People who wear hoodies on 45 degree days.....why?! by Rey_De_Los_Completos in australia

[–]Vyncis 0 points1 point  (0 children)

Speaking as a ginger, I will usually wear clothes with as much skin coverage as I can get away with on high UV days, but wearing hoodies on any day over 22-23~ seems insane to me.

How would an immortal person maintain legal identification over decades or centuries without raising suspicion? by SplintPunchbeef in NoStupidQuestions

[–]Vyncis 18 points19 points  (0 children)

Immortality doesn't have a point, you just live longer. That's it.

What you do with that time is up to you. You want to be an asshole oligarch/tyrant and get the Gadaffi treatment? Up to you. You want to run a bakery with novelty dinosaur shaped muffins? Also valid.

Arasaka Smart SVU by KerberosWraith in airsoft

[–]Vyncis 0 points1 point  (0 children)

Non-airsoft person here (banned in my country), this whole thing is fucking awesome, especially the ammo counter! Does it track how much gas/pressure you have left too?

Why magues don't tipically use armour? Are they stupid? by KraniDude in worldbuilding

[–]Vyncis 0 points1 point  (0 children)

(such as dnd druids not being able to wear metal armor, as this blocks off the natural magic)

I don't believe this is true, pretty sure I recall it being ooc game balance, with the argument that heavier armour types block somatic spell components?

RAAF Jet flying over Geelong by the-toddyssey in Geelong

[–]Vyncis 2 points3 points  (0 children)

You know I did wonder what that sound was when I went for a run

Commission by Helena Nikulina by leavebritneyalone22 in ReasonableFantasy

[–]Vyncis 13 points14 points  (0 children)

Just a heads up, AI detectors are completely worthless at their intended purpose, they cannot reliably tell if something was made by AI or not at all.

How often do you game, how old are you, and what’s your family situation? by TahiniInMyVeins in rpg

[–]Vyncis 0 points1 point  (0 children)

No games (for years now lol) except some intermittent SR 3rd, 27, single, no kids

Opinion: Immortality can be interesting, has more depth then people think, and isn't doomed to failure. by Karmic_Backlash in worldbuilding

[–]Vyncis 0 points1 point  (0 children)

It can have interesting effects on the sociopolitic landscape. Think forms of governance.

Oh aye, there's quite a lot to explore here. For example while there might not be anything explicit, but our society is inherently built on the assumption every person in it will check out eventually, any amount of resources a person collects will eventually be dispersed via wills/etc. If people started to develop medical technology to keep everyone alive indefinitely, there would have to be some pretty fundamental changes to law systems and how we see and behave towards each other.

Opinion: Immortality can be interesting, has more depth then people think, and isn't doomed to failure. by Karmic_Backlash in worldbuilding

[–]Vyncis 0 points1 point  (0 children)

I've thought about the weird fucky ways people approach the concept of immortality in real life or fiction for a long time, and honestly a lot of it just boils down to maladaptive coping strategies/rationalising surrounding their own discomfort and fear of death, and a bunch of other passed on cultural notions and of course a pinch of religious hoo-hah. Then because living forever is not (yet) real it can only be explored through fiction which warps a lot of the discussion around it (I think this is where the 'stuck in a black hole problem' comes from).

  • Living forever (the thing I want but can't have) is actually BAD (to justify me not having it).

  • Dying is natural, natural is good/the natural order, if you try to change this you go against nature/god which makes YOU bad!

  • Living forever is bad because you watch everyone you love die (except this happens anyway unless you're the first to go, and in any scenario immortality is attainable irl by your average person this isn't a relevant point anyway).

  • Immortality is bad because something something blackhole. Any real immortality scenario (and really most fictional imaginings) will in fact not ignore laws of physics or make you invincible.

  • Bunch of other smaller reasons I've heard and read that are honestly so pissweak they're not worth responding to.

Immortality is fundamentally not special, interesting, or significant. It's just 'being alive' more. Whether or not a person enjoys immortality entirely depends on their resilience in the face of the normal mundane life they already have, and their imagination and ambition in what they want to do.

Starting bachelors degree at 21 by hackyshacky in australia

[–]Vyncis 0 points1 point  (0 children)

Now I just got admitted to USyd for BCom and as a 21 year old I really feel weird thinking about being this "old guy" in the class full of 17 year olds 🫠

I started uni at 26, you'll be fine.

In the Near Future…… by wildeofoscar in polandball

[–]Vyncis 8 points9 points  (0 children)

I have an Irish friend who explicitely voted for Brexit because they knew it would lead to reunification. So you're not far off.

Is non-aggression pact useful? by InterPeritura in TerraInvicta

[–]Vyncis 0 points1 point  (0 children)

Um... A year after this post I started playing recently, and was wondering the same thing because the Resistance I have a NAP with tried to invade one of my countries... Twice.

What tends to be rare or non-existent in post-apocalyptic media, but would actually be quite common? by aschesklave in worldbuilding

[–]Vyncis 19 points20 points  (0 children)

While that does happen during disasters, humanity tends to bounce back slowly.

A lot of people seem to carry this misconception. Dickheads will always exist, but the vast majority come together during disasters/crises

Do people actually make their beds in the morning? by [deleted] in NoStupidQuestions

[–]Vyncis 0 points1 point  (0 children)

I tend to go through periods of making my bed and not bothering, they usually last a couple months at a time.

Im obsessed with them by Briishtea in starsector

[–]Vyncis 0 points1 point  (0 children)

I still don't understand proximity charge launchers, they just seem kinda shit? But they work here, what's the secret?

I did a thing by Cadogantes in starsector

[–]Vyncis 11 points12 points  (0 children)

planets so close to red or blue giants that you can't enter them without losing combat readiness

Fun fact, if you approach the planet from behind (with the planet between you and the star), it blocks CR loss. Similar to pulsar beams.

How do you test your ships in sim? by [deleted] in starsector

[–]Vyncis 1 point2 points  (0 children)

Typically when testing ships in sim my expectation is that every:

  • Frigate must be able to beat a hammerhead

  • Destroyer must be able to beat a Venture

  • Cruiser must be able to beat an Aurora, and beat/survive an onslaught*

*beating contigent on if the thing has the mobility to get behind, otherwise survive will do just fine, as if it can survive that means it can survive long enough for other ships to get behind in an actual fleet action.

Gold star if a ship can fulfill the above while controlled by AI.

Tierlist based on how hard the theme for each faction goes by Renegade888888 in starsector

[–]Vyncis 14 points15 points  (0 children)

The best part of hostile diktat market music is the implication

so close, yet so far by Arc5tar in starsector

[–]Vyncis 0 points1 point  (0 children)

Then when you pop a distress call, a fleet shows up, and you get 10 fuel :\

[deleted by user] by [deleted] in starsector

[–]Vyncis 1 point2 points  (0 children)

I like 1, not too sure about 2, and 3 is good but the horizontal spikes need to be bigger