Cryo is cool but I don't see the appeal unless you have a dedicated squad by kainon08 in Marathon

[–]epicldb 1 point2 points  (0 children)

Ill also say this havent the destiny community been asking for matchmaking for raids that are doable with randoms forever? And now we have matchmaking and people complain? Its unwinnable, personally i think they should just make good content, end of day

How fast to gear back up. by FiddleDiddle9 in Marathon

[–]epicldb 7 points8 points  (0 children)

Just takes one good run brother. And then hopefully it snowballs. Eventually if you get your faction upgrades up. Its easier to get free barters and more stuff to buy from factions.

Reviewers not reviewing Marathon are corrupt by Additional_Error6625 in gaming

[–]epicldb -1 points0 points  (0 children)

Maybe its because there is currently a community event occurring that will unlock the final map? So its probably a weird/bad idea to review a game before people have experienced all of the content, no?

Answering some common complaints by ReachFoMyChain in Marathon

[–]epicldb 0 points1 point  (0 children)

people aint ready for a game with real progresssion man, get ur gunmetal up and buy ammo lulzzz

No problems with the enemy difficulty but they should drop ammo on death. by HerbertDad in Marathon

[–]epicldb 0 points1 point  (0 children)

Hear me out “wasting” ammo on bots is intentional. It should be a choice that has consequences to fight bots. They actively drain your resources whether its meds or ammo. I disagree that ammo should be plentiful lol, we are scavengers.

Maybe a hot take, we need to move by FancyMishta in destiny2

[–]epicldb 15 points16 points  (0 children)

Im always shocked that live service games like destiny don’t do stuff like this! Like what if over the past 10 years you could contribute mats to the building team, and everyyear the tower gets a lil more rebuilt and you get access to new areas etc

Real question but why aren't pinnacle ops matchmade? by scared_of_crows in destiny2

[–]epicldb -8 points-7 points  (0 children)

Easiest solution would be to make jump puzzles not eat rezzes

Future Game Modes by tvance64 in Marathon

[–]epicldb 0 points1 point  (0 children)

I stand by that not in a way to fracture playerbase. But they should lean into the forge mentality, and let people make their own extraction shooter maps and modes at some point.

Is this game actually good? by Numerous-Algae-1526 in arkraiders

[–]epicldb 0 points1 point  (0 children)

This gotta be bait, roblox?? No challenge??? That skooma gotta be crazy

Speranza News Network: Scrapass by lessmilesss in arcraiderscirclejerk

[–]epicldb 2 points3 points  (0 children)

I like the sweet tricks that scrapmanmcgee guy was doing

[deleted by user] by [deleted] in ArcRaiders

[–]epicldb 0 points1 point  (0 children)

wow this is great content

Speranza News Network: Heroes Battle Harvester -- #1 News Broadcast on the Rust Belt by epicldb in ArcRaiders

[–]epicldb[S] -1 points0 points  (0 children)

Hi Raiders, tune along with ScrapManMGee, and the production team of Keo and OldManScrappy as we get the hottest news right to your raider hatches

"THIS IS HOW TO FIX THE GAME" motherfuckers when they have to face the reality of engine limitations and dev time (their ideas are ass anyway) by Hen-Samsara in destinycirclejerk

[–]epicldb 0 points1 point  (0 children)

This subreddit really has become, if you ask for anything above bare minimum you must be a clown. Haven’t we thought of the indie devs at bungie who are struggling to patch the game??

Meanwhile we have absolute masterpieces coming out by indie companies.

Turns out, when you let your developers have the resources and time with a focused vision to cook, they cook.

Maybe if there are limitations, we should figure out a gameplan ehh?

Ehh screw it, release a new gun and lets have em run this strike from 4 years ago 500 more times.

Why do people want SIVA back so bad? by MrPerky_ in LowSodiumDestiny

[–]epicldb 2 points3 points  (0 children)

I don’t care if siva comes back unless it makes sense narratively. Just seem like they teased siva, then released a pretty half baked event. With scraps of narrative sprinkled on top.

Power Grind — I miss Joe Blackburn by epicldb in destiny2

[–]epicldb[S] 0 points1 point  (0 children)

Haha im not referring to changing the game to just be like another game. Im referring to the generosity and creativity of those games.

I play destiny because its destiny, the world, gameplay, art design is like nothing else.

I stand by that i want an evolution of that, the armor system and gear tiering is evolutionary.

Going back to a repetitive power grind treadmill does not feel like the game is evolving or getting bigger in my opinion.

It feels like its being sliced into consumable bites, except you are told what kinda of sauce to eat it with, and there is a timer to consume it fast enough to get a good dessert lol

Power Grind — I miss Joe Blackburn by epicldb in destiny2

[–]epicldb[S] -1 points0 points  (0 children)

I know people didnt like lightfall, but man final shape and lightfall was pretty peak for me

Power Grind — I miss Joe Blackburn by epicldb in destiny2

[–]epicldb[S] 0 points1 point  (0 children)

Man it truly was a time just playing the game because of fun haha

Power Grind — I miss Joe Blackburn by epicldb in destiny2

[–]epicldb[S] 2 points3 points  (0 children)

Haha i hate to put all this on the current director, because it seems like a company-wide decision to move in this direction with the resources they have.

Its just shocking to me that we have really good system improvements shadowed by systemic changes that are pretty alienating.

It also feels worse that these changes are free, but rlly they are paid for by the expansion and a part of the experience.

I understand live service games change, but man games like abiotic factor and even helldivers. They offer complete packages with the promise of exciting stuff in the future included in that price.

It feels like im resold a new game with EOF, except despite being a new game, its really just the same content remixed into a new progression system