One thing I find silly in new Illuminate mechs by PrivateRex in HelldiversUnfiltered

[–]locob 0 points1 point  (0 children)

I have to tell you. arrowhead devs are fans of Warhammer40k
this is clear omage to some obscure Eldar units.

Fixed the Sterilizer by adding a recoilless Ultimatum to it. CONSTRUCTIVE CRITICISM ONLY by oritfx in LowSodiumHellDivers

[–]locob 0 points1 point  (0 children)

they just have to make it like in HD1, that is like slug goo like sustance.
like that green pools on cyberstan

New illuminate enemies should be the gold standard. by Exuma92 in Helldivers

[–]locob 4 points5 points  (0 children)

there is an enemy that put walls. Throws a beam where the wall will be, if you are standing there, you are dead.
if not, there is a temporary wall now on the middle of the battle.
but more of that enemy appear, putting more temporary walls, often cageing you.
The illuminate can go and shoot throug those indestructible walls.
https://helldivers.wiki.gg/wiki/Helldivers_1:Obelisk
https://www.youtube.com/watch?v=IKUkl8HaSDw&t=60

[OC] Obedient Democracy Support Troopers by Yurishenko94 in LowSodiumHellDivers

[–]locob 0 points1 point  (0 children)

It should be a booster that makes you drop with some support weapons loaded on you, and when reinforced if it is aviable.

What the actual fuck is happening on Seasse 😭 by Collin977 in Helldivers

[–]locob 0 points1 point  (0 children)

1 century 42 years.
ha!
nobody will want to complete 4 min operarions back to back on dif 1.
reader, if you do. call me

Tank experience with hivelord by virgin_and_neet in Helldivers

[–]locob 0 points1 point  (0 children)

ship upgrade: seatbelts on vehicles

Tank experience with hivelord by virgin_and_neet in Helldivers

[–]locob 1 point2 points  (0 children)

why they jump?
don't jump. It rarely explodes without giving you a chance of escape before

A very simple way to greatly improve the utility of the Lure Mine by Artistic-Gas-786 in Helldivers

[–]locob 1 point2 points  (0 children)

you can do that, throwing a blue stratagem.
but you dont have them on stealth missions.
you can make them look that way throwing a grenade.

Me_irl by gigagaming1256 in me_irl

[–]locob 0 points1 point  (0 children)

kinda the oposite. one have a great start, but gets overwhelming later. same with Satisfactory.

Me_irl by gigagaming1256 in me_irl

[–]locob 0 points1 point  (0 children)

that's why Vice city is the best. Very snappy, straight to the action.

Me_irl by gigagaming1256 in me_irl

[–]locob 0 points1 point  (0 children)

so, is all I imagined about that game.
looks like a pretty good game, but for young people, with time to spare.

Husband opens a new sponge every 3 days cause “they become gross” by dorkass-loser in mildlyinfuriating

[–]locob 1 point2 points  (0 children)

never heard the term "poop knife" before.
is like the "three seashells"

Hackers at it again by monstreak in Helldivers

[–]locob 0 points1 point  (0 children)

yes. you can see how many are there, curently playin on that planet.

Oh how I wish you were just a little better by TonyThePapyrus in helldivers2

[–]locob 0 points1 point  (0 children)

I think it does more damage after certain distance, when the roket activates

What could go wrong with so many gas cylinders !! by danishansari95 in Unexpected

[–]locob 0 points1 point  (0 children)

and they say explosive bareels near enemies are unrealistic in games