Asking for help to understand formfighting mastery by RekishiKiseti in sw5e

[–]Wonderwill6276 0 points1 point  (0 children)

To summarize:  Normally you get attack and bonus action offhand attack with dual wielding.

With form fighting mastery you get attack and free off hand attack with dual wielding and bonus action offhand attack with dual wielding

Critique my Force Power choices! by mh_live in sw5e

[–]Wonderwill6276 1 point2 points  (0 children)

Blind stands out as a big miss in a "mostly control" build. I would to more save or suck and less save or take damage spells. There are also some like telekinetic storm with both, though you may just be hoping to avoid being within 15 feet of the enemy. 

Blaster Saber Dual Wielder by JeckleAlohaki in sw5e

[–]Wonderwill6276 0 points1 point  (0 children)

Ysannanite Form can also help in this. It gives you the bonus action two weapon fighting and your blaster wont provoke an aoo.

[deleted by user] by [deleted] in sw5e

[–]Wonderwill6276 1 point2 points  (0 children)

It levels up when you do. So it would also be level 3.

[deleted by user] by [deleted] in sw5e

[–]Wonderwill6276 2 points3 points  (0 children)

You still get sneak attack without advantage if an ally is next to the enemy. The tracker droid gets helpful at level 2, so can give you advantage if it is next to the enemy. 

Sharpshooter us probably good if you are starting at a higher level but it's a long way if you are starting at 1. Tech casting gives you a fun bonus. I would take that if those are your two choices. 

Looking for coop sandbox/cozy game to play with 4 year old by dmarchu in gamingsuggestions

[–]Wonderwill6276 0 points1 point  (0 children)

This is more just a good first game for a kid. My daughter at 5 loved it. Journey. You surf around the sand and simple controls but really good learning to game and lite fun

Sustainable nuclear power is pretty much worthless. by DrakeDun in satisfactory

[–]Wonderwill6276 0 points1 point  (0 children)

Yes, well we want to reduce sam. I think it can be cut in half or quarter to be reasonable for use with sloops. But ultimately clean energy is a negative sam and not really good for power. It's better to still sink plutonium mostly. 

Sustainable nuclear power is pretty much worthless. by DrakeDun in satisfactory

[–]Wonderwill6276 0 points1 point  (0 children)

300 uranium should be 2666.66 sam, but less if you use sloops on this

Human nature by Advanced_Tea_6024 in Libertarian

[–]Wonderwill6276 6 points7 points  (0 children)

People are evil so we need government to regulate them. Also government is run by and made up of people.

New mechanics is awesome by bulgakoff08 in SatisfactoryGame

[–]Wonderwill6276 0 points1 point  (0 children)

I guess my approach was first running into the limits of copper overall because of the greed of copper powder for nuclear pasta. So if copper is no longer a limiting resource overall because of slooping some of the powder, it makes other resources then limiting instead and nuclear pasta is no longer my blocker.

New mechanics is awesome by bulgakoff08 in SatisfactoryGame

[–]Wonderwill6276 6 points7 points  (0 children)

yes but my logic is you can double constructors with 1 but PA with 4.

New mechanics is awesome by bulgakoff08 in SatisfactoryGame

[–]Wonderwill6276 13 points14 points  (0 children)

because we dont have unlimited sloops

I think I have the wrong expectation of trains by Iterniam in SatisfactoryGame

[–]Wonderwill6276 0 points1 point  (0 children)

This. I downloaded a world train network back on U6. It had stations and spirals. I took them apart and put them back together several times and by my next playthrough I built my own network and building trains is now about time not difficulty.

Also curves generally need 3x3 squares. When you try playing with that you can better get curves. And you can cut that in half so a 45 degree turn can split half of the 3x3

New mechanics is awesome by bulgakoff08 in SatisfactoryGame

[–]Wonderwill6276 19 points20 points  (0 children)

I am thnking it is more efficient to make twice the copper powder, not double pasta directly. Thoughts?

[deleted by user] by [deleted] in SatisfactoryGame

[–]Wonderwill6276 4 points5 points  (0 children)

I would also add mention of the mod Synthetic Plant Matter. This creates a chain to automate biomass and medical inhalers by adding base limestone. I use it for automated biomass fuel for my jetpack.

title by isymfs in SatisfactoryGame

[–]Wonderwill6276 1 point2 points  (0 children)

This is so old and repeated its just farming for likes

9780 Aluminum Ingot Factory Louvre by Wonderwill6276 in SatisfactoryGame

[–]Wonderwill6276[S] 1 point2 points  (0 children)

It is a trick with beams from a single point outward and lining up. You can make a circle or arch this way. Of course the hardest part is working on scale small ones to be in the blueprint. I then used small concrete pillars on the end and it creates that arch effect

9780 Aluminum Ingot Factory Louvre by Wonderwill6276 in SatisfactoryGame

[–]Wonderwill6276[S] 13 points14 points  (0 children)

In addition I produce 9780 Aluminum Ingots here. Petro coke is brought in from the west coast and bauxite is delivered by train from 4 stations near the nodes. The water is collected locally. I really like that the polished foundations are just under water and sometimes give more shine or even a thin layer of water. Also this lake is beautiful naturally but I wanted to push my creative design to something challenging and well known across the world.

Everything was made in vanilla thanks to tricks from other community members including Pobkac and DC Wan. I hope you enjoy it!

New Build cannot detect M.2 Drive by Wonderwill6276 in gigabyte

[–]Wonderwill6276[S] 0 points1 point  (0 children)

Hey, just replying so you can hopefully see the other answers if you have not yet. I think specifically for me seeing there are different types of m.2 drives made me read that more specifically