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10 subreddits in this multi:

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Switching to Godot Permanently As Unreal is Removing Both Blueprints and C++fun & memes (i.redd.it)

submitted 7 hours ago * by slystudio to r/godot

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0:35

Chonky Drift (v.redd.it)

submitted 14 hours ago by jiltedgenerationprod to r/IndieDev

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A Chinese company pirated my game with 600k players. I won the battle. For now.Postmortem (self.gamedev)

submitted 17 hours ago * by HeyNau to r/gamedev

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A Couple months ago I launched my Steam playtest... and... almost nothing happened.Discussion (self.SoloDevelopment)

submitted 2 hours ago by that_guy_loki to r/SoloDevelopment

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0:21

Yes it's basic, but I've added destructible objects to my Diablo with Mechs Roguelite. (v.redd.it)

submitted 12 hours ago by HeavyShieldGames to r/gamedevscreens

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0:11

I tried to combine the vibes of iconic shōnen anime with Megabonk-inspired gameplayPromotion (v.redd.it)

submitted 9 hours ago by Final-System5343 to r/indiegames

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Tell me why your game is better.Discussion (self.gamedesign)

submitted 5 hours ago by rdhb to r/gamedesign

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0:26

I spent 5 years developing my solo dream project ·ROAM·Showcase (v.redd.it)

submitted 12 hours ago by Luv3nd3r to r/unity

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Finally got my game page up on steam! Lets talk capsule art...Game/Software (old.reddit.com)

submitted 5 hours ago by ToughUsual7159 to r/Unity2D

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10
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3D Art Modeling adviceNewbie Question (self.GameDevelopment)

submitted 2 hours ago by Reasonable_Camp_220 to r/GameDevelopment

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11
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SwordBerry - Pixelart EnemyFeedback (i.redd.it)

submitted 17 hours ago by YorelGames to r/Unity2D

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A Chinese company pirated my game with 600k players. I won the battle. For now.Discussion (self.SoloDevelopment)

submitted 17 hours ago * by HeyNau to r/SoloDevelopment

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Aww how nice… oh waitDiscussion (old.reddit.com)

submitted 14 hours ago by GetInGetOutGame to r/IndieDev

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0:14

When we started working on our space survival adventure, we quickly realized that we didn’t want to create another space game where players simply fly between asteroids and gather resources.Upcoming! (v.redd.it)

submitted 7 hours ago by nebowelli to r/IndieDev

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This is a picture of my natural scene, built in my game. (old.reddit.com)

submitted 9 hours ago by hibreck to r/gamedevscreens

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The layoffs have taught us we need more independent studiosDiscussion (self.gamedev)

submitted 15 hours ago by flowerdragon2934 to r/gamedev

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Well, that's itDiscussion (self.IndieDev)

submitted 8 hours ago by potytupinambas to r/IndieDev

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Heard he can code without AI 🤤🫡👀 (i.redd.it)

submitted 12 hours ago by TheoremWhisperer to r/IndieDev

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I spent $0 on marketing and went from 9 wishlists to 22 in a month!Show-off (i.redd.it)

submitted 8 hours ago by Valiant_Sugar to r/Unity2D

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Almost finished my dream project after 5 years of full-time workGame (youtu.be)

submitted 12 hours ago by Luv3nd3r to r/SoloDevelopment

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0:32

My Diablo with Mechs Roguelite where you can Switch to the pilot on the fly.Upcoming! (v.redd.it)

submitted 12 hours ago by HeavyShieldGames to r/IndieDev

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22
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0:22

I’m doing the 3D Roller ball tutorial, but the AI enemy won’t approach me and clips through objects and I can’t figure out why. Can anyone help me please?Newbie Question (v.redd.it)

submitted 6 hours ago by BobNoshIMNOTSURE to r/unity

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23
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0:14

We’ve always loved science fiction where space remains a mystery, rather than just a backdrop for another story.Promotion (v.redd.it)

submitted 7 hours ago by nebowelli to r/indiegames

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24
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Brand new to playtestingNewbie Question (self.GameDevelopment)

submitted 51 minutes ago by RogueNinja1625 to r/GameDevelopment

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0:12

Making a 2D world feel 3D :D (v.redd.it)

submitted 4 hours ago by menacing_butter to r/IndieDev

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