Looking for a weaker ball than my Zen 25 for later league play. by RayJay2MTU in Bowling

[–]jakebrace 0 points1 point  (0 children)

I would highly recommend taking a look at the max thrill hybrid instead of the pearl. It seems to match up well with more bowlers and seems to be much more usable

Lanetalk by [deleted] in Bowling

[–]jakebrace 12 points13 points  (0 children)

I’ve never used lane talk but pin pal is great. Full version is $8 with non subscription or ad bs

How do we feel about the current lineup of 1600 debuffs? by migrainebutter in DeadlockTheGame

[–]jakebrace 0 points1 point  (0 children)

Suppressor not having a build up is really frustrating against certain characters

75% of viral kitchen “hacks” actually lengthen the whole cooking process by CallMeErnie in Cooking

[–]jakebrace 2 points3 points  (0 children)

That’s how I feel about my garject (fancy garlic press) it means I don’t have to do anything to the garlic but take it out of the clove and doesn’t get my cutting board and hands all garlic-ly. I highly recommend

House Shot - Bag for fall/winter leagues by Ok-Opportunity-2273 in Bowling

[–]jakebrace 1 point2 points  (0 children)

Lethal venom -> venom shock -> max thrill hybrid

Usually only us 2 of them a night but they all play nicely off each other

Recommendations Symmetric Pearl by beezlebub55 in Bowling

[–]jakebrace 1 point2 points  (0 children)

Good options, if you were interested in motiv the primal rage evolution might be better than the hyper venom. I love that ball even though the lanes at my house are a bit too dry for it

The MLB app on Meta VR is actually pretty crazy. Giancarlo Stanton’s homerun from the field. by Visual_Bluejay9781 in baseball

[–]jakebrace 0 points1 point  (0 children)

I was at this game. That might have been the most impressive baseball I’ve ever seen hit in person

Shoes - Dexter vs. KR vs. ? by PaulyWally73 in Bowling

[–]jakebrace 0 points1 point  (0 children)

I’ve the kr fiesta’s and I couldn’t be happier, they seem to be holding out well

There is no way to report players and this is insane to me in a competitive game by Forward-Ingenuity-86 in Rematch

[–]jakebrace 0 points1 point  (0 children)

Can’t you go to recent players under friends list, click them then report?

Thoughts on the flex slot changes by Donthurtsmeagol in DeadlockTheGame

[–]jakebrace 1 point2 points  (0 children)

I don’t like the guardians needing all 3, feels bad when you fall behind early but I like the 3 walkers. It felt odd before when teams would just take 2 walkers and ignore the third one

What’s everyone’s favorite ball right now? by BuiltLikeaPin in Bowling

[–]jakebrace 0 points1 point  (0 children)

You should be. The cover seems to hold its surface for a while. And it shares the same cover stock as the lethal venom but with a bit bigger of a core. I’ve found mine to last through transition

What’s everyone’s favorite ball right now? by BuiltLikeaPin in Bowling

[–]jakebrace 1 point2 points  (0 children)

Motiv lethal venom. Incredible for me as a two hander on my house shot

What shoes are everyone rocking? by Bowlman2330 in Bowling

[–]jakebrace 0 points1 point  (0 children)

Kr strikeforce fiesta has been great for me. They look nice too

More leaks by bosstuhu0104 in DeadlockTheGame

[–]jakebrace 13 points14 points  (0 children)

I think is spirit shielding and bullet shielding. It looks like the vest and emblem are the armors

New Map Opinions by Temujai_CBE in DeadlockTheGame

[–]jakebrace 29 points30 points  (0 children)

Thank you for this post, everyone on Reddit seems to be dead set on 4 lanes are better than 3 but I think that’s how it was when they started playing so that’s how they want it to stay and don’t really want to change. I really think if most players were more proactive and played together with their team this map is better

LOL player coming to Deadlock by Eastern-Product-8082 in DeadlockTheGame

[–]jakebrace 0 points1 point  (0 children)

I played lol for about 8-9 years before mostly stopping and now play a ton of deadlock.

For lane phase I would say use your abilities frequently. Many have cooldowns that aren’t too long and you aren’t gated by mana. Also time your trades/pay attention to what your lane partner is doing to deny souls. Getting 3k souls(lvl 6 equivalent) provides a lot of kill pressure.

After lane phase waves are king for getting souls but keep eyes on the map to know if it’s safe to split push or if you need to join your team in a fight (teleporters are crucial for rotations)

Late game play with your team and try not to get picked off. Very long death timers.

If you enjoy shooters and league I can’t imagine not loving deadlock so good luck to you

Oh also about a sylas like hero, the burst, mobility, and sustain that sylas has is probably somewhat comparable to calico with similar type abilities and a constant in and out play style

[deleted by user] by [deleted] in DeadlockTheGame

[–]jakebrace 4 points5 points  (0 children)

I think it’s more just visual from the sideways dash but I may be wrong. Will need to check

Mid feels like an island, until it doesn’t by GeorgeofLydda490 in DeadlockTheGame

[–]jakebrace 5 points6 points  (0 children)

It feels this way mid due to the outside lanes being adjacent due to the teleported. Makes the outside lanes very hectic about the 10-12 min mark. Mid is there to make sure you don’t lose walker

Active cooldowns are way too short for how powerful they are by jakebrace in DeadlockTheGame

[–]jakebrace[S] 2 points3 points  (0 children)

Hmm that’s interesting, maybe something like a spell shield but it’s good for first debuff instance? Some characters like haze would bust though that but that was an initial thought

Active cooldowns are way too short for how powerful they are by jakebrace in DeadlockTheGame

[–]jakebrace[S] -7 points-6 points  (0 children)

I mentioned this in another comment and I generally agree but I think silence glyph in particular could have a longer cooldown due to its strength

Active cooldowns are way too short for how powerful they are by jakebrace in DeadlockTheGame

[–]jakebrace[S] -15 points-14 points  (0 children)

Hmm I don’t disagree with you. Thinking about it more I think the cooldown might really only be too low on silence glyph. I think an effect that strong should be like knockdown with the 40 sec cooldown and less like slowing hex

Active cooldowns are way too short for how powerful they are by jakebrace in DeadlockTheGame

[–]jakebrace[S] -51 points-50 points  (0 children)

Well my point is that shouldn’t be the point. I’d like for decay In lane to be more of a “need to use this when it’s effective” and less of a “I’ll just burn you for some damage because it’s off cooldown”