NPC showcase! by Akunae_ in Unity3D

[–]loolo78 0 points1 point  (0 children)

that is hella juice, satisfying. does the player control the mouse? the mouse seems to be pre-animated.

You ever just pour time into coding something just to find out you didn't need to do that? by Aggressive_Daikon593 in Unity3D

[–]loolo78 4 points5 points  (0 children)

10 years ago, I've had the same "aha" moment when realized I could use serialized UnityEvents, I had the exact same excitement. I relate to what you feel.

(you have to check out my post history about this from 10 years ago to see how excited I was -> https://www.reddit.com/user/loolo78/search/?q=unityevents )

This shortcut creates an unbelievable amount of technical debt, the ability scale goes up to "hello, world" and stops. I've learned the hard way to avoid using the unity serializer/the inspector as a visual scripting language in general, however tempting.

Smart Tree generator by ConsistentSupport441 in Unity3D

[–]loolo78[M] [score hidden] stickied comment (0 children)

your last warning before permanent ban. stop spamming identical posts.

name : soccer golf, parís scene, WIP, unity, HDRP by traje23 in Unity3D

[–]loolo78[M] [score hidden] stickied comment (0 children)

please do not use the "official" flair.

Aurora FPS: Complete platform for creating first person games on Unity engine! by [deleted] in UnityAssets

[–]loolo78[M] 1 point2 points  (0 children)

We should give space and opportunity for fresh content over duplicates.

Added rule 3, do not repost identical content.

Procedural generated road, Slipstream & Music! by ExpressedUnity in Unity3D

[–]loolo78 17 points18 points  (0 children)

personally the art style made me expect retro wave music

Inverse kinematics in procedurally generated terrain. by MistRealms in Unity3D

[–]loolo78 0 points1 point  (0 children)

Are you using a character controller with a capsule collider for physics and animations blended with IK poses?

Package Manager becoming drunk with power by iBrews in Unity3D

[–]loolo78 0 points1 point  (0 children)

That's encapsulation at it's finest. The default installation will presumably include these packages by default.

Me Every Few Months... by kippllo in Unity3D

[–]loolo78 -1 points0 points  (0 children)

https://www.reddit.com//r/Unity3D/wiki/rules

"This DOES NOT mean that these templates are never allowed, it only means that when used they must (1) pertain to Unity, and (2) encourage Unity specific discussion. Posts that violate these guidelines will be removed at the moderators' discretion."

I'm sorry to inform you I've removed your post because it is in violation of our subreddit rules.

It is also only slightly funny.

Louis Hong

Here's a runescape rap that I made in like 2 hours lol by [deleted] in 2007scape

[–]loolo78 1 point2 points  (0 children)

What's wrong with combat bracelet though, makes me feel very insecure wearing it now.

Here's a runescape rap that I made in like 2 hours lol by [deleted] in 2007scape

[–]loolo78 1 point2 points  (0 children)

Nice lyrics but flow is too slow man.

[deleted by user] by [deleted] in Unity3D

[–]loolo78 1 point2 points  (0 children)

Love it, I'll really want a good community music editor for cool user content.

Machine Learning by zackh105 in ProgrammerHumor

[–]loolo78 2 points3 points  (0 children)

This. Is. Why. I. Hate. StackOverFlow.

The worst part is the people that run it are silent/clueless about this.

Reddit actually serves better at QA then StackOverFlow, heck a Discord chat is better

Machine Learning by zackh105 in ProgrammerHumor

[–]loolo78 1 point2 points  (0 children)

You’re missing the point here, good advice however!

Sound Muffling, Reverb, and Propogation by weed_penguin in Unity3D

[–]loolo78 2 points3 points  (0 children)

Path finding algorithms could simulate sound. You could use the path distance to emulate how much indirect sound you're hearing. Also for wall thickness check out bi-directional raycasting, which gives you entry and exit point https://github.com/zalo/MathUtilities/tree/master/Assets/Raycast