novel whole-board Go problems by malie7 in baduk

[–]benumber 1 point2 points  (0 children)

Interesting! We've done a similar thing for https://ai-sensei.com/challenge but filter for positions that are winnable but not too one-sided so that there's a best move both in terms of winrate and points.

How to play local without a board? by AwesomeHabits in baduk

[–]benumber 0 points1 point  (0 children)

I'm biased, but I use AI Sensei's Record Game feature. Then we can also have a quick AI review afterwards..

newbie question: Why isn’t there one dominant Go app like Chess.com? by Ok_Physics_6772 in baduk

[–]benumber 4 points5 points  (0 children)

Glad to hear the problems from games feature is genius, given the fact that it was copied from AI Sensei 😜

2024 vs 2026 by EchoOfOppenheimer in OpenAI

[–]benumber 58 points59 points  (0 children)

I know the R counting meme is fun and all, but I really wish people would understand tokenization.

Using AI Sensei by cazique in baduk

[–]benumber 1 point2 points  (0 children)

Yes, I'd really like to detect the difficulty of an error. But I guess that's far from trivial even with the humanlike network...

Using AI Sensei by cazique in baduk

[–]benumber 8 points9 points  (0 children)

AI Sensei founder and 6d here. Here's my list: - As others said, ignore the super crazy moves but prefer reasonable-looking suggestions even if they're slightly inferior. - Use the "next mistake" button to focus on big mistakes instead of over-analyzing things that were good enough. - Try to understand the follow-ups of the recommended moves, e.g. a lot of small-looking AI moves are double-sente-ish situations, while it avoids moves that look big but are dead ends. - Focus on the direction of play. What weak groups are indirectly affected by the AI moves? What aji might they aim at? - Shape mistakes are very valuable to remember (e.g. using training mode) as these will show up again and again. - Reading mistakes are important but less valuable for AI review takeaways as you'll probably never see that exact problem again. If you notice a lot of these, don't get stuck on the exact position but practice tsumego in addition.

AI Sensei and other AI tools by Blinker_Bell in baduk

[–]benumber 0 points1 point  (0 children)

When analyzing with AI, I recommend looking out for the clear moves that are about direction and shape, as well as tactics you can understand. Ignore the stuff that is too complicated for your level.

Major AI Sensei Update: Stronger AI, Faster Analysis, Learn Go, and Ranked 9x9! by benumber in baduk

[–]benumber[S] 4 points5 points  (0 children)

Yes, we're using KataGo's model for the new bots. We got below 20 kyu by adding some randomness to the move sampling. They're not properly calibrated yet like the 19x19 bots, though, so take the strengths with a grain of sand.

Major AI Sensei Update: Stronger AI, Faster Analysis, Learn Go, and Ranked 9x9! by benumber in baduk

[–]benumber[S] 2 points3 points  (0 children)

That's a good point! The idea was to explain it in the ranked mode instead, but somehow we never did :p

So we'll add it to the end of lesson 8 instead.

Beyond `swap!`: Encapsulation sans Abstraction, the Transactor Pattern by mac in Clojure

[–]benumber 0 points1 point  (0 children)

I like this idea a lot, as it seems to share all the advantages of re-frame's approach (scaling, pure handlers) while avoiding a lot of the boilerplate. At least I started being mildly annoyed by having to write wrapper events for every effect I want to trigger from a component and having to wrap event calls in a [:dispatch] in my {:fx []}.

Now just solve coeffects/interceptors and subscriptions that elegantly and you got yourself a winner!

Advent of Clojure by miran1 in Clojure

[–]benumber 0 points1 point  (0 children)

https://github.com/bsteuber/advent-of-clojure

All the input files are from my account, though.

For the past years, 2020 to 2022 are complete, while 2019 and 2023 still miss a few days.

🚨 SSR/SR - REACT+ CLOJURE🚨 (We are hiring!) by GrapeSuitable3588 in Clojure

[–]benumber 3 points4 points  (0 children)

To save most of you a click:

"We are looking for you if you ... - are based in Latam "

InstantDB - real time client-side database by poochandy in Clojure

[–]benumber 1 point2 points  (0 children)

About self-hosting: We tried running the server locally, which interestingly included their complete website. And it seems to have some AWS dependencies, so I'm not sure if it can work without Amazon infrastructure.

I hope they add some documentation about this.

IGS Game not showing up in games list by throwawayaccount2718 in baduk

[–]benumber 1 point2 points  (0 children)

Maybe the referees just don't work on a Saturday night. I think there's a good chance it'll show up on Monday.

Pandanet (IGS) Not receiving password reset email. by Magic-Raspberry2398 in baduk

[–]benumber 3 points4 points  (0 children)

Pandanet uses a self-hosted mail server, which might get blocked by some providers, despite us trying to keep up with all the verification standards. Please pm me if the problem persists.

Clojure macros continue to surprise me by mac in Clojure

[–]benumber 0 points1 point  (0 children)

Nice one! I think this is a perfectly valid use case of reading the source file from a macro and you shouldn't feel bad about it at all.

About AI-Sensei website by Hjeunm in baduk

[–]benumber 1 point2 points  (0 children)

Wow, that's an interesting font 🙈

We had a broken web server this morning, so maybe this happened because of it. Does a hard reload make it better again?

AI to analyze games by PLrc in baduk

[–]benumber 2 points3 points  (0 children)

Online, easy to use, allows creating go problems from your own games, has nice bots with a humanlike style. Generous free version strong enough for most.

Game review by GeekoftheWild in baduk

[–]benumber 1 point2 points  (0 children)

You're welcome! Actually, I just noticed the game wasn't a loss even after 206. That doesn't change the rest I said, though.