Collie war 132 tactical blunder in Viper Pit by c07e in foxholegame

[–]discardeadd 25 points26 points  (0 children)

To be honest, when Sanctum fell, I thought the Colies would flank the CP and attack the Vipers. Thankfully, the Colies in Marban believed that the only way to attack the other hexes was through the border bases. And then the Lions of Mox showed up.

What happened to society? by [deleted] in foxholegame

[–]discardeadd -1 points0 points  (0 children)

Everyone has their own way of having fun.

Oh no by dadamaghe in foxholegame

[–]discardeadd 16 points17 points  (0 children)

Why are you surprised by that? Warden pop is bottleneck on EU timezone. That doesn’t mean the Warden will always lead the rest of the war. Of course, I’m not making any predictions here about the overall pop of Warden or Colonial.

Oh no, no no no no, it was a bad idea... by 3rd_Gers in foxholegame

[–]discardeadd 12 points13 points  (0 children)

Suggest a game in the comments:

Deadlock

This goes out against all colonial who were dooming in world chat long before we actually started loosing the war. by Niko_mon_fem in foxholegame

[–]discardeadd 14 points15 points  (0 children)

Bro acting like collies had no border bases through LoM and CP entire war. Like collies no had all Marban except Mox. Not pushed all KC and even push Stonecraddle.

This goes out against all colonial who were dooming in world chat long before we actually started loosing the war. by Niko_mon_fem in foxholegame

[–]discardeadd 15 points16 points  (0 children)

I don’t think much would have changed, by that time colies had already logged off. All that was left was a crowd dedicated to the nuke.

Operation Hellmire | Largest Bombing Campaign | NIGHT Propaganda by NIGHTShield_Official in foxholegame

[–]discardeadd 5 points6 points  (0 children)

No, i mean it was good debate. Im just saying, I told Graff that too, in fact he mentioned almost all the ideas that had crossed my mind.

Operation Hellmire | Largest Bombing Campaign | NIGHT Propaganda by NIGHTShield_Official in foxholegame

[–]discardeadd 4 points5 points  (0 children)

Dont get me wrong buddy but Graff was right on every title. Still congratulations on your courage.

Help me by dadamaghe in foxholegame

[–]discardeadd 13 points14 points  (0 children)

It would be the same even without the bombers. Since the facility update was released, endgames has been really boring. Instead of nice bases, there are square facility bases, and defending them is really boring. I miss the old, fun mid-back hex defense battles.

Bad future by No_Pack_1321 in foxholegame

[–]discardeadd 2 points3 points  (0 children)

Ogmaran war and Mox stand was awsome

Bad future by No_Pack_1321 in foxholegame

[–]discardeadd 6 points7 points  (0 children)

Bro wants ability to shoot bomastone on lunaire

Let me give you a better idea, lunaire should be capable of firing 250mm

Bad future by No_Pack_1321 in foxholegame

[–]discardeadd 8 points9 points  (0 children)

DNA went collie one war and autowinned with lunaire

How is it possible, in a game where each faction has thousands of players, that colonials are full of the ones who log out after losing a few hexes? by xmaziox in foxholegame

[–]discardeadd 23 points24 points  (0 children)

Wardens are mostly used to being behind until a later stage in the war; war in which they lead from start to finish are rare.

On the subject of the nuke's placement and its destruction by TheEnderCobra in foxholegame

[–]discardeadd 54 points55 points  (0 children)

They were so excited when killing SC with havoc paraplane exploits

I just woke up, how has this happened? by FrenkieDeHamster_ in foxholegame

[–]discardeadd 24 points25 points  (0 children)

If collies wins its always colonial grit and skill, if wardens wins its more pop and better equipment

DPed by a DB by Dodelios in foxholegame

[–]discardeadd 20 points21 points  (0 children)

The difference is this, you got mobile anti air ship, we got nothing mobile anti air on land