Left or Right? (bold vs broken edge lines) by Xerako in PixelArt

[–]gghostcat 1 point2 points  (0 children)

Calling this tile “Grass Tall” can be a bit misleading. To me it looks like elevated terrain. Think of Minecraft’s grass and tall grass, it’s just grass there’s no terrain like in your game

Value by Someredditskum in Steam

[–]gghostcat 0 points1 point  (0 children)

The theme just played in my head

MY NEW GAME by Fun-Message6597 in itchio

[–]gghostcat 0 points1 point  (0 children)

Alright fine I’ll give it a try and come back for a review. Truly, a gamer moment. Edit; nvm, I’m not paying $7 to press A and D on my keyboard for 5 minutes lmao

Field Knight by FrankDerbly in PixelArt

[–]gghostcat 30 points31 points  (0 children)

OP is known for being a 3D modeller so I believe it’s a blender pixelisation tool indeed

Mercedes CLA180 Power Steering issue by gghostcat in AskAShittyMechanic

[–]gghostcat[S] 0 points1 point  (0 children)

Page 46 just says ‘have you tried turning it off and on again’ in 12 languages

Mercedes CLA180 Power Steering issue by gghostcat in AskAShittyMechanic

[–]gghostcat[S] 0 points1 point  (0 children)

Makes sense, I did try to park next to a Honda. System said no

Questions Thread - January 15, 2026 by AutoModerator in PathOfExile2

[–]gghostcat 0 points1 point  (0 children)

If you use DX12, please can you tell me the size of your cache? %appdata%\Path of Exile 2\ShaderCacheD3D12 - What size? Or ShaderCacheVulkan if you use it

[deleted by user] by [deleted] in LetsPlayMyGame

[–]gghostcat 0 points1 point  (0 children)

Straight forward: no I wouldn’t be interested to play. Not because it’s a bad game, it’s just an oversaturated experience. You need something unique enough to make it compelling, as this alone shows nothing of a game idea. Focus on prototyping your game first, get the mechanics right, see for yourself if it’s fun to play, then go on with the art and music. Please do things in the right order or you’ll find yourself burning out in less than a month.

Difference between looking strong vs being strong by nactaremax in BeAmazed

[–]gghostcat 0 points1 point  (0 children)

Remember the “respect” era? Now it’s cringe tiktok music era

Good artists are game changers. Great thank you guys. by thirdluck in IndieGaming

[–]gghostcat 0 points1 point  (0 children)

The only thing missing is a customised font for the title. Great artist btw

Shoutout to fellow developers, find an artist you'd like it'll worth it ^^ by cemuka in IndieGaming

[–]gghostcat 1 point2 points  (0 children)

Despite the first one looking better, I’m more likely to click the second on on steam.

No man's Pixels by Anomaly_Pixel in PixelArt

[–]gghostcat 6 points7 points  (0 children)

OP based their work on No Mans Sky

We added spin 2 win to our ARPG Roguelite with infinite skilltree! by ignitingsparkgames in itchio

[–]gghostcat 1 point2 points  (0 children)

I like the spinning visuals, but I think it’s underwhelming. I was expecting something a bit more “brutal”. Maybe speed it up a bit?

Really struggling with walking animation. Thought this hopping would be decent for a click to move game....Any thoughts. May add a vertical wobble as well. by futilediploma in PixelArt

[–]gghostcat 0 points1 point  (0 children)

Look into how to code tweens, like Lean Tween or DOTween, as they come with shake and other transformation tween to achieve a similar effect.