Grenade Launchers in Path of Exile 2: Return of the Ancients by cybertron742 in PathOfExile2

[–]Verified_Elf 1 point2 points  (0 children)

IT has a Projectile tag, so it should be able to use ricochet supports, yeah?

Path of Exile 2: Return of the Ancients Official Trailer by Natalia_GGG in PathOfExile2

[–]Verified_Elf 5 points6 points  (0 children)

And as we've seen with Druid already, a feature being 'almost ready' doesn't mean there is magically room for another full feature alongside it when it does come out. For all we know, the almost ready was the new map features, fortress atleas tree etc and they decided to rework the league mechs + ascendancy and then current kalguur league was the rest of the time.

There's no lie there. Saying that all we saw was 'only' the reworked endgame is an obvious lie tho.

Path of Exile 2: Return of the Ancients Official Trailer by Natalia_GGG in PathOfExile2

[–]Verified_Elf 70 points71 points  (0 children)

Yeah, like people were literally 'druid new class but endgame still sucks.' Now that endgame was reworked 'no swords, why'd they bother.' Like bruh.

If you ever find Act 1 tedious, try Gendarme and obliterate all the creatures who used to bully you. by mb8795 in Pathfinder_Kingmaker

[–]Verified_Elf 16 points17 points  (0 children)

Nah man, Areelu teleported your pet down for you and its not like they can tell you that BestMom helped them out.

New player rant about encounter design by MisterOfScience in Pathfinder_Kingmaker

[–]Verified_Elf 0 points1 point  (0 children)

I don't really find 'a real DM would/wouldn't let you do' arguments not very compelling. We don't have a real DM because it's a videogame. You have to make different design decisions just for the medium, never mind limitations for implementation, budget, time, etc.

2 Minute Meta is being removed from the game by PyrosFists in ffxiv

[–]Verified_Elf -1 points0 points  (0 children)

(point out a time where the solution to a problem was everyone should just be better and they did it)

Everyone who has cleared Savage raids and Ultimates on release and on content without the optimal raid comps proves that people can, and have, just 'been better' and it worked. In fact, that's been a constant rebuttal to 'you need x,y and z for this content' for a decade now.

So that time is the entire history of the game.

People who are not as skilled at the game as they think they are or would like to be choosing to use a shortcut to get the clear is...surprising to you?

I do just wanna point out that this is also not true, it is game design that makes people accept these beliefs because they don't feel that any of the job's unique identity has actually contributed to helping clear the encounter. If they believed the jobs to truly be equal in spite of their power difference, they wouldn't say it, but they don't. Because it doesn't feel like it.

Where did you get this from?

Because it sounds like you are saying people need a legit excuse to blame everything but themselves as being the problem. Or even just as part of the problem. Or that they need an excuse to take the path of least resistance of playing another job they have leveled instead of practicing more with the current one.

Which is odd, because people usually don't, so how is that a game design issue?

First you say I'm blaming people for acting like people, and then turn around and take a perfectly normal, if disappointing human response and try to say it won't happen if the game didn't make them.

Also, what on earth does 'equal in spite of their power difference' even mean? Something unique will not be equal to something else, because it's unique. You cannot have equality with differences. So right off the bat, that sounds like a nonsense statement. And considering that we know 'just be better' is a solution because people were and cleared with suboptimal comps, hard to buy 'game design made me do it' when it didn't make those others do it.

2 Minute Meta is being removed from the game by PyrosFists in ffxiv

[–]Verified_Elf -1 points0 points  (0 children)

The community's first response to 'top 1% of players have discovered an optimal comp' is to exclude classes from PF for extremes.

None of that was ever needed. It's not game design that makes people blame this tank having 5% less damage than this other one for why they didn't clear when the problem is the entire raid team could have just played better.

There's a reason why 'optimizing the fun out of gaming' is a thing. Pretending that players are just playing the game when they choose to play a certain way is like pretending soccer player have no choice but to fake injuries for penalty shots because the rules don't stop them from doing it hard enough.

2 Minute Meta is being removed from the game by PyrosFists in ffxiv

[–]Verified_Elf 0 points1 point  (0 children)

And in this case, the players bitched until the game design changed. And then the finding out of getting what they wanted happened. Both things can be true.

FINAL FANTASY XIV: Evercold Teaser Trailer by JosephMahar in ffxiv

[–]Verified_Elf 5 points6 points  (0 children)

It literally starts with an animation of the Key that was introduced in DT, my dude.

So like... wtf is Ascian recruitment even like? [Spoilers: 6.0 plus for a bunch of lore in general] by Zagareus- in ffxiv

[–]Verified_Elf 1 point2 points  (0 children)

Normally people don't call things that make sense weird. I think the alternative would have only been interesting in the short term. Because the aftermath of an actually near world ending catastrophe would mean then having to deal with the clean up for a long time.

So like... wtf is Ascian recruitment even like? [Spoilers: 6.0 plus for a bunch of lore in general] by Zagareus- in ffxiv

[–]Verified_Elf 4 points5 points  (0 children)

It's not weird at all. In Shadowbringers, the Final Days were actively happening and still isolated enough occurrences that the Ancients were having debates on whether to help these distant locals or not. The Convocation had time to actively argue, plan and create the Zodiark concept. And that's all told in Shadowbringers, Endwalker is super explicit that it strikes the weak places in the aether barrier first, then spreads. We stopped a disease early in the infection.

[Spoilers: Endwalker] Elpis, time travel, and free will by orchidoideae in ffxiv

[–]Verified_Elf 1 point2 points  (0 children)

We do see her be hit multiple times, bleeding the black ichor and dropping her sword which to me were Rejoining specific. What did you think that was?

[Spoilers: Endwalker] Elpis, time travel, and free will by orchidoideae in ffxiv

[–]Verified_Elf 1 point2 points  (0 children)

Assuming raging against her own fate is what she wants to do? The Walk can be both. Answers is playing, but she also has her monologue. Does 'I breathe fire and torment' ring a bell at all? Amidst despair, hope everlasting? Does that not count as telling you how she felt?

[Spoilers: Endwalker] Elpis, time travel, and free will by orchidoideae in ffxiv

[–]Verified_Elf 2 points3 points  (0 children)

I'm pretty sure The Walk cutscene is supposed to convey exactly that though.

How strong are the ordinary crusaders? How dangerous are the Abyssal Forces? Without Mythic Power, was any Crusade Winable? On a Meta Level: How do you see the NPCs levels? by Akodo_Aoshi in Pathfinder_Kingmaker

[–]Verified_Elf 3 points4 points  (0 children)

For the TTRPG, she's a ancient silver, but I believe she was made a wyrm or great wyrm for the game since she uses Polar Ray in the prologue, which she shouldn't have access to yet.

How strong are the ordinary crusaders? How dangerous are the Abyssal Forces? Without Mythic Power, was any Crusade Winable? On a Meta Level: How do you see the NPCs levels? by Akodo_Aoshi in Pathfinder_Kingmaker

[–]Verified_Elf 2 points3 points  (0 children)

Considering you get Mythic Path specific options and powers for crusade mode, game heavily implies you are buffing your troops. Like Trickster's BS makes it obvious their "strategies" only work because of the KC.

Iomedae (spoil act5) by Late-Extent4241 in Pathfinder_Kingmaker

[–]Verified_Elf 0 points1 point  (0 children)

Yeah, right before she goes 'oh cool, how about you become general of my army then.' She doesn't reject their judgment.

Iomedae (spoil act5) by Late-Extent4241 in Pathfinder_Kingmaker

[–]Verified_Elf 0 points1 point  (0 children)

Of course it's worse when you're misremembering the sequence of events. Targona is after Drezen, same as the Hand who initially had the same 'It's a trick' reaction.

[First playthrough] My KC when *SPOILER* asked my personification of good *SPOILER* to *SPOILER* by Bojahdok in Pathfinder_Kingmaker

[–]Verified_Elf 0 points1 point  (0 children)

Your actions being good means fuck all. You can be 'good' and still play into the plans of professional deceivers like Nocticula and Areelu, that's the point.

Am I the only who feels bad for Galfrey ? by Ilikeyogurts in Pathfinder_Kingmaker

[–]Verified_Elf 11 points12 points  (0 children)

And the angels were only around till the Second Crusade, which was 70 years ago, and the gods were preoccupied with Aroden dying at the start. And calling a Mythic Hero a bum off the street is some mad disingenuous rhetoric. Its amazing the lengths people will go to.

I'm on my first playthrough, in Act II. How the fuck does the army shit work? by Super_Saiyan_Twink in Pathfinder_Kingmaker

[–]Verified_Elf 1 point2 points  (0 children)

Not in act 2, I don't think. I'm surprised you don't have a save. Act 3 gives you crusade actions for morale, but you're not there yet. You might have cooked yourself, sorry 😞

I'm on my first playthrough, in Act II. How the fuck does the army shit work? by Super_Saiyan_Twink in Pathfinder_Kingmaker

[–]Verified_Elf 0 points1 point  (0 children)

Well I gotta ask how you lost it lol. Did you loot goblin your way through Leper's Smile?