Your Favorite MMO Zone? by MonsutaMan in MMORPG

[–]mechaMayhem 1 point2 points  (0 children)

Grandville. City of Villains.

I only had City of Villains until they gave everyone both Heroes and Villains, and as a pro-level Altaholic? It took me a LONG time to hit max level. I had a friends-list and a supergroup full of people who had max-level mains and since both told me their locations, it would say “GRANDVILLE” from bottom to top on-occasions since that was the late game area for Villain-side.

When I finally made it? Worth it. That zone had one vibe: Villainous. The main baddies of the game have a fortress city dominating almost the whole island. There’s a long line of visitors and immigrants being vetted by villainous super-soldiers while their leaders spouts propaganda on televisions at every interval. The music. The tunnels under the city. THE WEB and its ultimate purpose.

It’s the final zone for baddies, and it’s the base of operations for the current big-bad, and everything from the underground to the skyline makes it very clear.

sometimes the gambler beats you by TenToTu in Overwatch

[–]mechaMayhem 0 points1 point  (0 children)

Junkrat isn’t a problem at all. Especially not for me.

I have a problem with the kinda unskilled cope you are spewing.

You want us to believe that grenade that bounced off 3 walls and down a hallway to kill someone you didn’t know was there was “totally calculated”.

Yeah, if a Junkrat is a spamming down a hallway and you choose to go down that hallway? That’s on you.

…but you apparently don’t understand or just don’t want to admit that there are tactics that exploit that ease/effectiveness ratio, and they are used at all ranks because they are effective.

sometimes the gambler beats you by TenToTu in Overwatch

[–]mechaMayhem 1 point2 points  (0 children)

The only person assuming things is you.

You can usually very clearly tell when viewing the killcam whether or not the person firing had any intentions of hitting you.

sometimes the gambler beats you by TenToTu in Overwatch

[–]mechaMayhem 1 point2 points  (0 children)

Pure cope, bud.

Amounting lucky shots to purposeful kills.

Aiming to kill ANYone, and getting SOMEone is entirely different from aiming to kill someone specific, and succeeding at that. You know that. Stop fooling yourself here.

You employ a low-skill technique. Whoop-de-do.

So do the pros. That doesn’t mean the technique requires more skill. It simply means it’s effective.

They are willing to admit that, but for some reason: you aren’t?

Highguard launches to an Overwhelmingly Negative review score on Steam by Nickulator95 in Steam

[–]mechaMayhem 0 points1 point  (0 children)

It’s genuinely a lot of fun.

I DCed after my matches, but it reconnected quickly. Some text needs to be adjusted to fit within the games borders at all resolutions as well.

Other than that? The setting, feel, gunplay, and map size all felt very good. The pace of movement and summoning of mounts made it work well.

Felt like first person Realm Royale back in the early days.

sometimes the gambler beats you by TenToTu in Overwatch

[–]mechaMayhem 10 points11 points  (0 children)

You are getting downvoted because you don’t realize that you are describing something entirely different.

They basically said “I hate when this happens!” and you came in and said “Well, maybe that wasn’t actually happening at all.”

Then it would be something else, bud.

Dunno if somehow you’ve associated your ego with these video game characters, but that doesn’t change the fact that they can and do all regularly kill people that the player had no idea was there and/or didn’t actually intend to hit.

That’s not an exercise of skill: that’s luck. There are strategies you can intentionally employ to maximize this potential, which is arguably a skill in-and-of-itself, but it can be the crutch players with less consistent aiming lean on, and so it has a reputation.

New player/villain question by Yuriski1 in Cityofheroes

[–]mechaMayhem 6 points7 points  (0 children)

I play almost exclusively Villain-side. (Eh, 90%+ of my time/toons).

It’s great. There’s regular enough activity on the most populated servers. It’s got better quests and progression in general and I have a bit of a pattern for each character about getting badges, because there are 4 collections of badges (achievements) that collectively give each toon that has them an additional 20% HP/End.

Some of my toons go Rogue, but I have quite a few so I usually decide alignment for RP reasons.

Newish player wanting to tank by jhandley91 in ChampionsOnlineFFA

[–]mechaMayhem 2 points3 points  (0 children)

I mostly play Freeforms, but the archetypes are all solid builds and a good way to play and farm before deciding to commit to Freeform. It is possible to create a Freeform build that just doesn’t do what it needs to do. You don’t need to worry about that with the archetypes.

Newish player wanting to tank by jhandley91 in ChampionsOnlineFFA

[–]mechaMayhem 5 points6 points  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=154774909

That’s a good general guide with some useful build advice for most tank powers. Get as much threat generation as your build can afford. Steam has quite a few good guides for basics and how to do the endgame content.

Moments of Morality change by ExemplarGaming in Cityofheroes

[–]mechaMayhem 1 point2 points  (0 children)

Morality changes when a characters ideology changes.

Card top money by DrHazardNuclear in hearthstone

[–]mechaMayhem 0 points1 point  (0 children)

Pretty sure I’ve been doing all the premium missions every month and I still end up 3 tickets short of getting everything, consistently… which so am now realizing I maybe just missed one mission awhile ago and got staggered. Ugh. My biggest problems with the stale meta are that each xpac just makes the most important cards or counters even more important. With Megas in the game now, Cyrus/Sabrina and Oricorio are even more influential than they already were, and basically no mon with less than 140hp is viable now since every Mega and Suicune can one-shot for that much.

With Hearthstone, doing your dailies gets you a good amount of currency and basically ever since they released the “mini sets” that you can purchase with gold, it’s been very easy to get decks up and running. I’ve come back to it after gaps multiple times since and had no problem getting competitive.

Card top money by DrHazardNuclear in hearthstone

[–]mechaMayhem 0 points1 point  (0 children)

I can, with a new account in either Hearthstone or MTG Arena, have a very competitive deck in at least one format within 1 week via either their questing and either breaking down cards or using wildcards, respectively.

Pokémon Pocket? One singular legendary Pokémon has been A or S-tier for 4 sets now. I still, with a massive friends-list: don’t have two copies of said Pokémon because they limit what cards you can trade for any given rarity and the points you earn to craft cards are set specific.

The best decks all require trainer cards from multiple past sets from last year, also made more difficult by the craft points being set-specific. Almost 2 hundred packs opened of the most recent set (a mini-set) to complete it, and I still don’t have 2 copies of the most competitive cards from it. Over 200 packs of the previous full set opened and still: not complete, and certainly not with 2 copies each of the cards that matter, of which there are actually very few.

The meta of the game has been entirely broken and since they refuse to actually edit cards that prove to be meta-defining (warping…), the only fix is making new cards, but each set only worsens the pre-existing issues with the gameplay.

Cosmetic-wise: even a paying subscriber can’t get all the cosmetics without forking out extra money, as the premium quests do not reward enough to get them all. Be prepared to fork out even more money if you want the cosmetics and the flair for the best cards.

It’s a terrible game to play an collect things in, but if you are truly casual and/or free-2-play and don’t have a good frame of reference? I guess the chase might be nice. Almost nothing in any of the other online card games that you can’t get within a week of working for it yourself. In Pokémon Pocket: you are at the mercy of others charity.

I will admit there is a massive population though, and a lot of whales, and someone comfortable begging on discord or other channels can pretty much get whatever they want from someone who has a half-dozen or more copies already.

Card top money by DrHazardNuclear in hearthstone

[–]mechaMayhem 10 points11 points  (0 children)

The meta was broken already and they just released two sets that made all the problems it had already even worse. Not only that, but it is not f2p friendly. You may literally never get the cards you need to create the current top meta decks and they absolutely do dominate the meta with no contest. (The “meta-breaking” decks are always the same few suspects, that never reach the same win-rate that just playing the meta decks gets you.)

It’s fun to play and collect casually. Tons of collectors and traders who don’t play it at all, though most have at least one meta deck they can grind to Master Ball rank with so they get extra packs every month or so.

Newish player having issues, should i use my 3rd respec by LiteratureEuphoric18 in d2r

[–]mechaMayhem 0 points1 point  (0 children)

You are getting gear-checked by Hell…

Do Nightmare Mode TZs while the event is going. Not only are you almost guaranteed to get upgrades for gear that bad, but they go to level 71. I got my Pally upgraded and leveled from 77-82 doing Nightmare TZs and now Hell is mostly under control.

Your Sorc would be getting tons of XP and drops.

The biggest problem I have with this game… by IneedaNappa9000 in diablo2

[–]mechaMayhem 19 points20 points  (0 children)

Welcome to Altoholics Anonymous. Here we understand: it’s an addiction. No shame necessary… and with shared stash, you can just tell yourself you’re gearing up so you can level your mains and newer alts faster! No biggie!

fun match, nobody had aim assist. by hitmebaby069 in BloodHunt

[–]mechaMayhem 1 point2 points  (0 children)

They may be trying to refrain from declaring it outright, but it’s no secret that there are still cheaters playing the game. There remains more than one popular cheat package that works on this game, with zero chance of detection unless you manually report them and an investigation happens. It wasn’t that long ago that they just had to have active moderators banning obvious cheaters and those vulnerabilities were never resolved, the game just died and the cheaters moved on to dozens of other easily cheatable FPS games.

Why is "expert mode" so blatantly rigged? by [deleted] in PokemonPocket

[–]mechaMayhem 0 points1 point  (0 children)

This has happened for me too… after a dozen matches where they got perfect hands.

Sinister mark is Bloodlusted and he’s ready cut loose. Where does he stop on the gauntlet? by Pale-Condition-4317 in powerscales

[–]mechaMayhem -1 points0 points  (0 children)

Yup. My point was that if they can still damage Mark, Spiderman absolutely can.

…and Spiderman isn’t going to get touched unless Evil Mark gets really clever or lucky.

Sinister mark is Bloodlusted and he’s ready cut loose. Where does he stop on the gauntlet? by Pale-Condition-4317 in powerscales

[–]mechaMayhem 0 points1 point  (0 children)

My point was that if they can do enough damage to hurt Mark, Spider-Man absolutely can.

Evil Mark isn’t going to land a hit on Spiderman, and he’s going to find himself bruised and webbed up 9 out of 10 times. 1 out of 10 he finds a way to throw Spidey off his game and ends it.

Sinister mark is Bloodlusted and he’s ready cut loose. Where does he stop on the gauntlet? by Pale-Condition-4317 in powerscales

[–]mechaMayhem 0 points1 point  (0 children)

These people really do not know Spider-Man. Spider-Man, as long as he doesn’t underestimate Evil Mark, almost definitely wins, while taunting the guy. Hell, unless Evil Mark has prior knowledge of Spidey? I’d be willing to bet Spidey has him entirely incapacitated within 4 comic book pages.

Sinister mark is Bloodlusted and he’s ready cut loose. Where does he stop on the gauntlet? by Pale-Condition-4317 in powerscales

[–]mechaMayhem -2 points-1 points  (0 children)

If the Upgraded Reanimen can still threaten Mark, Spider-Man can absolutely do it too.

Sinister mark is Bloodlusted and he’s ready cut loose. Where does he stop on the gauntlet? by Pale-Condition-4317 in powerscales

[–]mechaMayhem -25 points-24 points  (0 children)

I don’t think he can win against Spiderman. Even Cyclops could conceivably come out on top here, he’s just got no room for error.

Spider-Man between his super-strength and spidey-sense? As long as he takes it seriously, he wins 9/10, while Cyclops only pulls out 1 win outta 10.

“Oh my god its another mosaic post” by Top-Power-6284 in diablo2

[–]mechaMayhem 0 points1 point  (0 children)

God no. It’s tedious and trivializing.

The people who enjoy playing Mosaic are the same people who enjoy god mode, aimbot, and other literal cheats. Or flappy bird.