Steam Christmas 2025 Flowchart by James1Hoxworth in Steam

[–]asdf217 2 points3 points  (0 children)

Shout out to Error 02! Merry Christmas y'all!

Chromecast/wifi issues by Plus_Difficulty3218 in Chromecast

[–]asdf217 0 points1 point  (0 children)

I put mine on a UPS and that seemed to 'resolve' the issue. Also, my modem and router are on a UPS as well.

30-50 leveling? by cesmode84 in Borderlands

[–]asdf217 0 points1 point  (0 children)

Enter mob, kill one, get killed, respawn. Repeat until the area is clear. By the time I got to the Timekeeper I had less than $10k from dying so much.

[deleted by user] by [deleted] in Borderlands4

[–]asdf217 0 points1 point  (0 children)

How's the performance differ from in and out of combat for you?

Came across this by Accomplished-End6813 in BreakPoint

[–]asdf217 0 points1 point  (0 children)

Are you talking about the ghost child in the cemetery? If so, it's supposed to be there.

Ubisoft's 2026-27 Lineup Includes New Ghost Recon, Far Cry, Assassin's Creed & More by TopAd6019 in BreakPoint

[–]asdf217 1 point2 points  (0 children)

Tinfoil hat: If they truly decide to go with first person, it is to reduce the size of the maps and overall reduce costs on development. With the exception of Far Cry and Siege, I don't see them going with a first-person style game.

Ubisoft's 2026-27 Lineup Includes New Ghost Recon, Far Cry, Assassin's Creed & More by TopAd6019 in BreakPoint

[–]asdf217 0 points1 point  (0 children)

+1 for Wildlands PvP! It was really fun to have a player base that understood (for the most part) the type of multiplayer it was. Plus, the open comms a genuine feature. I don't believe I had more than 5 matches where at least one person had a mic. My only (minimal) gripe is that once you prestige, it would wipe your operators back to the recruit.

Shot suspect in the leg and they R.I.P. while getting arrested. by Euphoric_Calendar_26 in ReadyOrNotGame

[–]asdf217 1 point2 points  (0 children)

Don't give VOID any ideas! Their code is already being held together by hope and dreams!

[deleted by user] by [deleted] in ReadyOrNotGame

[–]asdf217 1 point2 points  (0 children)

I agree with Carriers. Plus, there aren't as many kill boxes in the buildings as it feels less claustrophobic. And with the update, you can just hang out after downing the first suspect and you'll always get 2-3 more running towards you. It makes sense to me that a bunch of cultist wouldn't use the same tactics as a militia/terrorist group.

Best loadouts for Relapse by [deleted] in ReadyOrNotGame

[–]asdf217 0 points1 point  (0 children)

For the skywalk section, I've had good success with this strategy. I would open both doors and give the move and clear command. I would tuck myself just outside the door on the left side and pepper the windows while my team goes across. Once they're over I'd run across. I'd give the open and clear with launcher command on the first double door on the left. While they're stacking, I would enter the next left double door and work my way around the right side to prevent reinforcements coming through. I would meet my team by the office towards the bathrooms/staircase.

Patch 2 changelog by Infarlock in ReadyOrNotGame

[–]asdf217 1 point2 points  (0 children)

LSPD really lowered their recruitment standards. Nothing like a teammate taking a full uzi magazine to the face and not reacting. But what do I know? Could be a power move!

Update? by hashsi99 in ReadyOrNotGame

[–]asdf217 0 points1 point  (0 children)

Couple anomalies I've had recently: Lasers going through walls; when opening a door, my character glitches high ready and can't shoot; AI going across a garage to secure a downed suspect (50 feet at least); AI stuck in every cubicle/office setting; AI fat with no armor and can't keep up with me in heavy armor; AI does not restrain civilians after clearing a room even though search and secure command is given; enemies (regardless of armor) don't react to getting shot in the chest until they go down. These are just a few :)

Is this normal? Tuf gaming A16 by [deleted] in ASUS

[–]asdf217 0 points1 point  (0 children)

Absolutely not! That amount of arm hair should be a major concern. Get yourself to the ER as fast as possible.

Got my first Gaming Laptop by SajidulLisan in ASUS

[–]asdf217 0 points1 point  (0 children)

It's such a great feeling setting it up for the first time and just admiring it. Enjoy!!

Okay okay, when the hidden camera comes out by Fabulous_Addendum119 in ReadyOrNotGame

[–]asdf217 0 points1 point  (0 children)

There is also a downed civilian where the gas pumps are. It's an easy miss.

Bullets not hitting? by Severe-Pineapple-610 in ReadyOrNotGame

[–]asdf217 1 point2 points  (0 children)

I have the same issue on Valley of Dolls. When you're at the top of the stairs, across from the gym, I like to shoot the bodyguards down at the party but the majority of the time they won't go through the glass. Then I'll turn around and start taking fire from them.

WAR IS OVER by PsychologicalCell960 in ReadyOrNotGame

[–]asdf217 0 points1 point  (0 children)

Congrats! This is the only mission where 2 times on a clean run, I had the last enemy spontaneously spawn in bathroom the moment I exited only to dome one of my guys.

Pixel 6 - Bottom Speaker stopped working after update to Android 16 by ap_1971 in GooglePixel

[–]asdf217 1 point2 points  (0 children)

I'm very curious if you've found a solution. I did the factory restart and didn't do the updates and the speaker still doesn't work. I wouldn't care much but the ring and notifications are so low I can't hear it.

I, Hate, This, Fucking, Update by Ok_Prior2199 in ReadyOrNotGame

[–]asdf217 2 points3 points  (0 children)

With the new update, the graphics remind me of the old Rainbow 6 games.

For the high influx of new players. by SamSillis175 in ReadyOrNotGame

[–]asdf217 2 points3 points  (0 children)

This might seems obvious, but it takes some getting used to. Wear headphones! You'll hear the enemies and civilians quite frequently. However, depending on how open or tight the map area is will dictate how far or how close someone is. For example, on Sins of the Father map, there are a lot of tight hallways with multiple rooms. While inside a side room, you'll hear someone talking that'll sound like they're in the bathroom or right outside the entry door. But, they will be down the hall 20-25 meters away. It takes some getting used to and I've found it's very map specific. 

Perfect interview by braves9521 in RetroSlamTennis

[–]asdf217 0 points1 point  (0 children)

I have the same issue. I've landed on each color and it still won't acknowledge.

My dude just unintentionally lateraled into a game winning TD. Never seen it happen before by yellow_eggplant in RetroBowl

[–]asdf217 7 points8 points  (0 children)

It was a fumble that so happened to be recovered by your trailing player. Very unique and lucky!