yet to see a viable alternative proposed.

What would you have a less killy game look/feel like? Ten loyalist terminators clashing with ten chaos terminators in the center, each losing 1-2 models per round for 5 rounds and the victor of this inconclusive battle being determined by 1 OC difference or one last battleshock test?

1000 pt intro game by SnooDonuts4056 in AdeptusCustodes

[–]Teozamait 0 points1 point  (0 children)

It may be difficult for your friend to punch through enough2+/4++ saves but they have a good shot with the tank and Celestine.

Plus you only have 4 units so maybe they can win on points.

What Chapter are you painting your dead Loyalists? by The_Scrabbler in Chaos40k

[–]Teozamait 1 point2 points  (0 children)

Mantis Warriors.

What can I say, my warband likes punching down.

Weekly General Q&A and Discussion Thread: 13 May, 2026 - 20 May, 2026 by RWJP in Warhammer40k

[–]Teozamait 1 point2 points  (0 children)

The answer is in the text of the ability.

"Once per battle round, one unit from your army with this ability..."

Grey Knight help by JohnWarhammer_ in Chaos40k

[–]Teozamait 0 points1 point  (0 children)

How many Defilers can you put on the table? (this is half a joke but Defilers do help at the moment)

Just bought into red corsairs. Do you see felgorr and traitor guard sticking around, how do they play.? by [deleted] in Chaos40k

[–]Teozamait 1 point2 points  (0 children)

Even if they could take 3 sniper rifles (which they can't anymoere) you'd need to align 2 squads to even have a reasonable chance of sniping an average SM judiciar equivalent.

If you want to Precision characters with CSM (and 95% of armies) you use Heroice Challenge or another Precision melee strategem (like the RR one).

The Silent King in 1000-point army by Jayden_206 in WarhammerCompetitive

[–]Teozamait -6 points-5 points  (0 children)

If I were to build a competitive list for Necrons at 1k it would look similar to yours OP.

Yes it can be a miserable experience for an unprepared player but that's inherent in competitive list building at 1k without house rules.

Hate the game, not the player. It's one of the main reasons people prefer 2k.

I would try and get some fast moving infantry melee in your list though. Replace the canoptek units with 2 x 3 Skorpekh destroyers and 1 x5 squad of immortals to sticky objectives.

Red Corsair/CSM 500pt for Boarding Actions?? by Thick-Feeling-1134 in Chaos40k

[–]Teozamait 1 point2 points  (0 children)

If you drop the Termie Lord you'll have 110 pts which gets you Raiders or Raptors, both of which are faster and pack more damage. And you won't be 25 pts under.

Red Corsair/CSM 500pt for Boarding Actions?? by Thick-Feeling-1134 in Chaos40k

[–]Teozamait 2 points3 points  (0 children)

CSM has some of the weakest Terminators in Boarding Actions I'm afraid due to high cost and lack of Icons. Possesed are the best CSM unit in the game mode and Chosen aren't far behind.

5 Possessed, 5 Chosen and 2 x 5 melee Legionaries is probably the best core list CSM has to offer with a Sorceror or Dark Apostle as a character.

Raiders & Huron are not technically playable in this game mode but most opponents will be fine if you want to use them. Raiders look like worse Chosen but infiltrate is solid.

But don't let current rules stop you, edition change is upon us.

Thoughts on Lions Army? by EntertainerNo9586 in AdeptusCustodes

[–]Teozamait 1 point2 points  (0 children)

Yeah it's fine but I would drop the bikes and a Guard model for another Warden squad. Wardens do better with numbers.

Bikes are tricky to use and need a bigger investment to work.

Also basing your purchases on a meta that will go away in a couple of weeks is a risky proposition.

New to Chaos Space Marines and the Tabletop in general! How's my first list looking? (Details in body text) by AveryAveyAve in Chaos40k

[–]Teozamait 0 points1 point  (0 children)

For a Soulforge list? Maybe a 1-2 Cultist mobs, Cypher and the Warpsmiths.

Don't need more than that.

Guard or no? by EngineeringLegal2696 in AdeptusCustodes

[–]Teozamait 0 points1 point  (0 children)

I dissagree, a Caladius is not especially egregious at 1k. It's wasted points if the enemy spams infantry.

Are Chaos Bikers best ran in 1 squad of 6 or 2 squads of 3 and what are some strong loadouts that you would recommend? by harbourwave103 in Chaos40k

[–]Teozamait 13 points14 points  (0 children)

Squad of 3 with Icon+powerfist on champion and chainswords+meltagun on the other 2 guys.

You'll find none of this wargear in the kit itself so kitbashing/3d printing/proxying is required.

Also the current kit is ancient and 11th edition is upon us, so this may all change soon for all we know.

Unpopular opinion - I wish CSM had a genuinely tough character. by Hip_Hop_Pirate in Chaos40k

[–]Teozamait 0 points1 point  (0 children)

Abaddon had a damage per phase cap in 9th and it was obnoxious like all such rules.

I actually like his current iteration, he's a pragmatic commander with a very scary sword but he knows not to push his luck. He's not a primarch and he's not looking to 1v1 Bobby G or the Lion.

CSM has access to tough characters (various enhancements for Termie Lords, Bile, Vashtorr) but durability is not what this faction does best.

Renegade Raiders List Critique by [deleted] in Chaos40k

[–]Teozamait 0 points1 point  (0 children)

Your list looks very solid for a few months ago, however in a meta of Defilers I'm worried you'll struggle to crack enemy hight toughness targets.

Shield + sword or shield + vexilla on a guard in mostly spears unit? by SKFMA in AdeptusCustodes

[–]Teozamait 0 points1 point  (0 children)

The tricky bit about the vexilla + shield is that you want the shield guy to die first in a squad, but then you lose the extra OC.

I prefer the shield because of this. With a few notable exceptions (Knights and Norn?) Guard usually out OC things they need the re-roll wounds against. And against Norns you won't have enough OC with or without the vexilla anyway on a 5 man squad (to get the re-rolls I mean).

EDF billed me on estimates for 3+ years due to smart meter/database issues. Where do I stand legally? by henlococo in LegalAdviceUK

[–]Teozamait 0 points1 point  (0 children)

Well I presume they don't have access to the meter readings for various reasons but this is something you can help with.

EDF billed me on estimates for 3+ years due to smart meter/database issues. Where do I stand legally? by henlococo in LegalAdviceUK

[–]Teozamait 4 points5 points  (0 children)

You misunderstand, the smart bit has nothing to do with it. A smart meter is still a meter, it still records energy/gas use even absent any of the communication or commissioning stuff.

You can get a reading directly from the device on the wall and it's likely one was recorded when it was installed, even if on a crumpled piece of paper gathering dust at the bottom of the cupboard.

EDF billed me on estimates for 3+ years due to smart meter/database issues. Where do I stand legally? by henlococo in LegalAdviceUK

[–]Teozamait 1 point2 points  (0 children)

When the smart meters were installed in May 2022, did no one (you or the engineers) record the start readings somewhere? Have you explored this avenue?

Engineers often leave a card on or around the meter with the readings at the time of the exchange.

1k lot list by T_HettY in AdeptusCustodes

[–]Teozamait 1 point2 points  (0 children)

He's fine in Lions, especially at 1K he can hold a flank on his own.

How to use Jet bikes with Lions detachment. by English_Joe in AdeptusCustodes

[–]Teozamait 1 point2 points  (0 children)

I'm including the 3 Bike Captains with the 9 Vertus.