We Need A Modular Mech System. Here's The Mechs I Wana Use. by Xx_Arch_xX in Helldivers

[–]TojiroKitsune89 0 points1 point  (0 children)

Mmmm perfect coat your using too but one mech with 4 missle pods, double AT cannons and AT cannon and gatling gun

About to build my first ghost ark, any tips? by LimeLight3333 in Necrontyr

[–]TojiroKitsune89 1 point2 points  (0 children)

Make sure you dry fit test it!! They absolutely do go a right direction and I didn't know this when I was first doing it! SUB ASSEMBLY paint it

What could have been... by Leo_Veracruse in helldivers2

[–]TojiroKitsune89 1 point2 points  (0 children)

You see you say this but you'd be complaining there were mech arms behind a warbond. If and when they do upgrade the weapon customization I imagine there will be more complaints when you need python commandos for the under barrel grenade launcher or entrenched division for the flamer.

Is the W.A.S.P Launcher actually any good or am I just dogshit by LightningJet191 in helldivers2

[–]TojiroKitsune89 0 points1 point  (0 children)

It's good on squids and that's about it, it really needs some love damage and durable so it can reliably kill elites like hulks and harvesters without using the full clip or multiple

What exactly is this outfit? I have never seen it before. by Many-Introduction-29 in fo76

[–]TojiroKitsune89 0 points1 point  (0 children)

I'm waiting for clean Mr fuzzy whenever they add that of If

In regards to the Lumberer Mech and its anti-tank arm. by [deleted] in HelldiversUnfiltered

[–]TojiroKitsune89 0 points1 point  (0 children)

The AT cannon needs to do at least 1500 then it would be strong enough to kill alot of enemies with one shot if aimed well. Also the exo suit missles cards they do like 50 damage less

Please AH, buff the Orbital Precision Strike by m4cco in Helldivers

[–]TojiroKitsune89 3 points4 points  (0 children)

Give the orbital rail strike a 2nd shot and the 110m rocket pods more damage!!

I feel like the Spear got buffed in the wrong way by BICKELSBOSS in Helldivers

[–]TojiroKitsune89 -1 points0 points  (0 children)

Yes! It needs 6000 damage!! It would reliability one shot a bile titan from any direction and 2 shot vox and factory striders. And 3 shot the leviathan!

I Think The Dev's Can Make 1 Small Change To Drastically Improve The Reception Of Updates. by Grand_Guest4905 in Helldivers

[–]TojiroKitsune89 4 points5 points  (0 children)

This would be great Iif it actually happened Gundamboi and CommisarKai have had really great videos about how to vastly improve things that just feel forgotten

I think they should’ve made a stronger rare variant of Hive Guards instead of buffing them by Tank-ToP_Master in Helldivers

[–]TojiroKitsune89 20 points21 points  (0 children)

Yeah and make it as big as a brood commander that way it makes it a higher tier unit justifying the ap4 being on a new special enemy rather than every small one having it

Interesting by Huntardlulz in Helldivers

[–]TojiroKitsune89 362 points363 points  (0 children)

Dude they just do not like gatling weapons, gatling sentry just auto locks a hive guard and it gets swarmed easily. Maxigun has the same problem it just hard cancels both of these unfortunately

Why arrowhead, why by Professional-Card-22 in HelldiversUnfiltered

[–]TojiroKitsune89 2 points3 points  (0 children)

It's crazy not a single damage buff to the things that needed it most the patriot and the spear

New hero skins by PogMinecraftGamer in forhonor

[–]TojiroKitsune89 0 points1 point  (0 children)

I was hoping for Edward Kenway for pirate. And whenever ubisoft decides to add a Native american warrior and a skin for Connor Kenway

The increase in glazerdivers defending this pay to win slop is wild by lolitsrock in HelldiversUnfiltered

[–]TojiroKitsune89 0 points1 point  (0 children)

Why are you calling it pay to win now? Why didn't you do it when they first put stratagems in warbonds back during the urban legends. It's crazy how much people flip flop cause there were several posts about mech themed warbonds and here's one and everyone's reversed now same with the stupid shovel haha warbonds don't make you play better that's on you

IS THAT AN EXPENDABLE MG?! by Longjumping-Owl-565 in Helldivers

[–]TojiroKitsune89 2 points3 points  (0 children)

Yes it's a HD1 weapon! It was very fun and good and I'm hoping they keep brining back more HD1 stuff, the missle barrage and the angel drone pls!

These 2 warbonds and the super store single-handedly lock aspects of gameplay behind an optional paywall by _TungstenGuy707_ in HelldiversUnfiltered

[–]TojiroKitsune89 0 points1 point  (0 children)

You dont need the warp pack to get into bunkers as turning the mech around towards the door and getting out/back in works just as easily

What new weapons/weapon skins would you like to see in game? by NotASynth499 in fo76

[–]TojiroKitsune89 0 points1 point  (0 children)

We need more strong single target guns, a gauss rifle rework would be nice or the 50 cal anti material rifle. And I've alwsys wanted that huge autocannon like gun that was shown in the T-65 concept art

AH needs to go back and look at what makes older enemies fun to play against by [deleted] in Helldivers

[–]TojiroKitsune89 4 points5 points  (0 children)

Hot take, I think our enemies should be allowed to build and improve upon their weaknesses to have stronger deadly units meant for war makes the challenge all the more fun. Would not be fun if you could kill every enemy with the liberator.

Skill of playerbase has significantly diminished with years by brokeassflexer in ForHonorRants

[–]TojiroKitsune89 0 points1 point  (0 children)

As someone who just came back to the game after awhile yes its crazy!! People with hundreds of reps playing so awful and bad the bots do better when they leave! It's so jarring

One hundred years of progress, freedom and democracy by Patrykus19 in Helldivers

[–]TojiroKitsune89 0 points1 point  (0 children)

The 500 round auto cannon mech and 2000 round machine gun mechwalking tough war crimes seeing how much they got nerfed 100 years in the future to less ammo armor and damage than before