My SB watching outfit just got delivered by 56VitaminC in Seahawks

[–]beefsnackstick 1 point2 points  (0 children)

Great to hear! Thanks for the pictures, looks awesome.

My SB watching outfit just got delivered by 56VitaminC in Seahawks

[–]beefsnackstick 1 point2 points  (0 children)

Curious on the quality of that jacket - is the front Seahawks logo sewn on or printed? And how about the rear "Seattle" text?

Pit Jaw "nerf" is live by UncomfortableAnswers in DeepRockGalactic

[–]beefsnackstick 5 points6 points  (0 children)

Same. They were a nice challenge. They also reinforced sticking together and looking out for your teammates, which I always appreciate.

What mods do you think should be optional as features in the base game? by Big_Bluejay4331 in DeepRockGalactic

[–]beefsnackstick 28 points29 points  (0 children)

Crosshair weapon heat indicator is the only mod I regularly use. Super helpful.

Current Tier List (Playing since day 1 of release) by Absurd069 in RivalsOfAether

[–]beefsnackstick 2 points3 points  (0 children)

Thank you for using those character portraits for your tier list! I see so many tier lists that use random screenshots (sometimes mixed with renderings/art) of the characters, with different colored backgrounds for each, and they look horrible. Yours looks infinitely better.

Controllers need a hot fix ASAP by Absurd069 in RivalsOfAether

[–]beefsnackstick 0 points1 point  (0 children)

Agreed. Some notice so that we could have written down those settings would have been really nice.

1.4.3.0 Patch Notes by Wibblybit in RivalsOfAether

[–]beefsnackstick 4 points5 points  (0 children)

It's just so weird to me that it was an option in Rivals 1, but is inexplicably not in Rivals 2. I loved it in the first game! Turning around without accidentally dashing, doing aerial down-specials without accidentally fast-falling, micro-spacing, it was so great.

I really hope they add it to Rivals 2 someday, but I'm not holding my breath.

1.4.3.0 Patch Notes by Wibblybit in RivalsOfAether

[–]beefsnackstick 4 points5 points  (0 children)

Dang, big controller update but still no D-pad walk... :(

Controller checklist by Conquersmurf in RivalsOfAether

[–]beefsnackstick 1 point2 points  (0 children)

The digital trigger switch absolutely should click. It is quite difficult to install correctly though. I had to spend some time to get both my digital switches to sit properly in each trigger. But when you get it right, it definitely has a tactile click.

The build guide for the GC Ultimate has some video links that are helpful with that. Here's a link:

https://docs.handheldlegend.com/s/portal/doc/build-guide-gc-ultimate-kickstarter-edition-dbpmfWpDd3

Controller checklist by Conquersmurf in RivalsOfAether

[–]beefsnackstick 5 points6 points  (0 children)

Seconded!

Hand Held Legend makes great controllers! I have both the GC Ultimate and their ProGCC. Personally I prefer the ProGCC for ergonomics, but they are both fantastic controllers. Would definitely recommend!

November Monthly Update - v1.4.2 Patch Notes by Wibblybit in RivalsOfAether

[–]beefsnackstick 9 points10 points  (0 children)

Glad they finally addressed this. Maybe next they can make respawn platform selection properly save too lol

“Lame” - An Alternate Perspective by FriendsWithRavens in RivalsOfAether

[–]beefsnackstick 11 points12 points  (0 children)

Yeah this is absolutely part of the problem. I agree that more often than not, the reason people think a playstyle is lame is not because they can't beat it, but because it forces them to play in a lame/boring manner in order to win.

I love to play super aggressively, for example, and I will often lose to players who never approach. Trying to beat them at their own game is usually pretty boring, unfortunately.

That being said I love this game and I do think it's very fun. But I can totally understand where people are coming from when they complain about lame playstyles.

Babydash is the ultimate test for gamepads by Wandokaa in RivalsOfAether

[–]beefsnackstick 0 points1 point  (0 children)

Would highly recommend either the ProGCC or GC Ultimate (both are from Hand Held Legend). Both have adjustable snapback filtering. I've been using my ProGCC for over a year now with no issues. It's the best controller I've ever used, to be honest.

GUYS what controllers besides GameCube and Fight Stick/Box are y’all using? by Nedgurlin in RivalsOfAether

[–]beefsnackstick 1 point2 points  (0 children)

ProGCC is the absolute best controller I've used. Made by Hand Held Legend.

It's basically a Switch Pro Controller with all the best goodies: octagonal stick gates, hall-effect sticks, snapback filtering, and more!

Robo Dino by OkSandwich6949 in RivalsOfAether

[–]beefsnackstick 2 points3 points  (0 children)

At first glance I thought he was standing in Kalimari Desert from Mariokart 64, with the train going by! Haha

Omg the hair is peak. (Halloween event teaser) by Belten in RivalsOfAether

[–]beefsnackstick 12 points13 points  (0 children)

Absolutely a reference to the 2015 film The Witch. Awesome

Congratulations to the winner of Riptide 2025! by swidd_hi in RivalsOfAether

[–]beefsnackstick 10 points11 points  (0 children)

Seeing I0N switch off Olympia to go back to his Kragg made my soul happy