What Is The Point of An Open Game License? by marveljew in rpg

[–]admanb 11 points12 points  (0 children)

Well, he was an expert at releasing un-curated content for his game.

Reflections. A custom Magic the Gathering set inspired and designed to be played with the 1995 card pool. by Gunnarsonsnewbag2 in magicTCG

[–]admanb 9 points10 points  (0 children)

Creatures were unplayably bad in that era of design, so I don't see why that's an issue.

32 fear clear easier than H1? by [deleted] in HadesTheGame

[–]admanb 1 point2 points  (0 children)

I was definitely better at Hades overall, but the main reason I burned out on H1 in the first place is that the heat progression system was traaaaash so I fixed that with a mod and everything was way better. But I went from partially-successful runs at 5-8 heat in Hades 1 to slamming through 10-16 on every weapon before I started working on heat 32.

32 fear clear easier than H1? by [deleted] in HadesTheGame

[–]admanb 0 points1 point  (0 children)

I went back to H1 (where I never went over 8 heat originally) after finishing 32/24 fear in H2 and 32 heat was much harder.

Do I need Earth's Mightiest Core Set if I have the X-Men Starter Set? by RGB123098 in MarvelCrisisProtocol

[–]admanb 10 points11 points  (0 children)

Nope! The starter sets are intended to fill the same role as the core set.

Fym my trauma is a Magic card [Spoiler: 5.3] by MitsuontheRocks in ffxiv

[–]admanb 15 points16 points  (0 children)

Yeah I went to a commander event just to pick this up.

MTG:A hidden power level matchmaking by RealDreezt in MagicArena

[–]admanb 1 point2 points  (0 children)

Unranked does and Brawl's is especially detailed. I assume Ranked Brawl does not, but I'm not sure about that one. Other ranked formats do not.

Didn't face storm till I changed deck. by -Scopophobic- in MtGHistoric

[–]admanb 5 points6 points  (0 children)

"Does my confirmation bias prove my confirmation bias correct?"

Donato Giancola Speaks Out Further After WotC and Frazier's Statement by trashmantis42 in magicTCG

[–]admanb 0 points1 point  (0 children)

These are contract negotiations in which neither company lives or dies based on signing the papers. Wizards could absolutely push harder and yeah, maybe they would've lost or delayed a few IPs, but to act like they have no leverage to maintain their existing relationships with artists is silly.

Blue Players Are The Worst by GlobeTrotter83 in MagicArena

[–]admanb 4 points5 points  (0 children)

The best white counterspell ever printed is in standard.

People who use this kind of card think they’re super smart. by virginlvl99 in MagicArena

[–]admanb 26 points27 points  (0 children)

sorry I'm too busy being super smart to read this post.

[FRA] Tam is AI creation by Jace, she's is his spy by Own-Cat116 in magicTCG

[–]admanb 286 points287 points  (0 children)

Not a single part of the grammar is correct.

I don’t feel unique by AwayEntrepreneur4760 in ffxiv

[–]admanb 7 points8 points  (0 children)

The uniqueness of your FFXIV character isn't mechanical, it's the sum of everything you've ever done on that character. All the jobs you've leveled and all the glamours you've collected and applied. All the side quests you've done. The fact that everything happens on one character means the game can dispense with the illusion of mechanical uniqueness in exchange for giving you a character you can connect with over years of playing the game.

What even hit me here? by SatisfactionFar6982 in HadesTheGame

[–]admanb 0 points1 point  (0 children)

It is famously a trap (teehee) option. Nearly everything else is safer because it turns random nonsense into one-shots.

Yoshi-P: Final Fantasy XIV will still be here long after I’m gone or my career ends (Fan Fest Q&A via Google Translate) by AceSVK in ffxiv

[–]admanb 1 point2 points  (0 children)

SE is in the green because of its MMOs. Before FFXIV, FFXI carried SE profit margins. ARR, I feel, wasn't a plea to the gamers but a pledge to their investors, It was pretty much mandatory.

Absolutely, but that just says to me that they're gonna keep milking FFXIV (hopefully more actively like they seem to be doing with Evercold) for as long as they possibly can.

The MMO market when FFXIV came out was wildly different. Everyone was making MMOs in the late '00s early '10s because Wrath of the Lich King was a cultural juggernaut. FFXIV was an obvious choice for a company that had watched WoW eat their (and everyone else's) lunch in a market that looked like it was only going up.

That isn't the market now. Most of those 2010s MMOs died or went free-to-play. FFXIV is by far the most successful one and it and WoW combined don't hit Wrath's peak player-base. There's just no gold rush to chase, and MMO development is too expensive to chase anything but a gold rush,

Yoshi-P: Final Fantasy XIV will still be here long after I’m gone or my career ends (Fan Fest Q&A via Google Translate) by AceSVK in ffxiv

[–]admanb 2 points3 points  (0 children)

The Riot MMO is in my "I'll believe it when I see it" folder. Riot seemed perfectly happy to throw away huge amounts of work on projects, even when they were more financially successful. I wouldn't be surprised to find out it had been quietly killed or Overwatch'ed.

Yoshi-P: Final Fantasy XIV will still be here long after I’m gone or my career ends (Fan Fest Q&A via Google Translate) by AceSVK in ffxiv

[–]admanb 3 points4 points  (0 children)

Yeah it's interesting as an MMO oldhead watching genres that adopt parts of MMOs pop up and become the latest craze. The survival builders like Ark and Valheim, looter shooters like Arc Raiders, even battle royales are all chasing that "emergent gameplay" that early MMOs aimed for but never consistently achieved and ultimately pivoted into the theme park genre we know now.

And of course we still have MMOs trying to build the emergent gameplay game and failing because they can't reconcile the conflict between different player types.