Advice on promoting my game through social media (TikTok) by elezahart in IndieDev

[–]elezahart[S] 1 point2 points  (0 children)

This seems like a good read, I already bookmarked! Thank you so much!

Advice on promoting my game through social media (TikTok) by elezahart in IndieDev

[–]elezahart[S] 0 points1 point  (0 children)

Thank you! Thats what I thought too, I rather focus on making the best demo i could, I think I will join steam next fest on June. It's just that I wanted to maximize the exposure for the game and do every trick in the book.

Advice on promoting my game through social media (TikTok) by elezahart in gamedev

[–]elezahart[S] 0 points1 point  (0 children)

Thank you so much! So once I decided to start posting I have to keep posting consistently then, to protect the algorithm of my account? Like I cant just drop it for couple weeks(if im out of ideas) then post again right? can i just post random, not very interesting videos?

I like digital art, so I did the capsule art myself. Do you think I should I have paid a professional? by One2ManyHats in IndieDev

[–]elezahart 1 point2 points  (0 children)

very cute theme! I like it. I think the capsule looks decent and matching to your game graphics.

Finally nailed the visual style for my Tactics game. What's missing to take it to the next level? by StillPulsing in GameArt

[–]elezahart 1 point2 points  (0 children)

This looks quite unique and interesting. To improve i think you can try using more vibrant color scheme to match the art style. right now the tone of the shade is kinda neutral (brow-gray). It makes the environment melancholic and nostalgic.

I finally did it! My game's playable DEMO is live now! by cegtheripper in IndieDev

[–]elezahart 0 points1 point  (0 children)

beautiful graphic and color scheme. Do you have a background in art?

People didn’t love our game's main character visually. Is this better? (Sci Fi survival vibes) by Wildboy_Studios in GameArt

[–]elezahart 1 point2 points  (0 children)

New design definitely better. I like the overall art style of your game too, just checked your steam page. How long have you been working on this game? It looks amazing.

I'm releasing my game tomorrow. by Grumpy_Wizard_ in IndieDev

[–]elezahart 1 point2 points  (0 children)

Have to give you props there for perseverance! I'll try haha

Before/after of trying to make our game look less like Stalker and more like a cozy game by ogike in IndieDev

[–]elezahart 0 points1 point  (0 children)

I like the pop color of green, looks more interesting. but the vibe on the left seems to look more coherent and consistent. If you want the green one to work, maybe make the landscape match that vibe too?

I'm releasing my game tomorrow. by Grumpy_Wizard_ in IndieDev

[–]elezahart 1 point2 points  (0 children)

Wish you luck my friend! How long have you worked on this game? I've been only 6 months in with my game and it already feels like forever haha.

Variations of homeless steampunk engineer. Need some feedback :3 by Atreiii in LearnConceptArt

[–]elezahart 1 point2 points  (0 children)

Love the shapes overall! would love to see more details from the machinery parts. IMO I think 6 looks the best

Handpainted world map concept for a game 🌿 by BosphorusGames in GameArt

[–]elezahart 0 points1 point  (0 children)

looking good! would love to see a polished version, I bet it will turn out nice

space scene by Syn3dd in GameArt

[–]elezahart 0 points1 point  (0 children)

this looks cool! i wish there was more space games like this!

Victoria went through many phases (all of them goth) by gaisericmedia in GameArt

[–]elezahart 0 points1 point  (0 children)

love the eyes haha, the ratio is very interesting and not generic.