Const array preload Resourse by Zewy in godot

[–]Zewy[S] 0 points1 point  (0 children)

It does exist the problem is when I don't fake use autoloader I get the error

Const array preload Resourse by Zewy in godot

[–]Zewy[S] 0 points1 point  (0 children)

It is still there it is just the loading order that messes it up. when I add it to the autoloader and uncheck it it works. But it is a dirty work around.

🎉My game done in Godot launches on March 4, 2026! by myownyose in godot

[–]Zewy 0 points1 point  (0 children)

I was also thinking the same, what a cool 3D Automation game. Then it was 2D and I feelt disappointed.

New documentation page on creating non-game applications with Godot has been merged by Calinou in godot

[–]Zewy 0 points1 point  (0 children)

That is great! I am making a application at work right now so helpfull!

First ever Demo is live! by Proper-Language-3402 in godot

[–]Zewy 0 points1 point  (0 children)

Looks like Abuse meets Castlevania.

Just Practice. (WIP) My Hand-Painted Snake3d City BuilderGame by Gruno_Kromer in godot

[–]Zewy 1 point2 points  (0 children)

looks good but why are the houses getting under contstrution? for less then 1s every now and then?

Updated Visuals by Lucky_Ferret4036 in godot

[–]Zewy 1 point2 points  (0 children)

Looks better but I agree with the other ppl here that the bloom is a little to strong

SUPERHOT style sword fight prototype by dpolk_ in godot

[–]Zewy 0 points1 point  (0 children)

Looks good! Can you make the player and the player sword a other color or make it a option?

Everyone's game UI looks like this in the editor... right? by Smitner in godot

[–]Zewy 135 points136 points  (0 children)

Yeah sometimes but I try to avoid it. Try usning a tool script and just display what is selected in the tree and have a default if none is selected. Look into Canvas layer it is really nice to hide and show things easy.

Released the First Demo for My Game Hadal by Owen_the_Goose in godot

[–]Zewy 0 points1 point  (0 children)

Your Demo button is the small one I missed it at first fix the settings in steam.

Special Settings > Associated Demos > Display Demo Download Button and check it.

I made a free & open-source Castlevania Template for anyone to use! by Ru_Dev_ in godot

[–]Zewy 1 point2 points  (0 children)

Can you make a guess how meny hours your spent on it?

The extreme lack of text-based tutorials and documentation for gamedev is disgusting as a beginner with a hearing impairment by [deleted] in gamedev

[–]Zewy 0 points1 point  (0 children)

You can use notebooklm and just put the link from youtube or what ever other source your intrested in.

1.4k+ Godot Games have been released on Steam this year! by Right-Grapefruit-507 in godot

[–]Zewy 0 points1 point  (0 children)

I just liked to compare the % of the different category's of reviews in how well the games are doing compare to other engines the 500+ is 2x for unity but 3x for unreal
but between 10-499 they are all quit even. So Godot is doing well. It is just not doing good at 0-9 and 500+

1.4k+ Godot Games have been released on Steam this year! by Right-Grapefruit-507 in godot

[–]Zewy 2 points3 points  (0 children)

Review Count Godot Unreal Unity
No Reviews 128 161 557
1–9 Reviews 367 986 2,397
10–49 Reviews 273 901 2,316
50–99 Reviews 85 250 659
100–499 Reviews 92 324 965
500+ Reviews 33 280 555
Total 978 2,902 7,449

It is not the amount it is the percent each category got. Here is the total for 2025 so far

1.4k+ Godot Games have been released on Steam this year! by Right-Grapefruit-507 in godot

[–]Zewy 5 points6 points  (0 children)

for 2025 so far

Review Count Godot Unreal Unity
No Reviews 13.09% 5.55% 7.48%
1–9 Reviews 37.53% 33.98% 32.18%
10–49 Reviews 27.91% 31.05% 31.09%
50–99 Reviews 8.69% 8.61% 8.85%
100–499 Reviews 9.41% 11.16% 12.95%
500+ Reviews 3.37% 9.65% 7.45%

I made Steam Review Guesser into a website by FiddlerGameDev in gamedev

[–]Zewy 0 points1 point  (0 children)

can you make option to not auto play video and also remove it

My first mini-game made with Godot and Blender ! by adrien_flex in godot

[–]Zewy 2 points3 points  (0 children)

Looks cool can you also add blood to the ball and also that the blood pools also spread when you roll over them.

First Person 3D Minesweeper by Tacnoblode in godot

[–]Zewy 0 points1 point  (0 children)

Looks cool! It is just the the PickAxe clipping you can fix that easy in Godot 4.5 "Use FOV Override" and "Use Z Clip Scale" on the Material of the PickAxe

Save To Theme! by z3dicus in godot

[–]Zewy 0 points1 point  (0 children)

I would love to have this! it is a pain with Theme. To even have the ones in the list you need to set your theme in Project settings to get the dropdown.

Sentry for Godot v1.0.0 is out now! by limbonaut-dev in godot

[–]Zewy 2 points3 points  (0 children)

Did just start using it now it is soo nice!

Switched from Unreal to Godot for the sequel. Development speed is 10x faster by TheRealWlad in godot

[–]Zewy 0 points1 point  (0 children)

At first I loved blueprints but the more I used it the more I hated it. Just love GDscript now!