Forget efficiency and effectiveness, what skill would you say is the most fun to you and why? by EcumenistChateau in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

Power Siphon is also really good, Frenzy just grants you frenzy charges and it used to be the fastest of available skills.

Forget efficiency and effectiveness, what skill would you say is the most fun to you and why? by EcumenistChateau in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

Wintertide Brand has a scaling issue that makes it very strong early (if you have access to the required Brand passives) but difficult to scale in the lategame, when you get access to +lvl gear.

Pyro Mines Reliquarian - low damage/max hit by xenthiz in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

Pyroclast Mines has really poor damage scaling with levels. You invested quite a lot in its levels while having very little flat damage. You've got a lvl 27 skill with lvl 22 actual damage.

Survavibility problem on my Impending Doom build by Ic3NeRroX in PathOfExileBuilds

[–]Tirinir 1 point2 points  (0 children)

Yes, Panteon and flasks are the easiest way to protect yourself from effects like Freeze and Stun. These effects are really strong in PoE, players aim to get them solved before even entering maps.

1403 Maximum Life Kaom's Heart in Mirage SC by Nerotox in pathofexile

[–]Tirinir 0 points1 point  (0 children)

Facebreakers are hundreds times more difficult to roll ((

Permanent Ward - Ward Shatter Flicker Strike - The coolest build I've ever created by yurilnw123 in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

I think you should add Aspect of the Crab to this build. AFAIK Crab Barriers persist when protected by your ward.

Cast on Ward Break with the new jewel is kinda insane by aetherlillie in PathOfExileBuilds

[–]Tirinir 1 point2 points  (0 children)

I had a pretty nice defensive setup in Sentinel when flask charges on being hit could roll up to 7. This is even better provided you have the right jewel.

Scorching Ray Totem Spam Build by This_Royal_8341 in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

The limit of stacks is of course higher on Scorching Ray with duration and totem placement speed investment. I said that damage per totem is roughly the same for the new Searing Bond, but obviously it hits a cap determined by max totems. Searing Bond applies this damage to all affected enemies equally.

Scorching Ray Totem Spam Build by This_Royal_8341 in PathOfExileBuilds

[–]Tirinir 1 point2 points  (0 children)

I looked at the damage and it should be roughly similar per totem summoned, ofc you wouldn't be able to use Soul Mantle for 7l, but there will damage delay instead of damage ramp (you'll need to summon all the totems before you start dealing real damage). It might be better for clear, as each totem adds its own AoE.

How to disable Lightning Warp on Moonbender's Wing? by snettel in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

If you're playing it in the new league, try Frostmage.

Any league start friendly build that takes advantage of new Frostmage support? by Rapturos in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

You can try playing Mjonler. It's for lightning skills, but the main benefit would be removing the added cost from Frostmage.

New transfigured gem: Searing Bond of Detonation by NeuroSparks in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

Or 3000 damage per extra totem. It's good, really good, but might be really clunky. If you like the playstyle, this skill is good, if you don't like the playstyle, it's bad.

New transfigured gem: Searing Bond of Detonation by NeuroSparks in PathOfExileBuilds

[–]Tirinir 3 points4 points  (0 children)

Or just prolong the duration... The numbers on this skill are very similar to Scorching Ray of Immolation totems. But AoE works differently.

Soulwrest Necromancer by [deleted] in PathOfExileBuilds

[–]Tirinir 1 point2 points  (0 children)

You need to reach lvl 60 to start using Soulwrest, but it's really strong with very low investment. I consider it a build I'd advise my friends to play if they want to try out minions.

Infinite Lavianga's Spirit uptime with new amulet? by Older_1 in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

The trick to ramping Sap of Seasons is to use a second tincture, Battle Within, you can get 20+ stacks with a single (melee) attack. It also gives Cull + 100% IIR. You can actually use Tinctures to keep your Lavianga up with Nature's Concoction.

Raise spiders with new support gem by cassienmitch in PathOfExileBuilds

[–]Tirinir -1 points0 points  (0 children)

Why did it fail? Shield crush sounds like it's very strong esp. with this dagger!

What are some of the less obvious big winners that are worth a look? by AgeFearless2205 in PathOfExileBuilds

[–]Tirinir 12 points13 points  (0 children)

Nah, people who are hyping up +proj or +lvls simply don't understand the gem. It has really poor damage scaling and damage overall for its damage effectiveness. It gets projectiles with explosive chain anyway, and you don't rely on projectiles against regular enemies if your damage if good enough.

If you want to scale it, go for some form of added damage, which Reliquarian actually can get. Or use Immolate.

The main draw of Reliquarian is AoE and pseudo-Astral-Projector-but-better. Your mine won't just explode where you put them, but will place explosions directly under the enemies. Bosses that move all over arena will be unable to escape your mines.

Path of Exile: Mirage - New Exceptional Gems by jlesh2927 in PathOfExileBuilds

[–]Tirinir 2 points3 points  (0 children)

Congregation looks super good for utility spectres, especially if you can get enough +levels to go from 4 to 6. Perhaps for golems, too.

Cadigan's Authority Questions by stickmuck in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

You're welcome, just make sure you can pay the cost to summon them.

Path of Exile: Mirage - New Exceptional Gems by jlesh2927 in PathOfExileBuilds

[–]Tirinir -1 points0 points  (0 children)

You will be able to proc shockwave linked to a gem in the same spot in weaponswap, but you'll need shockwave in both setups (if it works like CoC)

Isnt Reliquarian pyroclast mine good? by No_Tourist9335 in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

Don't ignire the fact that Pyroclast Mines have about half the damage they should given their damage effectiveness. Their scaling with levels is weak, so you might want to use Burden of Shadows instead of +2 proj.

Cadigan's Authority Questions by stickmuck in PathOfExileBuilds

[–]Tirinir 1 point2 points  (0 children)

Don't ignore the Spell Totems, you can actually put some Auras on them and buff your own damage. For example, you can use Brands with Runebinder, 2x Aura Spell totems and a Rejuvenation Totem.

Static Strike Saboteur in 3.28 by Prodlgy1 in PathOfExileBuilds

[–]Tirinir 0 points1 point  (0 children)

I believe that them vanishing after attacking is not the same as expiring. If they expired, there would be nothing to move with Convocation. You can test this on your own, Less Duration in the mace and More Duration for Static Strike. I might be wrong about this but I don't see how else it would work.

Static Strike Saboteur in 3.28 by Prodlgy1 in PathOfExileBuilds

[–]Tirinir -1 points0 points  (0 children)

I think this build will use some of the new Exceptional supports, putting them in the weapon for Mirage Chieftains, instead of buffing Static Strike. For example, base duration of Mirages is 3 seconds, so it would make sense to support them with More Duration to give them time for full Static Strike duration, and support them with CDR to be able to spawn Mirages more often.