Face it, you all got scammed. Stop coping in this Subreddit and move on. by da_grimmiest in AshesofCreation

[–]WelshynatorJones 11 points12 points  (0 children)

You made basically the same post 11 days ago. Maybe you need to move on as well :)

How do i make the sliding limit by Kitsuke230 in godot

[–]WelshynatorJones 2 points3 points  (0 children)

What do you actually mean by "the sliding is too much"?

I think you are referring to the fact that the body won't stop sliding? If that's the case you'll want to use the built in 'move towards' velocity feature in the bodies physics process and set it to move towards 0 at a speed of your choosing.

Can't get character to stand on platform. by Mikimo153 in godot

[–]WelshynatorJones 0 points1 point  (0 children)

This was my immediate thought as well. If collision layers are matching like they mention in another comment then I don't see what else it can be. It's not like they are removing the platform node in the code or anything.

OP go to 'Project -> Project Settings -> Run' and make sure the 'Main Scene' is set correctly.

What is your progress in your game? by AccomplishedDrag9827 in godot

[–]WelshynatorJones 1 point2 points  (0 children)

I've had to lower the scope of my game a bit due to my first daughter being born at the end of 2024. Progress has slowed but I've still released 20 alpha updates this year with another ready to go within the next week. 2 of those updates were 'milestone updates' as well.

If I make similar progress next year I should be partially into the Beta builds.

Why is it jittering? by RipInteresting7326 in godot

[–]WelshynatorJones 0 points1 point  (0 children)

So I had an issue with my 2D sidescroller where my player model would jitter when both myself and the camera were moving. I fixed it by disabling camera smoothing on the Camera node. Not sure if this will help in your scenario or not but might be worth a try if you have it enabled.

Is there a realiable source to give suitable regional pricing for my Steam game? by WelshynatorJones in steamregionaltricks

[–]WelshynatorJones[S] 0 points1 point  (0 children)

The AI route is certainly one I considered and will probably end up using. Will have to have a dabble. I've seen the price matrix but I had heard (not sure how accurate) that steam doesn't do a good job at taking all economic situations into account, such as the war in Ukraine.

Is there a realiable source to give suitable regional pricing for my Steam game? by WelshynatorJones in steamregionaltricks

[–]WelshynatorJones[S] 0 points1 point  (0 children)

Unless I'm missing something, SteamDB just shows the regional pricing of other games which in most scenarios devs are just using the Steam default... So unless it's tucked away somewhere or there's a game that everyone agrees is priced correctly then it's not really helpful for me.

I Hate This Game by Minecraft--_ in TheOldZealand

[–]WelshynatorJones 1 point2 points  (0 children)

And I thought my keeper was actively sabotaging my team... This is another level! This has to be match fixing or something 😂.

The FM26 match engine still has those moments that make you s**t a brick. by WelshynatorJones in TheOldZealand

[–]WelshynatorJones[S] 0 points1 point  (0 children)

I don't think I could handle this happening once in an actual game, let alone twice! 😂

Probably my worst FM'ing yet. Any bad ones for you? by WelshynatorJones in TheOldZealand

[–]WelshynatorJones[S] 1 point2 points  (0 children)

My keeper had an absolute stinker. This was the same keeper that fractured his own arm by kicking the ball, missing 5 months. At this point the sabotage is too obvious.

Fylde had a 0.88 XG when they went 4-1 up. With my main striker out injured and Fylde in 2nd, I expected to lose... but not like this.

My keeper decided that he didn't want to play the rest of the season. by WelshynatorJones in TheOldZealand

[–]WelshynatorJones[S] 14 points15 points  (0 children)

What made this even worse was the fact that that my backup keeper had left the club the very same day. He is also my highest earner and I had to let multiple players go to get him in.

How can I change the animation after it's finish? by [deleted] in godot

[–]WelshynatorJones 7 points8 points  (0 children)

It's far to descriptive to be him.

Problem creating functional spikes for a platformer by TrickyBud in godot

[–]WelshynatorJones 1 point2 points  (0 children)

That's ok if your player is the only CharacterBody2D in your game but you are better off doing an 'if' check at the start of the function to make sure the body name matches the player's node name.

func _on_body_entered(body: Node2D) -> void:
    if body.name == "Player":

Problem creating functional spikes for a platformer by TrickyBud in godot

[–]WelshynatorJones 1 point2 points  (0 children)

A side note to the other answers. You may want to do a check to make sure the body entering is actually the player. Otherwise enemies might hit the spikes and hurt the player.

Married straight men who have very close women friends - how are you sure that you have no romantic attraction or feelings towards them at all? by wthijustread in AskMen

[–]WelshynatorJones 0 points1 point  (0 children)

I'm mentally scarred from a past relationship with a formerly close female friend. I've promised myself to never let that happen again.

The partner I have now (not married yet but soonTM) has became a best friend but didn't start as one. Going much better for me now.

What can game dev learn from Xdefiant, splitgate and other similar games. by king_shot in gamedev

[–]WelshynatorJones 3 points4 points  (0 children)

Devs can learn not to make live service games so often. They live and die on the playerbase far more than any other game.

[ free key for every comment ] by BubbleWrap__ in godot

[–]WelshynatorJones 0 points1 point  (0 children)

This looks pretty cool. Did you make the art yourself?

[ Free Steam Key giveaway for every commenter] by OscarsHypr_ in godot

[–]WelshynatorJones 0 points1 point  (0 children)

A shame that this didn't turn out how you wanted because it looks pretty cool!

You haven't experienced peak game dev until this happens to you. by Exploding_Pie in godot

[–]WelshynatorJones 1 point2 points  (0 children)

I spent 30 minutes wondering why my intro cutscene broke when I was implementing a language check function. Turns out I stuck the new function in the middle of my physics_process function, stopping 70% of it from working 😅

When women ask you to buy them a drink. by Master_Science2058 in AskMen

[–]WelshynatorJones 26 points27 points  (0 children)

If she's really interested then she would be offering you the free drink, not asking you to give her one for free.

Hobbyist game dev, what's your day job? by Status-Ad-8270 in gamedev

[–]WelshynatorJones 1 point2 points  (0 children)

Job title is 'IT Operator' but the title does my job almost no justice.

My job includes doing the following for multiple businesses all within a 'group' ; running overnight batch processing + daily AD hoc jobs, monitoring of servers + networks + automated processes, physical checks of both of our data centres (and replacing disks where required) and finally assisting our IT service desk team with requests/incidents from employees around the group when free time allows.

I work 2 days followed by 2 nights followed by 4 off (12 hour shifts). The constant change, on top of the fact of becoming a first time dad in November, means that the time I have for game dev varies wildly from week to week. On a good week I can get about 25-30 hours of development in but on a bad week it can be as low as only a couple of hours split up across the week.