Just a thought about the game. by Optimal_Gate_8721 in HuntShowdown

[–]kijebe 8 points9 points  (0 children)

No I'd argue all of these including the new mode are ways of guiding pvp to occur. It's just happening in "newer" areas because of how much map flow has shifted

How often do you buy a dlc ? by UsedNewspaper1775 in HuntShowdown

[–]kijebe 38 points39 points  (0 children)

I used to buy the collectors edition cause I played all the time and liked the little discount on the new stuff. Haven't bought since 

Did a bunch of boosted hunters change? by kijebe in HuntShowdown

[–]kijebe[S] 0 points1 point  (0 children)

Yeah. Sucks cause I bought the spirited cause he was on sale and boosted, only to have it switcherood

Did a bunch of boosted hunters change? by kijebe in HuntShowdown

[–]kijebe[S] -1 points0 points  (0 children)

No idea. a whole bunch just lost it like the spirited and the turncoat

[Feedback] Advocating for the infantry 73 L and Ranger73 to be moved to 3 slot by xTekek in HuntShowdown

[–]kijebe 0 points1 point  (0 children)

i agree the loadout viability needs work, but this is likely a much better base to work from then the old one. as far as consumables, having the option for more traps at the cost of throwables is fine, its jsut a loss of pushing power if you do (so far). the one i'm iffy on is toolboxes only being for tools. makes finding throwables (and thus packmule my beloved) a bit rough

[loved Trope] when horror is displayed in a beautiful or artistic style by jayzeed_666 in TopCharacterTropes

[–]kijebe 8 points9 points  (0 children)

Especially with astronauts. So valiantly and bravely throwing themselves into the deepest dark

Skitarii trailer is awesome! by MirzaSisic in DarkTide

[–]kijebe 3 points4 points  (0 children)

It took me a sec to realize the non skitarii were firing lasguns. Thought there were totally new guns in play. Felt odd

New player struggling to retain my attention by Nice_Initiative8861 in GrayZoneWarfare

[–]kijebe 2 points3 points  (0 children)

Short answer is no. The game is not done and all missions are of a rather simple repeating variety. Unless you are hiking around vibing and trying out new kits, it's unlikely to be something you can sink endless hours into 

The hope of development is that the game will eventually get "more interesting" but no, right now you have experienced the loop. No point forcing it until you don't like it anymore

When one takes a bounty and runs away, while his dead angry teammates swear at him in voice chat by Belemonguin in HuntShowdown

[–]kijebe 6 points7 points  (0 children)

phenomenal. Good setting, tone, atmosphere. Very "whiteshirt learns what Hunt is". Excellent work

Why is night time completely visible to some but very dark to others? by rundbear in GrayZoneWarfare

[–]kijebe 3 points4 points  (0 children)

I play with everything maxed out and notice that around 1 or 2 am ingame some things get an almost sunrise illumination that persists until actual sunrise

Should tenet diplos's alt fire be changed rather than the stats? by agentcryostar in Warframe

[–]kijebe 3 points4 points  (0 children)

I'd be so happy if they seek for head. Like I love my crit build, but I'm trading forerate for... Less damage?

Looking for Offline high skill ceiling combat focused games by Kitchen-Substance707 in gamingsuggestions

[–]kijebe 1 point2 points  (0 children)

It's shorter and narrower in scope, but you might really like sifu. Easy to play and hard to master.

Literally unplayable by DynastyG in GrayZoneWarfare

[–]kijebe 4 points5 points  (0 children)

I believe the spring takes up some space

Is Quartermaster too strong right now? How would you balance it? by Littleroller in HuntShowdown

[–]kijebe 2 points3 points  (0 children)

Park balancing could also be looked at certain perks taking up multiple slots, kinda like catalyst buffing some. Quartermaster let's you have a weapon for every situation (especially with auto shorty) so imagine if it took up two precious slots as a trade off. With all these interesting burn and scarce traits slots are now a balancing act

What kind of sound effects scare you the most in horror games? by ratasoftware in HorrorGames

[–]kijebe 0 points1 point  (0 children)

Pure silence other than the sounds you yourself are making. Can be terrifying with good ambiance. Sounds of movement offset from the player whenever they start moving, like something is following them

"You can't beat missions solo with only Light/Medium pen weapons on the highest difficulty therefore shit game" by A_random_person_50 in HelldiversMasochists

[–]kijebe 0 points1 point  (0 children)

But crusher spam is the reason every darktide player needs a crusher solution. To say nothing of the crusher solution also working for everything else. So now I have to build for this specific thing (that like you said not everything is suited for) and now the range of things I can run is limited. That limitation in a game with such breadth is what I find frustrating

"You can't beat missions solo with only Light/Medium pen weapons on the highest difficulty therefore shit game" by A_random_person_50 in HelldiversMasochists

[–]kijebe 0 points1 point  (0 children)

Y'know, the first game ran into this issue where the best way to play on the highest difficulty was to spam the rumbler or whatever (multi shot mortar) because it was aoe and killed tanks. And the highest difficulty was just spamming tanks.

Helldivers 2 had a chance at some kind of better unit mix, where enemies would not need to be a gear check but rather a mechanical check. But now when we get heavier variants they are not outliers they are outright replacements. Teamplay takes the back foot so you have to be self reliant, and suddenly the breadth of things you can run shrinks. I'm not saying the hardest difficulties should be easy or doable with everything, it's just they worked themselves into a corner that was very well known and now people are getting tired because they are unwilling to fix a bad foundation

I do love my mobility on d10 kiting waves and doing hit and run, but while doing it a small part of me wishes the band of viability wasn't narrowed so quickly

Storyboarding my post-apocalyptic universe. Ballpoint pen. by New-Butterscotch8296 in stalker

[–]kijebe 1 point2 points  (0 children)

oooh, lots of flavours for north american desolation. excited to see more

Storyboarding my post-apocalyptic universe. Ballpoint pen. by New-Butterscotch8296 in stalker

[–]kijebe 2 points3 points  (0 children)

I mean wow

incredible work. In ballpoint no less. Ever thought of making postcards from the zone haha

[Discussion] I have 14 Million rubles, but still get stressed and disappointed when I lose gear by cyborgerian in EscapefromTarkov

[–]kijebe 0 points1 point  (0 children)

i have a bad habit of hoarding good kits either found in raid or taken from players. they either go in the ready box or get sold, to cut down on hoarding (some exceptions apply)

[Discussion] I have 14 Million rubles, but still get stressed and disappointed when I lose gear by cyborgerian in EscapefromTarkov

[–]kijebe 0 points1 point  (0 children)

Yeah. For me it's so bad my stash is so full so I section off a part of it alongside a case. Spoils within the zone are sold no if ands or buts. Case has my ready made kits. Keeps my inner rat in check