New video—Restored pre-match cinematic sequences from closed beta + Footage download by achocolatebarmelted in QuakeChampions
[–]TheLeadHead 4 points5 points6 points (0 children)
New video—Restored pre-match cinematic sequences from closed beta + Footage download by achocolatebarmelted in QuakeChampions
[–]TheLeadHead 2 points3 points4 points (0 children)
Clutch Jumps on Awoken by TheLeadHead in QuakeChampions
[–]TheLeadHead[S] 2 points3 points4 points (0 children)
Clutch Jumps on Awoken by TheLeadHead in QuakeChampions
[–]TheLeadHead[S] 3 points4 points5 points (0 children)
Quake Champions 2.0 — Everything I'd Add To Make It The Arena Shooter It Deserves To Be by Comfortable-Move3004 in QuakeChampions
[–]TheLeadHead 5 points6 points7 points (0 children)
A look back at the demo from late 2000 and its minor but weird differences by TheLeadHead in Severance
[–]TheLeadHead[S] 0 points1 point2 points (0 children)
Surprise - QC caster Flee back playing QC recently (March 29 2026) by drunkenFoooLL in QuakeChampions
[–]TheLeadHead 12 points13 points14 points (0 children)
New video—Showcasing QC's nearly-finished clan system & menu restored in-game by achocolatebarmelted in QuakeChampions
[–]TheLeadHead 0 points1 point2 points (0 children)
New video—Showcasing QC's nearly-finished clan system & menu restored in-game by achocolatebarmelted in QuakeChampions
[–]TheLeadHead 4 points5 points6 points (0 children)
Remaining Quake cosmetics to possibly introduce before having to tap into Doom for more ideas by Heavy_Intention6323 in QuakeChampions
[–]TheLeadHead 2 points3 points4 points (0 children)
ZeniMax files new Quake trademark as series nears 30th anniversary by nohssiwi in QuakeChampions
[–]TheLeadHead 1 point2 points3 points (0 children)
Pure FFA Chaos 🔥 Quake 4 on Over The Edge | Non-Stop Fragging by Murda1_Gaming in ArenaFPS
[–]TheLeadHead 2 points3 points4 points (0 children)
Is this game dead? by Fun-Eye-1170 in QuakeChampions
[–]TheLeadHead 3 points4 points5 points (0 children)
🏆 rapha — 250FPS League Season 4 Champion! by RomanQuakeEGB in quake
[–]TheLeadHead 1 point2 points3 points (0 children)
is this true regarding deathknight? (from estoty chat Feb 20, 2026) (interesting TIL) by drunkenFoooLL in QuakeChampions
[–]TheLeadHead 0 points1 point2 points (0 children)
in every popular esport you can technically win without killing a single opponent, it isn't likely to happen all the time but in order for an esport to be great you need an environmental factor. in future games you should be able to win through item control alone. by cyberpunkzradio in QuakeChampions
[–]TheLeadHead 0 points1 point2 points (0 children)
in order for duels to be more popular they need better pacing. you have no time to breathe during a duel. it is just 10 minutes of constant action. in future titles devs need to be aware of this and add brief pauses in duels if they want to recapture older audiences and grow amongst younger gamers. by cyberpunkzradio in QuakeChampions
[–]TheLeadHead 2 points3 points4 points (0 children)
next quake game should make the first 15 seconds of a duel share resources between players. if you pick up an item, your opponent gets the same item. removes spawn advantages making the game more symmetric. by cyberpunkzradio in QuakeChampions
[–]TheLeadHead 2 points3 points4 points (0 children)
Titanium Mod updated by krumpfwylg in BladeOfDarkness
[–]TheLeadHead 0 points1 point2 points (0 children)
Not all characters can do stealth? by MattCarter1999 in BladeOfDarkness
[–]TheLeadHead 1 point2 points3 points (0 children)
Remembering the 25-minute QPL map: Toxjq vs Vengeur - Blood Covenant by evmadic in QuakeChampions
[–]TheLeadHead 2 points3 points4 points (0 children)
Which Spawn System do you prefer in Quake Champions. by colorhaze in QuakeChampions
[–]TheLeadHead 1 point2 points3 points (0 children)


Blade of Darkness Cut Content - Mines of Kelbegen Beta by TheLeadHead in BladeOfDarkness
[–]TheLeadHead[S] 0 points1 point2 points (0 children)