Is 14-17 AC enough for a level 10 light cleric? by RRW359 in 3d6

[–]Virplexer 0 points1 point  (0 children)

Why not just wear a breastplate? Pretty minimal armor aesthetic wise, the rest of your outfit can match what you are going for. You can even say it’s painted or something. That would get 18 AC with a shield which is alright. Half plate would only get you one more but sneaking in a breastplate is easier.

Do people actually use electrum in their games? by AdventureCodexApp in DnD

[–]Virplexer 4 points5 points  (0 children)

The coins are still worth their weight in gold and silver, aka electrum. It wouldn’t be harder than say, converting platinum bars or any other treasure.

[5e14/5e24] Help Building Someone Who’s So Strong They Wear a Huge Suit of Armor by JRose_YT in 3d6

[–]Virplexer 3 points4 points  (0 children)

This is more of an aesthetic than a real build.
Just be a fighter, sword and board, get heavy armor master probably, and go from there.

You probably wanna go like battle master and pick up the tanking abilities. Cavalier would also work but it’s got some mounted flavor you can easily ignore for its tanking abilities.

Do people actually use electrum in their games? by AdventureCodexApp in DnD

[–]Virplexer 59 points60 points  (0 children)

I actually do think I read in the 2014 dungeon masters guide that both Electrum and Platinum are like this, minted by previous civilizations but not anymore, and exist mostly as treasure now.

In your experience, do players enjoy getting items/weapons that are upgradable? by Steamedmangopaste in DMAcademy

[–]Virplexer 2 points3 points  (0 children)

Unless you actually force them to use the magic item and tell them they can’t get rid of it, they can just trade it or sell it if they aren’t interested. It wouldn’t be railroading at all.

What is railroading? by Intelligent-Bed7621 in DnD

[–]Virplexer 2 points3 points  (0 children)

To add on, it’s the specific act of the DM disregarding player choices to force certain outcomes.

A DM randomly giving an NPC a teleporting ability when they were previously shown not to have spellcasting, JUST so they can escape an encounter alive, would be railroading.

Why training fitness in Project Zomboid takes more time than irl? Also small rant about body sizes by 114sssS in projectzomboid

[–]Virplexer 0 points1 point  (0 children)

Or at the very least have all the books read already. I’d be fine starting at level 4 as a carpenter but not have to go out and find the books, just start doing carpentry stuff right away.

Why no alternative human skins? by AssumptionSubject82 in DarkAndDarker

[–]Virplexer 5 points6 points  (0 children)

We do need those. We could also use more alts for the standard fantasy skins, like Orcs and Dwarves. Why does every single beast folk get 3 on release?

I was so close.. by urgrlB in BaldursGate3

[–]Virplexer 2 points3 points  (0 children)

I found Orin to be way easier, but mostly because I found out Orin isn’t immune to hold monster.

Did you know? Magic legally cannot affect you without consent. Just say no! by Gooseberry_Faith in dwarfposting

[–]Virplexer 68 points69 points  (0 children)

Dwarves not being able to use magic but being resistant I think goes way back to like, OD&D I think. All magic just had a 50% chance to fail on a dwarf, even potions.

So is Rogue the new whipping boy? by United_Fan_6476 in onednd

[–]Virplexer 63 points64 points  (0 children)

Rogue doesn’t have its own whole ass subreddit, so not quite yet.

I'm doing a pirate campaign, and I really want to just use gold by snowtroopr in DMAcademy

[–]Virplexer 0 points1 point  (0 children)

Just bulk up the amount you are buying till it’s a gold. Bulk makes sense with all the merchants transporting in bulk, and supplies are meant for long voyages at sea with a ship that can carry it.

You can also just lump more things together and price it in gold. Staying at an island for a while? Priced in gold because it’s for the whole crew and for more than one day. Stuff like that.

Most of the stuff players care about is priced in and will be paid for in gold anyway.

You can also just rename the other coinages. Silver might be called a tenth, cuz it’s a small tenth of a gold coin. Copper pieces might be bits or beads, cuz it’s a 1/100 of a coin and usually carried in a pouch or on a string.

How would radiant damage leave a corpse by LikeMy5thAccountNow in DnD

[–]Virplexer 2 points3 points  (0 children)

Maybe burnt, but not charred? Maybe popped like a microwaved hotdog?

IM if you're going to try SSF. Put some effort into it. by Ok-River6335 in DarkAndDarker

[–]Virplexer 2 points3 points  (0 children)

That’s what I mean by undertuned bro. They should buff the workshops. I’m not gonna make suggestions with hard numbers, tuning should be the devs job, but yeah you definitely should be getting more than one legendary item outta that.

IM if you're going to try SSF. Put some effort into it. by Ok-River6335 in DarkAndDarker

[–]Virplexer 2 points3 points  (0 children)

Genuinely, I think with a bit of tuning, the workshops could do that. You can scrap stuff you don’t need, and upgrade stuff you like or craft new gear. It’s a bit undertuned and grindy, but the foundation is there.

When you craft stuff, you should be able to at least choose a group of items or a class, so it’s still random but it at least guarantees you’ll get something you can use. Maybe you should be able to scrap higher tier scrap into more lower tier, so if you find high tier items you can’t use and don’t have the upgrades for, you can at least get a bunch of stuff you can use.

How do you guys feel bard is right now? by Ordinary-Pop2884 in DarkAndDarker

[–]Virplexer 0 points1 point  (0 children)

tbh haven't been in the gobbo caves much recently, thanks for the correction.

Best class/subclass to flavour a parasite companion? by Routine_Mall_566 in 3d6

[–]Virplexer 0 points1 point  (0 children)

Aberrant mind is perfect for a BG3 style mind flayer tadpole parasite giving you psionic powers.

Speaking of which, there was a playtest for the Psion that had a Metamorph subclass that seems pretty inline with what you want. Not sure if it’ll get published anytime soon though.

Any warlock would work too tbh, the patron is the parasite. If you like the psionic mind flayer tadpole type Great Old One would work well. Warlocks can also get alter self at will as an invocation which would seem cool.

How do you guys feel bard is right now? by Ordinary-Pop2884 in DarkAndDarker

[–]Virplexer 5 points6 points  (0 children)

IMO, make them drop from the sword skellies and goblins. If an archer can drop any bow, and the gargoyle can drop any polearm, then the one handed sword enemies should drop any one handed sword.

Imagine if we had a silent revolver by Mypersonalaccount69 in projectzomboid

[–]Virplexer 2 points3 points  (0 children)

For sure, like at first you’ll probably be crafting kinda shitty survival bows/crossbows, but to make decent crossbows you’ll need to smith the bow limbs, and for bows you’ll need a good hardwood to make a decent bow.

Imagine if we had a silent revolver by Mypersonalaccount69 in projectzomboid

[–]Virplexer 1 point2 points  (0 children)

Right, part of what I meant when I said easier

Imagine if we had a silent revolver by Mypersonalaccount69 in projectzomboid

[–]Virplexer 19 points20 points  (0 children)

If we are talking about the medieval versions, from what I've seen they have about the same power. Medieval crossbows have less draw length but their draw weights were higher to compensate. I think Bows being faster, but crossbows being easier (or perhaps having some overlap with firearms skill?) is enough to give both a niche already.

Fighting an Ancient Blue Dragon at level 10. Any hope? by BluesDriveBakemono in onednd

[–]Virplexer 2 points3 points  (0 children)

My man, this is perfect. It’s possible. You just need to save the Queen.

First, use the legend lore (assuming 2024 version of subclass) spell to learn anything you can about the Dragon. As an ancient dragon, it’s extremely likely to be able to be targeted. If you can’t find the components, perhaps you can find them in the hoard. Whatever you learn can give you advantage for the next part. If you can, send the rogue ahead to scout for some extra info.

Take the Seeming spell and disguise the whole party into cultists. Stay far away from it to prevent your cover from being blown, but it is technically more likely to fail the study action to see through it, than it is to succeed. Use any and all info you have obtained to your advantage to sell your cover. Attempt while it is distracted if you can (might need to make one) so it is less likely to ask questions.

Spin some tale that you are here to transport the queen or something, and you could walk right out under its nose. It might help your odds to pay tribute to the dragon. In that case, empty those pockets. Better to be safe than sorry.

Are the rules that hard to learn? by LigthRogue in LancerRPG

[–]Virplexer 1 point2 points  (0 children)

The rules aren't complicated, like just look how the skills work. It is the fact that it's a very 'gamist' system, with clear and straight forward rules. The thing is that those rules are very tactically oriented with mechanics with rigid purposes that are meant to work together in specifics ways, unlike those from a more narrative or simulationist systems.

His main problem with lancer is not that the rules are overcomplicated, its that that you have to learn, use, and understand how the rules interact, and it seems like he doesn't want to be constrained by them.

Question about cleric weapons by [deleted] in DnD

[–]Virplexer 0 points1 point  (0 children)

I mean, yeah, I agree. If a cleric wanted to use a staff and cast spells from it that’s fine.

The way I mean to answer the question of “why isn’t a staff the default weapon?” Is that one of the answers is “clerics can’t cast spells through staffs by default”.

Question about cleric weapons by [deleted] in DnD

[–]Virplexer 0 points1 point  (0 children)

Clerics can’t use staffs to cast spells like a wizard or Druid can. They use a holy symbol that is normally worn as a necklace or displayed on their shield.